Pretty sure these #includes aren't needed
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3 changed files with 0 additions and 5 deletions
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@ -10,8 +10,6 @@
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#include "../../WindowsWrapper.h"
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#include "../../WindowsWrapper.h"
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#include "../../Font.h"
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typedef enum RenderMode
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typedef enum RenderMode
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{
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{
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MODE_BLANK,
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MODE_BLANK,
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@ -7,8 +7,6 @@
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#include "../../WindowsWrapper.h"
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#include "../../WindowsWrapper.h"
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#include "../../Font.h"
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typedef struct Backend_Surface
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typedef struct Backend_Surface
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{
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{
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SDL_Surface *sdlsurface;
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SDL_Surface *sdlsurface;
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@ -9,7 +9,6 @@
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#include "../../Draw.h"
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#include "../../Draw.h"
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#include "../../Ending.h"
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#include "../../Ending.h"
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#include "../../Font.h"
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#include "../../MapName.h"
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#include "../../MapName.h"
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#include "../../TextScr.h"
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#include "../../TextScr.h"
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