From 0421a7ca54d20e81259191f92048015cf122c3a8 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Wed, 22 Apr 2020 01:08:31 +0100 Subject: [PATCH] Wii U: Glyphs don't use colour-buffers --- src/Backends/Rendering/WiiU.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Backends/Rendering/WiiU.cpp b/src/Backends/Rendering/WiiU.cpp index 57cf655f..27b3f1f1 100644 --- a/src/Backends/Rendering/WiiU.cpp +++ b/src/Backends/Rendering/WiiU.cpp @@ -620,7 +620,7 @@ RenderBackend_Glyph* RenderBackend_LoadGlyph(const unsigned char *pixels, unsign GX2CalcSurfaceSizeAndAlignment(&glyph->texture.surface); GX2InitTextureRegs(&glyph->texture); - if (GX2RCreateSurface(&glyph->texture.surface, (GX2RResourceFlags)(GX2R_RESOURCE_BIND_TEXTURE | GX2R_RESOURCE_BIND_COLOR_BUFFER | + if (GX2RCreateSurface(&glyph->texture.surface, (GX2RResourceFlags)(GX2R_RESOURCE_BIND_TEXTURE | GX2R_RESOURCE_USAGE_CPU_WRITE | GX2R_RESOURCE_USAGE_CPU_READ | GX2R_RESOURCE_USAGE_GPU_WRITE | GX2R_RESOURCE_USAGE_GPU_READ))) {