Additional changes regarding program loading
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2 changed files with 22 additions and 15 deletions
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@ -7,7 +7,7 @@
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;; 16-bit byte-length (big endian) | data
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;; ############################################
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;; The data comes from CTRL2 bit 0 and the clock is at bit 1
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;; The data comes from CTRL1 bit 0 and the clock is at bit 1
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;; The stream starts when the clock is pulled high, after that comes a
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;; 16-bit big endian number that matches the byte-lenght of the data that will get sent.
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@ -23,35 +23,37 @@
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progdest = $fe
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CLKMASK = %00000010
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CTRL2 = $DC00
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CTRL1 = $DC01
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.org $80d
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coldstart: ;; Draw an at sign on screen to show that program has loaded
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lda #$0
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sta $400
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waitstart: ;; Wait until joystick 1 has been pulled forwards to start the program
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lda $dc01
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and #$01
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sta progdest
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lda #$c0
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sta progdest+1
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waitstart: ;; Wait until joystick 2 has been pulled down to start the program
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lda $dc00
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and #$02
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bne waitstart
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;; Change border colour for debugging
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lda #$00
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lda #$03
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sta $d020
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teststart:
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jsr check_for_load_start ; Check if start_bit is correct
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bcs @error ; Idk why C=1 ask john
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bcs @error ; The routine sets carry in the event of an error
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beq teststart
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@doneforever:
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jmp $c000 ; starts the program?
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jmp $c000
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@error:
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lda #1
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sta $0400 ;lets store 1 att this address for debuging purposes
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rts
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check_for_load_start:
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lda #CLKMASK
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bit CTRL2
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bne start ; branch if Z ==0 <--> CTRL2 and CLKMASK ==0 <---> CTRL2 bit 2 == 0
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bit CTRL1
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bne start
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lda #$00
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rts
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start:
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@ -65,13 +67,13 @@ start:
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wait_for_bit_start:
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lda #CLKMASK
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@loop:
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bit CTRL2
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bit CTRL1
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beq @loop
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lda #CLKMASK
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bit CTRL2
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bit CTRL1
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beq error
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lda CTRL2
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lda CTRL1
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lsr
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ror BYTE
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@ -117,8 +119,12 @@ new_byte:
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wait_for_bit_end:
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lda #CLKMASK
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@loop:
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bit CTRL2
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bit CTRL1
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bne @loop
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;; Debug show the clock is low
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lda #$00
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sta $d020
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jmp wait_for_bit_start
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done:
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@ -222,6 +222,7 @@
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output-filepath))))
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(defun send-data-to-c64 (data)
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(declare (type vector data))
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(with-open-file (stream "/dev/ttyACM0"
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:direction :io
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:element-type '(unsigned-byte 8)
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