Change 4 spaces indenting to 8 and add string for emacs to understand indenting rules

This commit is contained in:
hugova 2025-03-09 23:43:59 +01:00
parent 36610e7df8
commit a617d91183
14 changed files with 501 additions and 481 deletions

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@ -7,6 +7,7 @@ in terminal run
```
## Debug
Vice --> Activate Monitor
program currently start att $080D
## Chitty endian
2 bits 00 88 --> real world 8800
@ -23,8 +24,6 @@ Vice --> Activate Monitor
[good (expansive)](https://www.masswerk.at/6502/6502_instruction_set.html#CLD)
[wikipedia (minimalistic)](https://en.wikibooks.org/wiki/6502_Assembly)
### sprites
[sprite](https://www.c64-wiki.com/wiki/Sprite#Sprite_priority)
@ -38,11 +37,8 @@ Vice --> Activate Monitor
### Holding hand instructions :)
[codeburst hard asembly code](https://codeburst.io/lets-write-some-harder-assembly-language-code-c7860dcceba)
[flag intro](http://www.6502.org/tutorials/vflag.html)
## Basic
[peek and poke](https://en.wikipedia.org/wiki/PEEK_and_POKE)

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@ -1,9 +1,15 @@
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;; A file containing 16-bit macro arithmatic.
;; You may add ,! ass a 5:th parameter to skipp flagg clearing.
;; This will make it run faster but will have unintended behavior.
;; Can use A as b_low!
;; And X or Y is b_hi
;; Can add ", !" to the end for it to run faster but C=0 is not garantied!
.macro Add_16 a_low, a_hi, b_low, b_hi, fast_unsafe ; a = a + b
;;Se below for some fast 16bit logic
;;http://6502.org/tutorials/compare_beyond.html
;; Addition uses the A register
;; a = a + b
.macro Add_16 a_low, a_hi, b_low, b_hi, fast_unsafe
;; IF to run it fast
.ifblank fast_unsafe
CLC
@ -16,8 +22,10 @@
STA a_hi
.endmacro
; Untested!
.macro Add_16_AX low, hi, fast_unsafe; , A, X
;; Untested!
;; Addition uses the A register
;; a = a + b. b_low = A, b_hi = X
.macro Add_16_AX low, hi, fast_unsafe
;; IF to run it fast
.ifblank fast_unsafe
CLC
@ -29,7 +37,10 @@
STA hi
.endmacro
.macro Sub_16 a_low, a_hi, b_low, b_hi, fast_unsafe ; a = a - b
;; Subtraction uses the A register
;; a = a - b
.macro Sub_16 a_low, a_hi, b_low, b_hi, fast_unsafe
;; IF to run it fast
.ifblank fast_unsafe
SEC
.endif
@ -42,7 +53,9 @@
.endmacro
;; Untested
.macro Sub_16_AX low, hi, fast_unsafe; , A, X
;; Subtraction uses the A register
;; a = a - b. b_low = A, b_hi = X
.macro Sub_16_AX low, hi, fast_unsafe
;; IF to run it fast
.ifblank fast_unsafe
SEC
@ -54,7 +67,9 @@
STA hi
.endmacro
.macro mult_16 low_, hi_, fast_unsafe ; [low, hi] = [low, hi]*2
;; Multiplication of 2
;; a = a*2
.macro mult_16 low_, hi_, fast_unsafe
;; IF to run it fast
.ifblank fast_unsafe
CLC
@ -62,18 +77,16 @@
ROL low_
ROL hi_
.endmacro
;;Se below for some fast 16bit logic
;;http://6502.org/tutorials/compare_beyond.html
;; exampel 4.1.1
;;Larger then operation. IF a < b then jump to label
;;Larger then operation, uses the A register
;;IF a < b then: jump to label
.macro Lag_16 a_low, a_hi, b_low, b_hi, label ; [low, hi] = [low, hi]*2
LDA a_hi ; compare high bytes
LDA a_hi
CMP b_hi
BCC label ; if NUM1H < NUM2H then NUM1 < NUM2
BNE LABEL ; if NUM1H <> NUM2H then NUM1 > NUM2 (so NUM1 >= NUM2)
LDA a_low ; compare low bytes
BCC label
BNE LABEL
LDA a_low
CMP b_low
BCC label ; if NUM1L < NUM2L then NUM1 < NUM2
BCC label
LABEL:
.endmacro

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@ -1,6 +1,14 @@
;; Max 1.5s eller 0.9s vet ej villken
;; skriv time_start .. kod .. time_stop
;; och läs värdet i f1
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;; Max 0.9s
;; Exempel i kod:
;;
;; time_start
;; ...
;; time_stop
;;
;; Läs tiden genom att undersöka värdet i $f1 (BSD-format)
time = $f1
.macro time_start
PHA
LDA $DC08 ; Bit 0..3: Tenth seconds in BCD-format, others may be 0 or 1
@ -11,7 +19,7 @@
LDA $DC08
;;Time is only at bit 0 ..3
AND #%00001111
STA $f1
STA time
PLA
.endmacro
@ -20,7 +28,7 @@
LDA $DC08 ; Bit 0..3: Tenth seconds in BCD-format, others may be 0 or 1
AND #%00001111
SEC
SBC $f1
STA $f1
SBC time
STA time
PLA
.endmacro

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@ -1,3 +1,5 @@
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;;Not values but register position in memory
X_end = $04
Y_end = $05

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@ -1,3 +1,5 @@
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
.proc line; X_pos =< X_end skall alltid gälla
;; note that these have same adresses as stuff in line.inc
;; This should be used as a optimisation in the future
@ -11,7 +13,6 @@
BCC dx_no_underflow;; X_end >= X_pos
EOR #$ff ; Fix bit underflow
dx_no_underflow:
SEC
LDA Y_pos
SBC Y_end

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@ -1,11 +1,14 @@
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;;drawing line from 2 cordinates
.proc line_down
;;# (X_pos, Y_pos) #
;;# * #
;;# * #
;;# * #
;;# (X_end, Y_end) #
;;NOTE THAT X_pos <= X_end, Y_pos <= Y_end. Max 45deg!
.proc line_down
.include "line.inc"; Defines memory positions, ex X_pos
;;We need to clear this memory
@ -50,6 +53,8 @@
LDY #$00
jsr pixel_draw ;;only used first pixel. after this relative position is abused
;;From line_test_time this is at program_start + list_file_offset = $080D + $0116 = $0923
for_x:
;; Lets increment btp_mem_pos with +8
;; Read more in pixel_draw to understand this!

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@ -1,11 +1,13 @@
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;;drawing line from 2 cordinates
.proc line_down_inv
;;# (X_pos, Y_pos) #
;;# * #
;;# * #
;;# * #
;;# (X_end, Y_end) #
;;NOTE THAT X_pos <= X_end, Y_pos <= Y_end. Min 45deg!
.proc line_down_inv
.include "line.inc"; Defines memory positions, ex X_pos
;;We need to clear this memory
@ -65,7 +67,6 @@ increment_y_pos_end:
LDX Y_pos
CPX Y_end
BEQ end
;;If D < %00000010 00000000: case_2
;;else case 1.
Lag_16 >D, <D, #$00, #$02, case_2

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@ -1,7 +1,6 @@
X_end = $04
Y_end = $05
X_pos = $FC
Y_pos = $FB
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
.include "line.inc"
;;for testing stuff
Y_pos_ = $0D
X_pos_ = $0E
@ -31,8 +30,6 @@
jmp @loop
end__:
;; Full anfle test
@loop:
LDA Y_pos_
@ -48,7 +45,6 @@ end__:
jmp @loop
end:
;;Long lines
;;Lets cleer bitmap
LDA #>VIC_bank
STA $FC
@ -76,7 +72,6 @@ STA Y_end
STA Y_pos
LDA X_pos_
STA X_pos
jsr line
INC Y_end
LDA Y_end
@ -85,6 +80,5 @@ STA Y_end
jmp @loop
end_:
jmp exit
.include "line.s"
.include "macros/"

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@ -1,7 +1,6 @@
X_end = $04
Y_end = $05
X_pos = $FC
Y_pos = $FB
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
.include "line.inc"
;;for testing stuff
Y_pos_ = $0D
X_pos_ = $0E
@ -18,14 +17,13 @@
;; Short test for timing
time_start
@loop:;; mem f1
LDA Y_pos_
STA Y_pos
LDA X_pos_
STA X_pos
jsr line
jsr line_down
INC Y_end
LDA Y_end
CMP #$50
@ -35,4 +33,4 @@ end__:
time_stop
jmp exit
.include "line.s"
.include "line_down.s"

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@ -1,5 +1,6 @@
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;;drawing line from 2 cordinates
.proc line_up
;;# * (X_end, Y_end) #
;;# #
;;# * #
@ -7,17 +8,9 @@
;;# (X_pos, Y_pos) #
;;
;;NOTE THAT X_pos <= X_end, Y_pos >= Y_end. Max 45deg!
.include "line.inc"; Defines memory positions, ex X_pos
;;example values ~~~~~ SHOULD BE PRECOMPILED
;LDA #$90
;STA X_pos
;STA Y_pos
;LDA #$aa
;STA X_end
;LDA #$80
;STA Y_end
;;~~~~~~~~~~
.proc line_up
.include "line.inc"; Defines memory positions, ex X_pos
;;We need to clear this memory
LDA #$00

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@ -1,14 +1,17 @@
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;drawing line from 2 cordinates
.proc line_up_inv
;;# (X_end, Y_end) #
;;# * #
;;# * #
;;# * #
;;# (X_pos, Y_pos) #
;;NOTE THAT Y_pos >) Y_end, X_pos <= X_end. Min 45deg!
.include "line.inc"
;;We need to clear this memory
.proc line_up_inv
include "line.inc"
;We need to clear this memory
LDA #$00
STA <V
STA <dx_2

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@ -1,3 +1,4 @@
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;;##### HANDLES BIG MEMORY MANAGMENTS ############
;;recursive write to memory.

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@ -1,3 +1,5 @@
;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;;Screen print. Draws a pixel at a specified position.
;; Destroys A X Y
.proc pixel_draw; Draws a pixel at [Y = FB , X = FC, FD]. Y = 0 - 320, X= 0 - 200

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@ -1,7 +1,10 @@
# !/bin/bash
killall x64sc
#Note that program start at $080D
cl65 -o file.prg -u __EXEHDR__ -t c64 -C c64-asm.cfg -l file.list source.s \
&& nohup flatpak run net.sf.VICE -windowypos 0 -windowxpos 960 -windowwidth 945 -windowheight 720 file.prg </dev/null &>/dev/null &
sleep 2
rm source.o
rm file.prg