diff --git a/src/ArmsItem.cpp b/src/ArmsItem.cpp index e0176053..9f049586 100644 --- a/src/ArmsItem.cpp +++ b/src/ArmsItem.cpp @@ -267,8 +267,8 @@ void PutCampObject() int y; PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, (WINDOW_HEIGHT - 224) / 2, &rcBoxTop, 26); for (y = 1; y < 18; y++) - PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, (WINDOW_HEIGHT - 224) / 2 * (y + 1), &rcBoxBody, 26); - PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, (WINDOW_HEIGHT - 224) / 2 * (y + 1), &rcBoxBottom, 26); + PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, ((WINDOW_HEIGHT - 240) / 2) + (8 * (y + 1)), &rcBoxBody, 26); + PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, ((WINDOW_HEIGHT - 240) / 2) + (8 * (y + 1)), &rcBoxBottom, 26); //Move titles if (gCampTitleY > (WINDOW_HEIGHT - 208) / 2) @@ -283,9 +283,9 @@ void PutCampObject() ++flash; if (gCampActive) - PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, 24, &rcCur1[1], 26); + PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT / 2) - 96, &rcCur1[1], 26); else - PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, 24, &rcCur1[(flash >> 1) & 1], 26); + PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT / 2) - 96, &rcCur1[(flash >> 1) & 1], 26); //Draw arms for (int i = 0; i < ARMS_MAX && gArmsData[i].code; i++)