Corrected formatting in NpcAct080.cpp

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
This commit is contained in:
Gabriel Ravier 2019-05-14 08:54:03 +02:00
parent 57767f338e
commit 06a7e86c63
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GPG key ID: 1E75F156884F3DCE

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@ -13,7 +13,7 @@
#include "Sound.h" #include "Sound.h"
#include "Triangle.h" #include "Triangle.h"
//Gravekeeper // Gravekeeper
void ActNpc080(NPCHAR *npc) void ActNpc080(NPCHAR *npc)
{ {
RECT rcLeft[7] = { RECT rcLeft[7] = {
@ -172,7 +172,7 @@ void ActNpc080(NPCHAR *npc)
npc->rect = rcRight[npc->ani_no]; npc->rect = rcRight[npc->ani_no];
} }
//Giant pignon // Giant pignon
void ActNpc081(NPCHAR *npc) void ActNpc081(NPCHAR *npc)
{ {
RECT rcLeft[6] = { RECT rcLeft[6] = {
@ -316,7 +316,7 @@ void ActNpc081(NPCHAR *npc)
npc->rect = rcRight[npc->ani_no]; npc->rect = rcRight[npc->ani_no];
} }
//Misery (standing) // Misery (standing)
void ActNpc082(NPCHAR *npc) void ActNpc082(NPCHAR *npc)
{ {
switch (npc->act_no) switch (npc->act_no)
@ -520,7 +520,7 @@ void ActNpc082(NPCHAR *npc)
npc->rect = rcRight[npc->ani_no]; npc->rect = rcRight[npc->ani_no];
} }
//Igor (cutscene) // Igor (cutscene)
void ActNpc083(NPCHAR *npc) void ActNpc083(NPCHAR *npc)
{ {
RECT rcLeft[8] = { RECT rcLeft[8] = {
@ -619,7 +619,7 @@ void ActNpc083(NPCHAR *npc)
} }
npc->ym += 0x40; npc->ym += 0x40;
if ( npc->ym > 0x5FF ) if (npc->ym > 0x5FF)
npc->ym = 0x5FF; npc->ym = 0x5FF;
npc->x += npc->xm; npc->x += npc->xm;
@ -631,7 +631,7 @@ void ActNpc083(NPCHAR *npc)
npc->rect = rcRight[npc->ani_no]; npc->rect = rcRight[npc->ani_no];
} }
//Basu projectile (Egg Corridor) // Basu projectile (Egg Corridor)
void ActNpc084(NPCHAR *npc) void ActNpc084(NPCHAR *npc)
{ {
if (npc->flag & 0xFF) if (npc->flag & 0xFF)
@ -1323,7 +1323,7 @@ void ActNpc092(NPCHAR *npc)
npc->rect = rcLeft[npc->ani_no]; npc->rect = rcLeft[npc->ani_no];
} }
//Chaco // Chaco
void ActNpc093(NPCHAR *npc) void ActNpc093(NPCHAR *npc)
{ {
RECT rcLeft[7] = { RECT rcLeft[7] = {
@ -1420,7 +1420,7 @@ void ActNpc093(NPCHAR *npc)
npc->rect = rcRight[npc->ani_no]; npc->rect = rcRight[npc->ani_no];
} }
//Kulala // Kulala
void ActNpc094(NPCHAR *npc) void ActNpc094(NPCHAR *npc)
{ {
RECT rect[5] = { RECT rect[5] = {
@ -1569,7 +1569,7 @@ void ActNpc094(NPCHAR *npc)
npc->rect = rect[npc->ani_no]; npc->rect = rect[npc->ani_no];
} }
//Jelly // Jelly
void ActNpc095(NPCHAR *npc) void ActNpc095(NPCHAR *npc)
{ {
RECT rcLeft[4] = { RECT rcLeft[4] = {
@ -1702,7 +1702,7 @@ void ActNpc095(NPCHAR *npc)
npc->rect = rcRight[npc->ani_no]; npc->rect = rcRight[npc->ani_no];
} }
//Fan (left) // Fan (left)
void ActNpc096(NPCHAR *npc) void ActNpc096(NPCHAR *npc)
{ {
RECT rc[3] = { RECT rc[3] = {
@ -1714,7 +1714,7 @@ void ActNpc096(NPCHAR *npc)
switch (npc->act_no) switch (npc->act_no)
{ {
case 0: case 0:
if ( npc->direct == 2 ) if (npc->direct == 2)
npc->act_no = 2; npc->act_no = 2;
else else
npc->ani_no = 1; npc->ani_no = 1;
@ -1752,7 +1752,7 @@ void ActNpc096(NPCHAR *npc)
npc->rect = rc[npc->ani_no]; npc->rect = rc[npc->ani_no];
} }
//Fan (up) // Fan (up)
void ActNpc097(NPCHAR *npc) void ActNpc097(NPCHAR *npc)
{ {
RECT rc[3] = { RECT rc[3] = {
@ -1799,7 +1799,7 @@ void ActNpc097(NPCHAR *npc)
npc->rect = rc[npc->ani_no]; npc->rect = rc[npc->ani_no];
} }
//Fan (right) // Fan (right)
void ActNpc098(NPCHAR *npc) void ActNpc098(NPCHAR *npc)
{ {
RECT rc[3] = { RECT rc[3] = {
@ -1849,7 +1849,7 @@ void ActNpc098(NPCHAR *npc)
npc->rect = rc[npc->ani_no]; npc->rect = rc[npc->ani_no];
} }
//Fan (down) // Fan (down)
void ActNpc099(NPCHAR *npc) void ActNpc099(NPCHAR *npc)
{ {
RECT rc[3] = { RECT rc[3] = {