c64-livecoding/wip-hugo/routines/circle/circle_help.s

174 lines
4.4 KiB
ArmAsm

.proc circle_help ; This is because jmp cant jump that long!
.include "circle.inc"
;; WARNING expects C=1 before and C =0 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
;;We have named the parts of the circle as such.
;; |
;; qbb | qab
;; |
;; qba | qaa
;;---------------X-----------------> X
;; qca | qda
;; |
;; qcb | qdb
;; |
;; v Y
;; The q stands for quarter, whe have 4 quarter, and each quarter is split into 2
;; We first calculate all btp_mem_pos for the inverted half quarters!
calculate:
;; qab = 2*center - qcb
;; qca = 2*center - qaa
;; qba = 2*center - qda
;; qbb = 2*center - qdb
;; a = 2*center - b comes from that a = center -(b-center)
LDA btp_mem_pos_center_two
SBC btp_mem_pos_qcb
STA btp_mem_pos_qab
LDA btp_mem_pos_center_two + 1
SBC btp_mem_pos_qcb + 1
STA btp_mem_pos_qab + 1
LDA btp_mem_pos_center_two
SBC btp_mem_pos
STA btp_mem_pos_qca
LDA btp_mem_pos_center_two + 1
SBC btp_mem_pos + 1
STA btp_mem_pos_qca + 1
LDA btp_mem_pos_center_two
SBC btp_mem_pos_qda
STA btp_mem_pos_qba
LDA btp_mem_pos_center_two + 1
SBC btp_mem_pos_qda + 1
STA btp_mem_pos_qba + 1
LDA btp_mem_pos_center_two
SBC btp_mem_pos_qdb
STA btp_mem_pos_qbb
LDA btp_mem_pos_center_two + 1
SBC btp_mem_pos_qdb + 1
STA btp_mem_pos_qbb + 1
end_calculation:
;; Lets draw all half-quatrons of the circle. This draws only 8 pixels per iteration.
draw_qaa:
LDA byte_to_paint ;A byte containing a single 1. Coresponds to X position in the chunk.
ORA (btp_mem_pos), Y
STA (btp_mem_pos), Y
draw_qcb:; xy swoped
STY temp
LDA byte_to_paint
STA temp__
;;modify Y_pos
LDY #$00
JMP goto_loop
loop:
INY
goto_loop:
ASL byte_to_paint
BCC loop
revert_byte_to_paint:
LDA temp__
STA byte_to_paint
;;modify X_pos
LDX temp
LDA binary_factor, X; (see END.s)
ORA (btp_mem_pos_qcb), Y
STA (btp_mem_pos_qcb), Y
draw_qdb:; xy swaped and y is inverted.
;;modify X
LDA #$07
SBC temp
TAX
LDA binary_factor, X; (see END.s)
TAX
;;Uses modifyed Y from above
ORA (btp_mem_pos_qdb), Y
STA (btp_mem_pos_qdb), Y
draw_qbb:;; the one not working
STY temp_
LDA #$07
SBC temp_
TAY
LDA inverse_factor_value, X;; (see END.s)
ORA (btp_mem_pos_qbb), Y
STA (btp_mem_pos_qbb), Y
;LDY temp_
draw_qab:; xy swoped + mirroring
;STY temp_
;LDA #$07
;SBC temp_
;TAY
TXA
ORA (btp_mem_pos_qab), Y
STA (btp_mem_pos_qab), Y
draw_qda:; y is inverted
;; invert Y, this is shared with qca
LDA #$07
SBC temp
TAY
LDA byte_to_paint
ORA (btp_mem_pos_qda), Y
STA (btp_mem_pos_qda), Y
draw_qca: ;;mirror technique
;; calculate byte_to_paint_inv 00000001 --> 10000000, 00000010 --> 01000000 ... etc
;; uses a table!
LDX byte_to_paint
LDA inverse_factor_value, X;; (see END.s)
TAX ;; A is saved to x because qba use this as well
; A = byte_to_paint_inv
ORA (btp_mem_pos_qca), Y
STA (btp_mem_pos_qca), Y
;;Recover the Y value (we changed it because evrything is inverted)
LDY temp
draw_qba: ;;mirror_technique
TXA
ORA (btp_mem_pos_qba), Y
STA (btp_mem_pos_qba), Y
increment_y_pos:
INC Y_rel ; y++
DEY
BPL increment_y_pos_end
move_8px_down:
LDY #$07
;; Switch to chunk bellow
; So we subtract #$0140
; C = 1 because branching!
Sub_16 btp_mem_pos, btp_mem_pos + 1, #$40, #$01, ! ;-320
;; Y is inverted
Add_16 btp_mem_pos_qda, btp_mem_pos_qda + 1, #$3f, #$01,! ;+320
;; X and Y has swopped
Sub_16 btp_mem_pos_qcb, btp_mem_pos_qcb + 1, #$07, #$00,! ;-8
;; X and Y has swoped and Y has inverted
Add_16 btp_mem_pos_qdb, btp_mem_pos_qdb +1, #$07, #$00,! ;+8
increment_y_pos_end:
RTS
.endproc