Add all optimisations done on line_down to line_down_inv. DIx a problem that the pixel was drawin a bit to late in the loop on line_down.
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ecc138f2bc
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0797e69106
4 changed files with 44 additions and 41 deletions
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@ -10,12 +10,6 @@
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.endif
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;; If b_low != A
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.if .match(.mid (0, 1, {b_low}), A )
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.elseif .match(.mid (0, 1, {b_low}), X)
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LDX
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kssk
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.match(.mid (0, 1, {b_low}), Y)
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LDY
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kkdkd
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.else
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LDA b_low
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.endif
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@ -23,15 +17,7 @@ kkdkd
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ADC a_low
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STA a_low
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LDA b_hi
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.if .match(.mid (0, 1, {b_low}), X )
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LDX
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kdkdkd
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.elseif .match(.mid (0, 1, {b_low}), Y )
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LDY
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dkkdk
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.else
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LDA b_hi
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.endif
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ADC a_hi
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STA a_hi
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.endmacro
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@ -48,21 +48,20 @@
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Add_16 >D, <D, #$ff, #$01, !
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Sub_16 >D, <D, dx, #$00
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LDY #$00
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jsr pixel_draw ;;only used first pixel. after this relative position is abused
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for_x:
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;; Lets increment btp_mem_pos with +8
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;; Read more in pixel_draw to understand this!
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increment_pixel_x:
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CLC
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LDA byte_to_paint
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ROR byte_to_paint
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LDX #$00
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LDA byte_to_paint
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ORA (>btp_mem_pos, X)
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STA (>btp_mem_pos, X)
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increment_pixel_x:
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CLC
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ROR byte_to_paint
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BCS move_8px_left
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jmp increment_pixel_x_end
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JMP increment_pixel_x_end
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move_8px_left:
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;; add +8 to btp_mem_pos. Find more of why in pixel_draw
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Add_16 >btp_mem_pos, <btp_mem_pos, #$08, #$00
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@ -79,17 +78,18 @@ increment_pixel_x_end:
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Lag_16 >D, <D, #$00, #$02, case_2
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case_1:; C =1 so we can use !
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Sub_16 >D, <D, >V, <V, ! ; D = D - V
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increment_y_pos:
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increment_y_pos:
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Add_16 >btp_mem_pos, <btp_mem_pos, #$01, #$00
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INY
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CPY #$08 ;
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BEQ move_8px_down
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jmp for_x
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move_8px_down:
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move_8px_down: ; Z=1 --> C=1
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;; +320-8 bytes
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LDY #$00
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Add_16 >btp_mem_pos, <btp_mem_pos,#$38 , #$01
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jmp for_x
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increment_y_pos_end:
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case_2: ;; C =0 because LAG_16 so we can use !
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Add_16 >D, <D, >dy_2, <dy_2, ! ;D = D + 2*dy
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JMP for_x
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@ -8,16 +8,6 @@
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;;NOTE THAT X_pos <= X_end, Y_pos <= Y_end. Min 45deg!
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.include "line.inc"; Defines memory positions, ex X_pos
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;example values ~~~~~ SHOULD BE PRECOMPILED
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;LDA #$00
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;STA X_pos
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;STA Y_pos
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;LDA #$40
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;STA X_end
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;LDA #$a0
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;STA Y_end
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;;~~~~~~~~~~
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;;We need to clear this memory
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LDA #$00
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STA <V
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@ -52,23 +42,50 @@
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Add_16 >D, <D, #$ff, #$01
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Sub_16 >D, <D, dy, #$00
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LDY #$00
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jsr pixel_draw ;;only used first pixel. after this relative position is abused
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CLC ; this makes it that C =0 always on for_x
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for_y:
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jsr pixel_draw
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;;Increment Y until Y_pos = Y_end and X_pos = X_end
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INC Y_pos
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LDY Y_pos
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CPY Y_end
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LDX #$00
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LDA byte_to_paint
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ORA (>btp_mem_pos, X)
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STA (>btp_mem_pos, X)
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increment_y_pos:
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Add_16 >btp_mem_pos, <btp_mem_pos, #$01, #$00, ! ; I know that C ==0 on for_y
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INY
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CPY #$08 ;
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BEQ move_8px_down
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jmp increment_y_pos_end
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move_8px_down:
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;; +320-8 bytes
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LDY #$00
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Add_16 >btp_mem_pos, <btp_mem_pos,#$38 , #$01
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increment_y_pos_end:
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INC Y_pos;; legacy
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LDX Y_pos
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CPX Y_end
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BEQ end
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;;If D < %00000010 00000000: case_2
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;;else case 1.
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Lag_16 >D, <D, #$00, #$02, case_2
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case_1:
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INC X_pos
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Sub_16 >D, <D, >V, <V; D = D - V
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increment_pixel_x:
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CLC
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LDA byte_to_paint
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ROR byte_to_paint
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BCS move_8px_left
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JMP for_y
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case_2:
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Add_16 >D, <D, >dx_2, <dx_2;D = D + 2*dx
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move_8px_left:
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;; add +8 to btp_mem_pos. Find more of why in pixel_draw
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Add_16 >btp_mem_pos, <btp_mem_pos, #$08, #$00
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;; reset byte_to_paint
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LDA #%10000000
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STA byte_to_paint
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JMP for_y
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case_2: ;; C =0 because LAG_16 so we can use !
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Add_16 >D, <D, >dx_2, <dx_2, ! ;D = D + 2*dx
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JMP for_y
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end:
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RTS
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@ -2,7 +2,7 @@
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.include "macros/timer.s"
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.include "STARTUP.s"
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.include "routines/line/line_test_time.s"
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.include "routines/line/line_test.s"
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;;This is used by .s files to terminate nicely without reading includes at the end!
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exit:
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