c64-livecoding/wip-hugo/routines/line/line.inc

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;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;;Not values but register position in memory
X_end = $04
Y_end = $05
X_pos = $FC
Y_pos = $FB
dx = $0c
dy = $06
dy_2 = $0607
dx_2 = $0cF3
V = $0809
D = $0a0b
;;These are also used in pixel_draw. Look there to find out more
byte_to_paint = $FE ;Byte with one 1 that corasponds to a pixel.
btp_mem_pos =$494A; byte to paint memory position ;Position of byte on screen