Minimise performance issues of None Maskable Interupt
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1 changed files with 93 additions and 66 deletions
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@ -1,7 +1,7 @@
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.scope STARTUP
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;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
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;; Settings positions
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CR1 = $d011; ;Graphic settings
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CR1 = $d011; Graphic settings
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VIC_bank_settings = $DD00 ; Vic position
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Screen_RAM_settings =$D018 ; Screen RAM position relative to VIC
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@ -27,7 +27,7 @@ Character_generator_ROM = $D000
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;; Free upp memory
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;; https://www.c64-wiki.com/wiki/Bank_Switching
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;;
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;; Sets grafic mode [Standard bitmap mode]
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;; https://www.c64-wiki.com/wiki/Standard_Bitmap_Mode
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LDA #%10111111 ; ECM = False
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@ -69,7 +69,9 @@ Mov_16 B_start, B_start + 1, #<Screen_RAM, #>Screen_RAM
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Mov_16 B_end, B_end + 1, #<Screen_RAM_end, #>Screen_RAM_end
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LDA #%11110000
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jsr memset
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SEI ;Disable interups (not all)
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;; Disable maskeble interups (not all)
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SEI
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;; Disable BASIC ROM mohahaha
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LDA #%11111110
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AND $0001
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@ -79,4 +81,29 @@ STA $0001
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LDA #%11111011
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AND $0001
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STA $0001
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;;Disable non maskable interupts
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;;https://codebase64.org/doku.php?id=base:nmi_lock_without_kernal
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;; write to $FFFA/$FFFB possible (and needed) if BASIC ROM is disabled
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LDA #$00
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STA $CCCC
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LDA #<NMI_routine
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STA $FFFA
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LDA #>NMI_routine
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STA $FFFB
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LDA #$00 ;; stop Timer A
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STA $DD0E
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STA $DD04 ;; set Timer A to 0, after starting
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STA $DD05 ;; NMI will occur immediately
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LDA #$81
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STA $DD0D ;; set Timer A as source for NMI
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LDA #$01
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STA $DD0E ;; start Timer A -> NMI
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;; from here on NMI is disabled
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JMP NMI_routine_end
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NMI_routine:
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RTI ;; exit interrupt not acknowledged
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NMI_routine_end:
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.endscope
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