Rewrote 4 branch instructions to 2. 2% performance increase
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2 changed files with 4 additions and 6 deletions
1
.gitignore
vendored
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.gitignore
vendored
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@ -2,3 +2,4 @@
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*.prg
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*.o
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*.list
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*.note
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@ -50,8 +50,8 @@
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Add_16 >D, <D, #$ff, #$01, !
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Sub_16 >D, <D, dx, #$00
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LDY #$00
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jsr pixel_draw ;;only used first pixel. after this relative position is abused
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LDY #$00
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for_x:
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;; Paints A to address i btp_mem_pos* + Y
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;; Y is our Y-pos-chunk-offset.
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@ -59,10 +59,8 @@ for_x:
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ORA (>btp_mem_pos), Y
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STA (>btp_mem_pos), Y
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increment_pixel_x:
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;CLC
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LSR byte_to_paint
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BCS move_8px_left
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JMP increment_pixel_x_end
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BCC increment_pixel_x_end
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move_8px_left:
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;; add +8 to btp_mem_pos. Find more of why in pixel_draw
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Add_16 >btp_mem_pos, <btp_mem_pos, #$08, #$00
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@ -83,8 +81,7 @@ increment_y_pos:
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;Add_16 >btp_mem_pos, <btp_mem_pos, #$01, #$00
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INY
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CPY #$08 ;
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BEQ move_8px_down
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jmp for_x
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BNE for_x
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move_8px_down: ; Z=1 --> C=1
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;; +320-8 bytes
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LDY #$00
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