![]() I needed to use 16bit logic to ashive this. Also moved out dx*2, dy*2 calculation outside of loop for better performance. |
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.. | ||
line_down.s | ||
memory_rec.s | ||
pixel_draw.s |
![]() I needed to use 16bit logic to ashive this. Also moved out dx*2, dy*2 calculation outside of loop for better performance. |
||
---|---|---|
.. | ||
line_down.s | ||
memory_rec.s | ||
pixel_draw.s |