Merge branch 'accurate' into portable

This commit is contained in:
Clownacy 2019-10-21 20:25:48 +01:00
commit 006a20b914
4 changed files with 11 additions and 7 deletions

View file

@ -16,12 +16,12 @@ void ReadyMapName(const char *str)
// Handle "Studio Pixel presents" text in the intro, using an obfuscated string
unsigned char presentText[24] = {
#ifdef JAPANESE
// "ŠJ”­ŽºPixel presents"
0x8A - 1, // ŠJ
// "開発室Pixel presents"
0x8A - 1, //
0x4A - 1,
0x94 - 1, // ”­
0x94 - 1, //
0xAD - 1,
0x8E - 1, // Žº
0x8E - 1, //
0xBA - 1,
'P' - 1,
'i' - 1,

View file

@ -142,7 +142,7 @@ void SetNpChar(int code_char, int x, int y, int xm, int ym, int dir, NPCHAR *npc
// Set NPC parameters
memset(&gNPC[n], 0, sizeof(NPCHAR));
gNPC[n].cond |= 0x80u;
gNPC[n].cond |= 0x80;
gNPC[n].direct = dir;
gNPC[n].code_char = code_char;
gNPC[n].x = x;

View file

@ -1949,6 +1949,8 @@ void ActNpc158(NPCHAR *npc)
// Monster X (defeated)
void ActNpc159(NPCHAR *npc)
{
int i;
RECT rect = {144, 128, 192, 200};
switch (npc->act_no)
@ -1956,7 +1958,7 @@ void ActNpc159(NPCHAR *npc)
case 0:
npc->act_no = 1;
for (int i = 0; i < 8; ++i)
for (i = 0; i < 8; ++i)
SetNpChar(4, npc->x + (Random(-16, 16) * 0x200), npc->y + (Random(-16, 16) * 0x200), Random(-341, 341), Random(-341, 341), 0, 0, 0x100);
// Fallthrough
case 1:

View file

@ -970,6 +970,8 @@ void ActNpc189(NPCHAR *npc)
// Broken robot
void ActNpc190(NPCHAR *npc)
{
int i;
RECT rect[2] = {
{192, 32, 208, 48},
{208, 32, 224, 48},
@ -983,7 +985,7 @@ void ActNpc190(NPCHAR *npc)
case 10:
PlaySoundObject(72, 1);
for (int i = 0; i < 8; i++)
for (i = 0; i < 8; i++)
SetNpChar(4, npc->x, npc->y + (Random(-8, 8) << 9), Random(-8, -2) << 9, Random(-3, 3) << 9, 0, 0, 0x100);
npc->cond = 0;
break;