From 0cdd6ad4df92775fb4d66420c7b44df89d00061c Mon Sep 17 00:00:00 2001 From: Clownacy Date: Mon, 14 Sep 2020 10:44:54 +0100 Subject: [PATCH] Rename a rect --- src/Backends/Rendering/SDLTexture.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/Backends/Rendering/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp index 9819c4d2..a7919e03 100644 --- a/src/Backends/Rendering/SDLTexture.cpp +++ b/src/Backends/Rendering/SDLTexture.cpp @@ -39,7 +39,7 @@ static SDL_Renderer *renderer; static RenderBackend_Surface framebuffer; static RenderBackend_Surface upscaled_framebuffer; -static SDL_Rect upscaled_framebuffer_rect; +static SDL_Rect window_rect; static RenderBackend_Surface *surface_list_head; @@ -162,7 +162,7 @@ void RenderBackend_DrawScreen(void) SDL_RenderClear(renderer); - if (SDL_RenderCopy(renderer, upscaled_framebuffer.texture != NULL ? upscaled_framebuffer.texture : framebuffer.texture, NULL, &upscaled_framebuffer_rect) < 0) + if (SDL_RenderCopy(renderer, upscaled_framebuffer.texture != NULL ? upscaled_framebuffer.texture : framebuffer.texture, NULL, &window_rect) < 0) Backend_PrintError("Failed to copy upscaled framebuffer texture to default render target: %s", SDL_GetError()); SDL_RenderPresent(renderer); @@ -474,15 +474,15 @@ void RenderBackend_HandleWindowResize(size_t width, size_t height) if (window_ratio >= framebuffer_ratio) { - upscaled_framebuffer_rect.w = height * framebuffer_ratio; - upscaled_framebuffer_rect.h = height; + window_rect.w = height * framebuffer_ratio; + window_rect.h = height; } else { - upscaled_framebuffer_rect.w = width; - upscaled_framebuffer_rect.h = width / framebuffer_ratio; + window_rect.w = width; + window_rect.h = width / framebuffer_ratio; } - upscaled_framebuffer_rect.x = (width - upscaled_framebuffer_rect.w) / 2; - upscaled_framebuffer_rect.y = (height - upscaled_framebuffer_rect.h) / 2; + window_rect.x = (width - window_rect.w) / 2; + window_rect.y = (height - window_rect.h) / 2; }