Removed static from MoveArmsCursor to fix function ordering

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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Gabriel Ravier 2019-09-23 20:12:20 +02:00
parent e5e01b2b3e
commit 07dc0aff9f
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@ -173,7 +173,7 @@ BOOL SubItemData(long code)
}
/// Update the inventory cursor
static void MoveCampCursor()
void MoveCampCursor()
{
// Compute the current amount of weapons and items
int arms_num = 0;