;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*- .include "../pixel/pixel.inc" ;; public args radius = ARGVEC + 2 ;; and others from pixel.inc ;; private args t1 = $E0 t2 = $E1 X_math = radius Y_math = $E2 ;; E9 - EA is used by pixel.inc byte_to_paint_qaa = $E8 byte_to_paint_qcb = $E3 byte_to_paint_qca = $E4 byte_to_paint_qdb = $E5 btp_mem_pos_qaa = btp_mem_pos btp_mem_pos_qcb = $E6 ; 16bit value (uses E7) btp_mem_pos_qdb = $EB ; 16bit value (uses EC) btp_mem_pos_qda = $ED ; 16bit value (uses EE) btp_mem_pos_qab = $D0 ; 16bit value (uses D1) btp_mem_pos_qca = $D2 ; 16bit value (uses D3) btp_mem_pos_qba = $D4 ; 16bit value (uses D5) btp_mem_pos_qbb = $D6 ; 16bit value (uses D7) Y_qda = $EF Y_qdb = $D8 Y_qbb = $D9 Y_qaa = $DA ;;Reuse addresses, be carful here! temp__ = Y_qaa temp_ = Y_qda