;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*- ;;Not values but register position in memory X_end = $EF Y_end = $F0 dx = $F3 dy = $F1 dy_2 = $F1 ; 16-bit value (uses F2) dx_2 = $F3 ; 16-bit value (uses F4) V = $ED ; 16-bit value (uses EE) D = $EB ; 16-bit value (uses EC) ;; These come from mem.inc ;; Takes up FF - F5 X_pos = $FC Y_pos = $FB byte_to_paint = $FE ; Byte with one 1 that corisponds to a pixel. btp_mem_pos =$F9 ; 16-bit value (uses FA), byte to paint memory position