Make variables more accurate
This commit changes which variables are static: the Mac (and presumably the Linux) debug data tells you what variables are static, by prefixing their names with double_underscores. The variable names themselves also hint at this: global variables are prefixed with 'g', and use upper-camelcase, while static variables use whatever_you_call_this.
This commit is contained in:
parent
3dd904adf6
commit
03250d62a0
44 changed files with 246 additions and 188 deletions
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@ -20,10 +20,10 @@ ITEM gItemData[ITEM_MAX];
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int gSelectedArms;
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int gSelectedItem;
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static int gCampTitleY;
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int gCampTitleY;
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/// True if we're in the items section of the inventory (not in the weapons section) (only relevant when the inventory is open)
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static BOOL gCampActive;
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BOOL gCampActive;
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int gArmsEnergyX = 16;
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@ -2,6 +2,10 @@
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#include "WindowsWrapper.h"
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// Limits for the amount of weapons and items
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#define ARMS_MAX 8
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#define ITEM_MAX 0x20
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// "Arms" is a synonym of "weapon" here
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// "Code" means "ID" here
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// "Num" often means "ammo" here
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@ -32,20 +36,6 @@ typedef struct ITEM
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} ITEM;
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// Limits for the amount of weapons and items
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#define ARMS_MAX 8
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#define ITEM_MAX 0x20
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/// X coordinate for the weapons HUD section. Set it to 32 for the forward weapon rotation "animation", 0 for the reverse weapon rotation "animation" and 16 to immobilise it
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extern int gArmsEnergyX;
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/// Currently selected weapon
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extern int gSelectedArms;
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// Currently selected item
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extern int gSelectedItem;
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/// Contains data for all the weapons the character currently has
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extern ARMS gArmsData[ARMS_MAX];
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@ -53,6 +43,21 @@ extern ARMS gArmsData[ARMS_MAX];
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/// Contains data for all the items the character currently has
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extern ITEM gItemData[ITEM_MAX];
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/// Currently selected weapon
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extern int gSelectedArms;
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/// Currently selected item
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extern int gSelectedItem;
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extern int gCampTitleY;
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/// True if we're in the items section of the inventory (not in the weapons section) (only relevant when the inventory is open)
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extern BOOL gCampActive;
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/// X coordinate for the weapons HUD section. Set it to 32 for the forward weapon rotation "animation", 0 for the reverse weapon rotation "animation" and 16 to immobilise it
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extern int gArmsEnergyX;
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/// Clear the weapons array, reverting it to the default state (no weapons) and adjust variables (initialize weapons basically)
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void ClearArmsData(void);
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@ -3,6 +3,7 @@
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#include "NpChar.h"
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#define BOSS_MAX 20
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extern NPCHAR gBoss[BOSS_MAX];
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typedef void (*BOSSFUNCTION)(void);
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@ -7,14 +7,7 @@
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#include "Draw.h"
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#include "NpChar.h"
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static struct
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{
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BOOL flag;
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int *pLife;
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int max;
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int br;
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int count;
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} gBL;
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BOSSLIFE gBL;
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void InitBossLife(void)
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{
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@ -2,6 +2,17 @@
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#include "WindowsWrapper.h"
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typedef struct BOSSLIFE // Not the original struct name
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{
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BOOL flag;
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int *pLife;
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int max;
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int br;
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int count;
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} BOSSLIFE;
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extern BOSSLIFE gBL;
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void InitBossLife(void);
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BOOL StartBossLife(int code_event);
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BOOL StartBossLife2(void);
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@ -2,6 +2,8 @@
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#include "WindowsWrapper.h"
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#define BULLET_MAX 0x40
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typedef struct BULLET
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{
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int flag;
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@ -57,7 +59,6 @@ typedef struct BULLET_TABLE
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} view;
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} BULLET_TABLE;
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#define BULLET_MAX 0x40
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extern BULLET gBul[BULLET_MAX];
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void InitBullet(void);
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@ -8,7 +8,6 @@
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#include "Game.h"
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#include "Triangle.h"
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#define CARET_MAX 0x40
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CARET gCrt[CARET_MAX];
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CARET_TABLE gCaretTable[18] = {
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@ -510,7 +509,7 @@ void ActCaret17(CARET *crt)
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}
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typedef void (*CARETFUNCTION)(CARET*);
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CARETFUNCTION gpCaretFuncTbl[] =
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CARETFUNCTION gpCaretFuncTbl[18] =
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{
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ActCaret00,
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ActCaret01,
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@ -2,6 +2,8 @@
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#include "WindowsWrapper.h"
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#define CARET_MAX 0x40
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struct CARET_TABLE
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{
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int view_left;
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@ -26,6 +28,9 @@ struct CARET
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RECT rect;
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};
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extern CARET gCrt[CARET_MAX];
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extern CARET_TABLE gCaretTable[18];
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void InitCaret(void);
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void ActCaret(void);
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void PutCaret(int fx, int fy);
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@ -7,8 +7,8 @@
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#include "Config.h"
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#include "Main.h"
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static const char* const gConfigName = "Config.dat";
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static const char* const gProof = "DOUKUTSU20041206";
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const char* const gConfigName = "Config.dat";
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const char* const gProof = "DOUKUTSU20041206";
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BOOL LoadConfigData(CONFIG *conf)
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{
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@ -14,5 +14,8 @@ struct CONFIG
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long joystick_button[8];
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};
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extern const char* const gConfigName;
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extern const char* const gProof;
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BOOL LoadConfigData(CONFIG *conf);
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void DefaultConfigData(CONFIG *conf);
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@ -10,7 +10,7 @@
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// All of the original names for the functions/variables in this file are unknown
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static const char *version_string =
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const char* const gVersionString =
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"version.%d.%d.%d.%d\r\n"
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"2004/12/20 - %04d/%02d/%02d\r\n"
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"Studio Pixel"
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@ -37,7 +37,7 @@ DLGPROC_RET CALLBACK VersionDialog(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lP
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case WM_INITDIALOG:
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GetCompileDate(&year, &month, &day);
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GetCompileVersion(&version1, &version2, &version3, &version4);
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sprintf(string_buffer, version_string, version1, version2, version3, version4, year, month, day);
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sprintf(string_buffer, gVersionString, version1, version2, version3, version4, year, month, day);
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SetDlgItemTextA(hWnd, 1011, string_buffer);
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CenteringWindowByParent(hWnd);
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@ -2,6 +2,8 @@
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#include "WindowsWrapper.h"
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extern const char* const gVersionString;
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DLGPROC_RET CALLBACK VersionDialog(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
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DLGPROC_RET CALLBACK DebugMuteDialog(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
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DLGPROC_RET CALLBACK DebugSaveDialog(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
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158
src/Draw.cpp
158
src/Draw.cpp
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@ -26,23 +26,23 @@ typedef enum SurfaceType
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RECT grcGame = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
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RECT grcFull = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
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int magnification;
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BOOL fullscreen;
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static int mag;
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static BOOL fullscreen; // TODO - Not the original variable name
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static LPDIRECTDRAW lpDD;
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static LPDIRECTDRAWSURFACE frontbuffer;
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static LPDIRECTDRAWSURFACE backbuffer;
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static LPDIRECTDRAW lpDD; // TODO - Not the original variable name
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static LPDIRECTDRAWSURFACE frontbuffer; // TODO - Not the original variable name
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static LPDIRECTDRAWSURFACE backbuffer; // TODO - Not the original variable name
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static LPDIRECTDRAWCLIPPER clipper;
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static LPDIRECTDRAWCLIPPER clipper; // TODO - Not the original variable name
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static LPDIRECTDRAWSURFACE surf[SURFACE_ID_MAX];
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static RECT backbuffer_rect;
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static RECT backbuffer_rect; // TODO - Not the original variable name
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static int scaled_window_width;
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static int scaled_window_height;
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static int scaled_window_width; // TODO - Not the original variable name
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static int scaled_window_height; // TODO - Not the original variable name
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static HFONT font;
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static HFONT font; // TODO - Not the original variable name
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// This doesn't exist in the Linux port, so none of these symbol names are accurate
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static struct
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@ -121,32 +121,32 @@ BOOL StartDirectDraw(HWND hWnd, int lMagnification, int lColourDepth)
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switch (lMagnification)
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{
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case 0:
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magnification = 1;
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mag = 1;
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fullscreen = FALSE;
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lpDD->SetCooperativeLevel(hWnd, DDSCL_NORMAL);
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break;
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case 1:
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magnification = 2;
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mag = 2;
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fullscreen = FALSE;
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lpDD->SetCooperativeLevel(hWnd, DDSCL_NORMAL);
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break;
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case 2:
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magnification = 2;
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mag = 2;
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fullscreen = TRUE;
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lpDD->SetCooperativeLevel(hWnd, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE);
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lpDD->SetDisplayMode(WINDOW_WIDTH * magnification, WINDOW_HEIGHT * magnification, lColourDepth);
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lpDD->SetDisplayMode(WINDOW_WIDTH * mag, WINDOW_HEIGHT * mag, lColourDepth);
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break;
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}
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backbuffer_rect.left = 0;
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backbuffer_rect.top = 0;
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backbuffer_rect.right = WINDOW_WIDTH * magnification;
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backbuffer_rect.bottom = WINDOW_HEIGHT * magnification;
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backbuffer_rect.right = WINDOW_WIDTH * mag;
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backbuffer_rect.bottom = WINDOW_HEIGHT * mag;
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scaled_window_width = WINDOW_WIDTH * magnification;
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scaled_window_height = WINDOW_HEIGHT * magnification;
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scaled_window_width = WINDOW_WIDTH * mag;
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scaled_window_height = WINDOW_HEIGHT * mag;
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memset(&ddsd, 0, sizeof(DDSURFACEDESC));
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ddsd.dwSize = sizeof(DDSURFACEDESC);
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@ -161,8 +161,8 @@ BOOL StartDirectDraw(HWND hWnd, int lMagnification, int lColourDepth)
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ddsd.dwSize = sizeof(DDSURFACEDESC);
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ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
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ddsd.dwWidth = WINDOW_WIDTH * magnification;
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ddsd.dwHeight = WINDOW_HEIGHT * magnification;
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ddsd.dwWidth = WINDOW_WIDTH * mag;
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ddsd.dwHeight = WINDOW_HEIGHT * mag;
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if (lpDD->CreateSurface(&ddsd, &backbuffer, NULL) != DD_OK)
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return FALSE;
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@ -240,8 +240,8 @@ BOOL MakeSurface_Resource(const char *name, SurfaceID surf_no)
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ddsd.dwSize = sizeof(DDSURFACEDESC);
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ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
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ddsd.dwWidth = bitmap.bmWidth * magnification;
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ddsd.dwHeight = bitmap.bmHeight * magnification;
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ddsd.dwWidth = bitmap.bmWidth * mag;
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ddsd.dwHeight = bitmap.bmHeight * mag;
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if (lpDD->CreateSurface(&ddsd, &surf[surf_no], NULL) != DD_OK)
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return FALSE;
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@ -253,8 +253,8 @@ BOOL MakeSurface_Resource(const char *name, SurfaceID surf_no)
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int dst_x = 0;
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int dst_y = 0;
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int dst_w = bitmap.bmWidth * magnification;
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int dst_h = bitmap.bmHeight * magnification;
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int dst_w = bitmap.bmWidth * mag;
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int dst_h = bitmap.bmHeight * mag;
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HDC hdc = CreateCompatibleDC(NULL);
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HGDIOBJ hgdiobj = SelectObject(hdc, handle);
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@ -330,8 +330,8 @@ BOOL MakeSurface_File(const char *name, SurfaceID surf_no)
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ddsd.dwSize = sizeof(DDSURFACEDESC);
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ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
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ddsd.dwWidth = bitmap.bmWidth * magnification;
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ddsd.dwHeight = bitmap.bmHeight * magnification;
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ddsd.dwWidth = bitmap.bmWidth * mag;
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ddsd.dwHeight = bitmap.bmHeight * mag;
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lpDD->CreateSurface(&ddsd, &surf[surf_no], NULL);
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@ -342,8 +342,8 @@ BOOL MakeSurface_File(const char *name, SurfaceID surf_no)
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int dst_x = 0;
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int dst_y = 0;
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int dst_w = bitmap.bmWidth * magnification;
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int dst_h = bitmap.bmHeight * magnification;
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int dst_w = bitmap.bmWidth * mag;
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int dst_h = bitmap.bmHeight * mag;
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HDC hdc = CreateCompatibleDC(NULL);
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HGDIOBJ hgdiobj = SelectObject(hdc, handle);
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@ -394,8 +394,8 @@ BOOL ReloadBitmap_Resource(const char *name, SurfaceID surf_no)
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int dst_x = 0;
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int dst_y = 0;
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int dst_w = bitmap.bmWidth * magnification;
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int dst_h = bitmap.bmHeight * magnification;
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int dst_w = bitmap.bmWidth * mag;
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int dst_h = bitmap.bmHeight * mag;
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HDC hdc = CreateCompatibleDC(NULL);
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HGDIOBJ hgdiobj = SelectObject(hdc, handle);
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@ -464,8 +464,8 @@ BOOL ReloadBitmap_File(const char *name, SurfaceID surf_no)
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int dst_x = 0;
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int dst_y = 0;
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int dst_w = bitmap.bmWidth * magnification;
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int dst_h = bitmap.bmHeight * magnification;
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int dst_w = bitmap.bmWidth * mag;
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int dst_h = bitmap.bmHeight * mag;
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HDC hdc = CreateCompatibleDC(NULL);
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HGDIOBJ hgdiobj = SelectObject(hdc, handle);
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else
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
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ddsd.dwWidth = bxsize * magnification;
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ddsd.dwHeight = bysize * magnification;
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ddsd.dwWidth = bxsize * mag;
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ddsd.dwHeight = bysize * mag;
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lpDD->CreateSurface(&ddsd, &surf[surf_no], NULL);
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surf[surf_no]->SetColorKey(DDCKEY_SRCBLT, &ddcolorkey);
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surface_metadata[surf_no].type = SURFACE_SOURCE_NONE;
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surface_metadata[surf_no].width = ddsd.dwWidth / magnification;
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surface_metadata[surf_no].height = ddsd.dwHeight / magnification;
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surface_metadata[surf_no].width = ddsd.dwWidth / mag;
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surface_metadata[surf_no].height = ddsd.dwHeight / mag;
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if (bSystem)
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surface_metadata[surf_no].bSystem = TRUE;
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ddbltfx.dwSize = sizeof(DDBLTFX);
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static RECT scaled_rect; // TODO - Not the original variable name
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scaled_rect.left = rect->left * magnification;
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scaled_rect.top = rect->top * magnification;
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scaled_rect.right = rect->right * magnification;
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scaled_rect.bottom = rect->bottom * magnification;
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scaled_rect.left = rect->left * mag;
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scaled_rect.top = rect->top * mag;
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scaled_rect.right = rect->right * mag;
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scaled_rect.bottom = rect->bottom * mag;
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surf[surf_no]->Blt(&scaled_rect, backbuffer, &scaled_rect, DDBLT_WAIT, &ddbltfx);
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}
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@ -582,15 +582,15 @@ void PutBitmap3(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID su
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rcSet.right = x + rcWork.right - rcWork.left;
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rcSet.bottom = y + rcWork.bottom - rcWork.top;
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rcWork.left *= magnification;
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rcWork.top *= magnification;
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rcWork.right *= magnification;
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rcWork.bottom *= magnification;
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rcWork.left *= mag;
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rcWork.top *= mag;
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rcWork.right *= mag;
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rcWork.bottom *= mag;
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rcSet.left *= magnification;
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rcSet.top *= magnification;
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rcSet.right *= magnification;
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rcSet.bottom *= magnification;
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rcSet.left *= mag;
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rcSet.top *= mag;
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rcSet.right *= mag;
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rcSet.bottom *= mag;
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backbuffer->Blt(&rcSet, surf[surf_no], &rcWork, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
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}
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@ -625,15 +625,15 @@ void PutBitmap4(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID su
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rcSet.right = x + rcWork.right - rcWork.left;
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rcSet.bottom = y + rcWork.bottom - rcWork.top;
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rcWork.left *= magnification;
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rcWork.top *= magnification;
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rcWork.right *= magnification;
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rcWork.bottom *= magnification;
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rcWork.left *= mag;
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rcWork.top *= mag;
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rcWork.right *= mag;
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rcWork.bottom *= mag;
|
||||
|
||||
rcSet.left *= magnification;
|
||||
rcSet.top *= magnification;
|
||||
rcSet.right *= magnification;
|
||||
rcSet.bottom *= magnification;
|
||||
rcSet.left *= mag;
|
||||
rcSet.top *= mag;
|
||||
rcSet.right *= mag;
|
||||
rcSet.bottom *= mag;
|
||||
|
||||
backbuffer->Blt(&rcSet, surf[surf_no], &rcWork, DDBLT_WAIT, NULL);
|
||||
}
|
||||
|
@ -643,20 +643,20 @@ void Surface2Surface(int x, int y, const RECT *rect, int to, int from)
|
|||
static RECT rcWork;
|
||||
static RECT rcSet;
|
||||
|
||||
rcWork.left = rect->left * magnification;
|
||||
rcWork.top = rect->top * magnification;
|
||||
rcWork.right = rect->right * magnification;
|
||||
rcWork.bottom = rect->bottom * magnification;
|
||||
rcWork.left = rect->left * mag;
|
||||
rcWork.top = rect->top * mag;
|
||||
rcWork.right = rect->right * mag;
|
||||
rcWork.bottom = rect->bottom * mag;
|
||||
|
||||
rcSet.left = x;
|
||||
rcSet.top = y;
|
||||
rcSet.right = x + rect->right - rect->left;
|
||||
rcSet.bottom = y + rect->bottom - rect->top;
|
||||
|
||||
rcSet.left *= magnification;
|
||||
rcSet.top *= magnification;
|
||||
rcSet.right *= magnification;
|
||||
rcSet.bottom *= magnification;
|
||||
rcSet.left *= mag;
|
||||
rcSet.top *= mag;
|
||||
rcSet.right *= mag;
|
||||
rcSet.bottom *= mag;
|
||||
|
||||
surf[to]->Blt(&rcSet, surf[from], &rcWork, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
|
||||
}
|
||||
|
@ -704,13 +704,13 @@ void CortBox(const RECT *rect, unsigned long col)
|
|||
ddbltfx.dwSize = sizeof(DDBLTFX);
|
||||
ddbltfx.dwFillColor = col;
|
||||
|
||||
static RECT dst_rect; // TODO - Not the original variable name
|
||||
dst_rect.left = rect->left * magnification;
|
||||
dst_rect.top = rect->top * magnification;
|
||||
dst_rect.right = rect->right * magnification;
|
||||
dst_rect.bottom = rect->bottom * magnification;
|
||||
static RECT rcSet; // TODO - Not the original variable name
|
||||
rcSet.left = rect->left * mag;
|
||||
rcSet.top = rect->top * mag;
|
||||
rcSet.right = rect->right * mag;
|
||||
rcSet.bottom = rect->bottom * mag;
|
||||
|
||||
backbuffer->Blt(&dst_rect, 0, 0, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx);
|
||||
backbuffer->Blt(&rcSet, 0, 0, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx);
|
||||
}
|
||||
|
||||
void CortBox2(const RECT *rect, unsigned long col, SurfaceID surf_no)
|
||||
|
@ -720,15 +720,15 @@ void CortBox2(const RECT *rect, unsigned long col, SurfaceID surf_no)
|
|||
ddbltfx.dwSize = sizeof(DDBLTFX);
|
||||
ddbltfx.dwFillColor = col;
|
||||
|
||||
static RECT dst_rect; // TODO - Not the original variable name
|
||||
dst_rect.left = rect->left * magnification;
|
||||
dst_rect.top = rect->top * magnification;
|
||||
dst_rect.right = rect->right * magnification;
|
||||
dst_rect.bottom = rect->bottom * magnification;
|
||||
static RECT rcSet; // TODO - Not the original variable name
|
||||
rcSet.left = rect->left * mag;
|
||||
rcSet.top = rect->top * mag;
|
||||
rcSet.right = rect->right * mag;
|
||||
rcSet.bottom = rect->bottom * mag;
|
||||
|
||||
surface_metadata[surf_no].type = SURFACE_SOURCE_NONE;
|
||||
|
||||
surf[surf_no]->Blt(&dst_rect, 0, 0, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx);
|
||||
surf[surf_no]->Blt(&rcSet, 0, 0, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx);
|
||||
}
|
||||
|
||||
// Dummied-out log function
|
||||
|
@ -820,7 +820,7 @@ void InitTextObject(const char *name)
|
|||
// Get font size
|
||||
unsigned int width, height;
|
||||
|
||||
switch (magnification)
|
||||
switch (mag)
|
||||
{
|
||||
case 1:
|
||||
height = 12;
|
||||
|
@ -864,7 +864,7 @@ void PutText(int x, int y, const char *text, unsigned long color)
|
|||
HGDIOBJ hgdiobj = SelectObject(hdc, font);
|
||||
SetBkMode(hdc, 1);
|
||||
SetTextColor(hdc, color);
|
||||
TextOutA(hdc, x * magnification, y * magnification, text, (int)strlen(text));
|
||||
TextOutA(hdc, x * mag, y * mag, text, (int)strlen(text));
|
||||
SelectObject(hdc, hgdiobj);
|
||||
backbuffer->ReleaseDC(hdc);
|
||||
}
|
||||
|
@ -876,7 +876,7 @@ void PutText2(int x, int y, const char *text, unsigned long color, SurfaceID sur
|
|||
HGDIOBJ hgdiobj = SelectObject(hdc, font);
|
||||
SetBkMode(hdc, 1);
|
||||
SetTextColor(hdc, color);
|
||||
TextOutA(hdc, x * magnification, y * magnification, text, (int)strlen(text));
|
||||
TextOutA(hdc, x * mag, y * mag, text, (int)strlen(text));
|
||||
SelectObject(hdc, hgdiobj);
|
||||
surf[surf_no]->ReleaseDC(hdc);
|
||||
}
|
||||
|
|
|
@ -5,9 +5,6 @@
|
|||
extern RECT grcGame;
|
||||
extern RECT grcFull;
|
||||
|
||||
extern int magnification;
|
||||
extern BOOL fullscreen;
|
||||
|
||||
typedef enum SurfaceID
|
||||
{
|
||||
SURFACE_ID_TITLE = 0,
|
||||
|
|
|
@ -17,9 +17,40 @@
|
|||
#include "Stage.h"
|
||||
#include "TextScr.h"
|
||||
|
||||
CREDIT Credit;
|
||||
STRIP Strip[MAX_STRIP];
|
||||
ILLUSTRATION Illust;
|
||||
struct CREDIT
|
||||
{
|
||||
long size;
|
||||
char *pData;
|
||||
int offset;
|
||||
int wait;
|
||||
int mode;
|
||||
int start_x;
|
||||
};
|
||||
|
||||
struct STRIP
|
||||
{
|
||||
int flag;
|
||||
int x;
|
||||
int y;
|
||||
int cast;
|
||||
char str[0x40];
|
||||
};
|
||||
|
||||
struct ILLUSTRATION
|
||||
{
|
||||
int act_no;
|
||||
int x;
|
||||
};
|
||||
|
||||
struct ISLAND_SPRITE
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
};
|
||||
|
||||
static CREDIT Credit;
|
||||
static STRIP Strip[MAX_STRIP];
|
||||
static ILLUSTRATION Illust;
|
||||
|
||||
// Update casts
|
||||
void ActionStripper(void)
|
||||
|
|
31
src/Ending.h
31
src/Ending.h
|
@ -4,37 +4,6 @@
|
|||
|
||||
#include "CommonDefines.h"
|
||||
|
||||
struct CREDIT
|
||||
{
|
||||
long size;
|
||||
char *pData;
|
||||
int offset;
|
||||
int wait;
|
||||
int mode;
|
||||
int start_x;
|
||||
};
|
||||
|
||||
struct STRIP
|
||||
{
|
||||
int flag;
|
||||
int x;
|
||||
int y;
|
||||
int cast;
|
||||
char str[0x40];
|
||||
};
|
||||
|
||||
struct ILLUSTRATION
|
||||
{
|
||||
int act_no;
|
||||
int x;
|
||||
};
|
||||
|
||||
struct ISLAND_SPRITE
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
};
|
||||
|
||||
#define MAX_STRIP ((WINDOW_HEIGHT / 16) + 1)
|
||||
|
||||
void ActionStripper(void);
|
||||
|
|
15
src/Fade.cpp
15
src/Fade.cpp
|
@ -2,25 +2,12 @@
|
|||
|
||||
#include <string.h>
|
||||
|
||||
#include "CommonDefines.h"
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
#include "Draw.h"
|
||||
|
||||
#define FADE_WIDTH (((WINDOW_WIDTH - 1) / 16) + 1)
|
||||
#define FADE_HEIGHT (((WINDOW_HEIGHT - 1) / 16) + 1)
|
||||
FADE gFade;
|
||||
|
||||
struct FADE
|
||||
{
|
||||
int mode;
|
||||
BOOL bMask;
|
||||
int count;
|
||||
signed char ani_no[FADE_HEIGHT][FADE_WIDTH];
|
||||
signed char flag[FADE_HEIGHT][FADE_WIDTH]; // Not a BOOLEAN (those are unsigned)
|
||||
signed char dir;
|
||||
};
|
||||
|
||||
static FADE gFade;
|
||||
static unsigned long mask_color;
|
||||
|
||||
void InitFade(void)
|
||||
|
|
16
src/Fade.h
16
src/Fade.h
|
@ -1,7 +1,23 @@
|
|||
#pragma once
|
||||
|
||||
#include "CommonDefines.h"
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
#define FADE_WIDTH (((WINDOW_WIDTH - 1) / 16) + 1)
|
||||
#define FADE_HEIGHT (((WINDOW_HEIGHT - 1) / 16) + 1)
|
||||
|
||||
struct FADE
|
||||
{
|
||||
int mode;
|
||||
BOOL bMask;
|
||||
int count;
|
||||
signed char ani_no[FADE_HEIGHT][FADE_WIDTH];
|
||||
signed char flag[FADE_HEIGHT][FADE_WIDTH]; // Not a BOOLEAN (those are unsigned)
|
||||
signed char dir;
|
||||
};
|
||||
|
||||
extern FADE gFade;
|
||||
|
||||
void InitFade(void);
|
||||
void SetFadeMask(void);
|
||||
void ClearFade(void);
|
||||
|
|
|
@ -17,7 +17,7 @@ static struct
|
|||
RECT rect2;
|
||||
} flash;
|
||||
|
||||
static unsigned long gFlashColor;
|
||||
unsigned long gFlashColor;
|
||||
|
||||
void InitFlash(void)
|
||||
{
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
extern unsigned long gFlashColor;
|
||||
|
||||
void InitFlash(void);
|
||||
void SetFlash(int x, int y, int mode);
|
||||
void ActFlash_Explosion(int flx, int fly);
|
||||
|
|
|
@ -46,7 +46,7 @@
|
|||
int g_GameFlags;
|
||||
int gCounter;
|
||||
|
||||
BOOL bContinue;
|
||||
static BOOL bContinue;
|
||||
|
||||
int Random(int min, int max)
|
||||
{
|
||||
|
|
|
@ -415,7 +415,7 @@ BOOL SaveWindowRect(HWND hWnd, const char *filename)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
const char *extra_text = "(C)Pixel";
|
||||
static const char* const extra_text = "(C)Pixel";
|
||||
|
||||
BOOL IsEnableBitmap(const char *path)
|
||||
{
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include "PixTone.h"
|
||||
#include "Sound.h"
|
||||
|
||||
static const PIXTONEPARAMETER gPtpTable[139] =
|
||||
const PIXTONEPARAMETER gPtpTable[139] =
|
||||
{
|
||||
{1, 5000, {5, 10.0, 32, 0}, {4, 4.0, 32, 0}, {0, 0.0, 63, 0}, 63, 6, 63, 45, 8, 119, 46},
|
||||
{1, 1000, {0, 4.0, 32, 0}, {3, 1.0, 63, 0}, {0, 0.0, 63, 0}, 63, 64, 63, 128, 63, 255, 63},
|
||||
|
|
|
@ -2,4 +2,8 @@
|
|||
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
#include "PixTone.h"
|
||||
|
||||
extern const PIXTONEPARAMETER gPtpTable[139];
|
||||
|
||||
BOOL LoadGenericData(void);
|
||||
|
|
|
@ -43,12 +43,12 @@ static HINSTANCE ghInstance;
|
|||
static int windowWidth;
|
||||
static int windowHeight;
|
||||
|
||||
static const char *mutex_name = "Doukutsu";
|
||||
static const char* const mutex_name = "Doukutsu";
|
||||
|
||||
#ifdef JAPANESE
|
||||
static const char *lpWindowName = "\x93\xB4\x8C\x41\x95\xA8\x8C\xEA"; // '洞窟物語' (Cave Story) in Shift-JIS
|
||||
static const char* const lpWindowName = "\x93\xB4\x8C\x41\x95\xA8\x8C\xEA"; // '洞窟物語' (Cave Story) in Shift-JIS
|
||||
#else
|
||||
static const char *lpWindowName = "Cave Story ~ Doukutsu Monogatari";
|
||||
static const char* const lpWindowName = "Cave Story ~ Doukutsu Monogatari";
|
||||
#endif
|
||||
|
||||
// The original name for this function is unknown
|
||||
|
|
|
@ -7,6 +7,9 @@ extern char gDataPath[MAX_PATH];
|
|||
|
||||
extern HWND ghWnd;
|
||||
extern BOOL bFullscreen;
|
||||
extern BOOL gbUseJoystick;
|
||||
|
||||
extern int gJoystickButtonTable[8];
|
||||
|
||||
void PutFramePerSecound(void);
|
||||
unsigned long CountFramePerSecound(void);
|
||||
|
|
|
@ -6,15 +6,9 @@
|
|||
#include "Draw.h"
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
typedef struct MAP_NAME
|
||||
{
|
||||
BOOL flag;
|
||||
int wait;
|
||||
char name[0x20];
|
||||
} MAP_NAME;
|
||||
|
||||
MAP_NAME gMapName;
|
||||
RECT rc = { 0, 0, 160, 12 };
|
||||
|
||||
static RECT rc = { 0, 0, 160, 12 };
|
||||
|
||||
void ReadyMapName(const char *str)
|
||||
{
|
||||
|
|
|
@ -2,6 +2,15 @@
|
|||
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
typedef struct MAP_NAME
|
||||
{
|
||||
BOOL flag;
|
||||
int wait;
|
||||
char name[0x20];
|
||||
} MAP_NAME;
|
||||
|
||||
extern MAP_NAME gMapName;
|
||||
|
||||
void ReadyMapName(const char *str);
|
||||
void PutMapName(BOOL bMini);
|
||||
void StartMapName(void);
|
||||
|
|
|
@ -986,8 +986,8 @@ void ResetCheck(void)
|
|||
gMC.cond &= ~1;
|
||||
}
|
||||
|
||||
int noise_no;
|
||||
unsigned int noise_freq;
|
||||
static int noise_no;
|
||||
static unsigned int noise_freq;
|
||||
|
||||
void SetNoise(int no, int freq)
|
||||
{
|
||||
|
|
|
@ -387,7 +387,7 @@ void PutMyAir(int x, int y)
|
|||
}
|
||||
}
|
||||
|
||||
int time_count;
|
||||
static int time_count;
|
||||
|
||||
void PutTimeCounter(int x, int y)
|
||||
{
|
||||
|
|
|
@ -24,7 +24,7 @@ int gCurlyShoot_y;
|
|||
int gSuperXpos;
|
||||
int gSuperYpos;
|
||||
|
||||
const char *gPassPixEve = "PXE";
|
||||
const char* const gPassPixEve = "PXE";
|
||||
|
||||
static void SetUniqueParameter(NPCHAR *npc)
|
||||
{
|
||||
|
|
|
@ -119,6 +119,8 @@ extern int gCurlyShoot_y;
|
|||
extern int gSuperXpos;
|
||||
extern int gSuperYpos;
|
||||
|
||||
extern const char* const gPassPixEve;
|
||||
|
||||
void InitNpChar(void);
|
||||
BOOL LoadEvent(const char *path_event);
|
||||
void SetNpChar(int code_char, int x, int y, int xm, int ym, int dir, NPCHAR *npc, int start_index);
|
||||
|
|
|
@ -26,5 +26,7 @@ typedef struct PIXTONEPARAMETER
|
|||
int pointCy;
|
||||
} PIXTONEPARAMETER;
|
||||
|
||||
extern signed char gWaveModelTable[6][0x100];
|
||||
|
||||
void MakeWaveTables(void);
|
||||
BOOL MakePixelWaveData(const PIXTONEPARAMETER *ptp, unsigned char *pData);
|
||||
|
|
|
@ -21,8 +21,8 @@
|
|||
#include "Star.h"
|
||||
#include "ValueView.h"
|
||||
|
||||
const char *gDefaultName = "Profile.dat";
|
||||
const char *gProfileCode = "Do041220";
|
||||
const char* const gDefaultName = "Profile.dat";
|
||||
const char* const gProfileCode = "Do041220";
|
||||
|
||||
BOOL IsProfile(void)
|
||||
{
|
||||
|
|
|
@ -31,6 +31,9 @@ typedef struct PROFILE
|
|||
unsigned char flags[1000];
|
||||
} PROFILE;
|
||||
|
||||
extern const char* const gDefaultName;
|
||||
extern const char* const gProfileCode;
|
||||
|
||||
BOOL IsProfile(void);
|
||||
BOOL SaveProfile(const char *name);
|
||||
BOOL LoadProfile(const char *name);
|
||||
|
|
|
@ -10,6 +10,9 @@ typedef struct PERMIT_STAGE
|
|||
|
||||
extern PERMIT_STAGE gPermitStage[8];
|
||||
|
||||
extern int gSelectedStage;
|
||||
extern int gStageSelectTitleY;
|
||||
|
||||
void ClearPermitStage(void);
|
||||
BOOL AddPermitStage(int index, int event);
|
||||
BOOL SubPermitStage(int index);
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include "MycParam.h"
|
||||
#include "Sound.h"
|
||||
|
||||
int empty;
|
||||
static int empty;
|
||||
|
||||
void ShootBullet_Frontia1(int level)
|
||||
{
|
||||
|
|
|
@ -206,7 +206,7 @@ BOOL TransferStage(int no, int w, int x, int y)
|
|||
}
|
||||
|
||||
// Music
|
||||
const char *gMusicTable[42] = {
|
||||
const char* const gMusicTable[42] = {
|
||||
"XXXX",
|
||||
"WANPAKU",
|
||||
"ANZEN",
|
||||
|
|
|
@ -62,6 +62,12 @@ typedef struct STAGE_TABLE
|
|||
|
||||
extern int gStageNo;
|
||||
extern MusicID gMusicNo;
|
||||
extern unsigned int gOldPos;
|
||||
extern MusicID gOldNo;
|
||||
|
||||
extern const STAGE_TABLE gTMT[95];
|
||||
|
||||
extern const char* const gMusicTable[42];
|
||||
|
||||
BOOL TransferStage(int no, int w, int x, int y);
|
||||
void ChangeMusic(MusicID no);
|
||||
|
|
|
@ -42,9 +42,9 @@
|
|||
|
||||
TEXT_SCRIPT gTS;
|
||||
|
||||
char text[4][0x40];
|
||||
static char text[4][0x40];
|
||||
|
||||
RECT gRect_line = {0, 0, 216, 16};
|
||||
const RECT gRect_line = {0, 0, 216, 16};
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
static unsigned long nod_color;
|
||||
|
|
|
@ -53,6 +53,10 @@ typedef struct TEXT_SCRIPT
|
|||
unsigned char wait_beam;
|
||||
} TEXT_SCRIPT;
|
||||
|
||||
extern TEXT_SCRIPT gTS;
|
||||
|
||||
extern const RECT gRect_line;
|
||||
|
||||
BOOL InitTextScript2(void);
|
||||
void EndTextScript(void);
|
||||
void EncryptionBinaryData2(unsigned char *pData, long size);
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
#pragma once
|
||||
|
||||
extern int gSin[0x100];
|
||||
extern short gTan[0x21];
|
||||
|
||||
void InitTriangleTable(void);
|
||||
int GetSin(unsigned char deg);
|
||||
int GetCos(unsigned char deg);
|
||||
|
|
|
@ -6,8 +6,6 @@
|
|||
|
||||
#include "Draw.h"
|
||||
|
||||
#define VALUEVIEW_MAX 0x10
|
||||
|
||||
VALUEVIEW gVV[VALUEVIEW_MAX];
|
||||
int gVVIndex;
|
||||
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
#define VALUEVIEW_MAX 0x10
|
||||
|
||||
typedef struct VALUEVIEW
|
||||
{
|
||||
BOOL flag;
|
||||
|
@ -13,6 +15,9 @@ typedef struct VALUEVIEW
|
|||
RECT rect;
|
||||
} VALUEVIEW;
|
||||
|
||||
extern VALUEVIEW gVV[VALUEVIEW_MAX];
|
||||
extern int gVVIndex;
|
||||
|
||||
void ClearValueView(void);
|
||||
void SetValueView(int *px, int *py, int value);
|
||||
void ActValueView(void);
|
||||
|
|
Loading…
Add table
Reference in a new issue