Add binary build stuff to editor

This commit is contained in:
John Lorentzson 2025-07-23 20:32:14 +02:00
parent ad297f0c09
commit 0168fb4079
2 changed files with 41 additions and 2 deletions

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@ -0,0 +1,38 @@
(in-package #:editor)
(defun batch-help ()
(format t "Usage: c6le <path to tty or pts>~%")
(format t "This editor is intended to be used on a different terminal than it's started
from, please supply a terminal to run on. For testing on a terminal emulator,
open it, check which pts it's running on using \"ps\", run a command like
\"clear; while true; do sleep 1000;done\", then start the editor in another
terminal giving the pts as a command-line parameter.~%"))
(defun main (arguments)
(format t "C64 Livecoding editor, v~A~%"
#.(asdf:component-version (asdf:find-system '#:user-side-compiler)))
(let ((tty (and (first arguments)
(probe-file (first arguments)))))
(unless tty
(batch-help)
(abort))
(let ((*terminal-path* tty))
(make-editor))
(editor-loop)))
(defun batch-main ()
(restart-bind
((abort
(lambda ()
(sb-ext:exit :code -1))))
(main (uiop:command-line-arguments))))
(defun build ()
(assert (not (member :swank *features*)))
(usc:usc-init)
(sb-ext:save-lisp-and-die "c6le"
:toplevel #'batch-main
:executable t
:save-runtime-options t
:root-structures 'batch-main
:compression t))

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@ -1,8 +1,9 @@
;;;; editor.asd
(asdf:defsystem #:editor
:version "0.0.1"
:version "0.1.0"
:serial t
:depends-on (#:user-side-compiler #:trivial-gray-streams)
:components ((:file "package")
(:file "editor")))
(:file "editor")
(:file "binary-build")))