c64-livecoding/wip-hugo/routines/line/line_down_inv.s

93 lines
2.6 KiB
ArmAsm

;;; -*- Mode: asm; indent-tabs-mode: t; tab-width: 8 -*-
;;drawing line from 2 cordinates
;;# (X_pos, Y_pos) #
;;# * #
;;# * #
;;# * #
;;# (X_end, Y_end) #
;;NOTE THAT X_pos <= X_end, Y_pos <= Y_end. Min 45deg!
.proc line_down_inv
.include "line.inc"; Defines memory positions, ex X_pos
;;We need to clear this memory
LDA #$00
STA <V
STA <dx_2
STA $FD ; for pixel_draw
;; V = 2*(dy -dx)
;; where: dy = Y_end - Y_start, dx = X_end - X_start
LDA X_end
SEC
SBC X_pos
STA >V
STA >dx_2; >dx_2 = dx. Needed for dx_2 (not for V)
LDA Y_end
SEC
SBC Y_pos
STA dy
SEC
SBC >V
STA >V; <V = dy - dx
mult_16 >V, <V; V = 2*(dy -dx)
;dx_2 = dx*2
mult_16 >dx_2, <dx_2
;;D = 2*dy - dx + 2*255
;;Our D is bigger then wikipedia because D is unsigned.
LDA >dx_2
STA >D
LDA <dx_2
STA <D
Add_16 >D, <D, #$ff, #$01
Sub_16 >D, <D, dy, #$00
LDY #$00
jsr pixel_draw ;;only used first pixel. after this relative position is abused
CLC ; this makes it that C =0 always on for_x
for_y:
LDX #$00
LDA byte_to_paint
ORA (>btp_mem_pos, X)
STA (>btp_mem_pos, X)
increment_y_pos:
Add_16 >btp_mem_pos, <btp_mem_pos, #$01, #$00, ! ; I know that C ==0 on for_y
INY
CPY #$08 ;
BEQ move_8px_down
jmp increment_y_pos_end
move_8px_down:
;; +320-8 bytes
LDY #$00
Add_16 >btp_mem_pos, <btp_mem_pos,#$38 , #$01
increment_y_pos_end:
INC Y_pos;; legacy
LDX Y_pos
CPX Y_end
BEQ end
;;If D < %00000010 00000000: case_2
;;else case 1.
Lag_16 >D, <D, #$00, #$02, case_2
case_1:
Sub_16 >D, <D, >V, <V; D = D - V
increment_pixel_x:
CLC
LDA byte_to_paint
ROR byte_to_paint
BCS move_8px_left
JMP for_y
move_8px_left:
;; add +8 to btp_mem_pos. Find more of why in pixel_draw
Add_16 >btp_mem_pos, <btp_mem_pos, #$08, #$00
;; reset byte_to_paint
LDA #%10000000
STA byte_to_paint
JMP for_y
case_2: ;; C =0 because LAG_16 so we can use !
Add_16 >D, <D, >dx_2, <dx_2, ! ;D = D + 2*dx
JMP for_y
end:
RTS
.endproc