Revert MapName.cpp to Shift-JIS

Also "optimised" is valid english lol

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
This commit is contained in:
Gabriel Ravier 2019-05-08 19:38:11 +02:00
parent c6bcbeab2f
commit 0e5bcf26e0

View file

@ -17,12 +17,12 @@ void ReadyMapName(const char *str)
// Handle "Studio Pixel presents" text in the intro, using an obfuscated string
unsigned char presentText[24] = {
#ifdef JAPANESE
// "開発室Pixel presents"
0x8A - 1, //
// "ŠJ”­ŽºPixel presents"
0x8A - 1, // ŠJ
0x4A - 1,
0x94 - 1, //
0x94 - 1, // ”­
0xAD - 1,
0x8E - 1, //
0x8E - 1, // Žº
0xBA - 1,
'P' - 1,
'i' - 1,
@ -91,7 +91,7 @@ void ReadyMapName(const char *str)
void PutMapName(BOOL bMini)
{
// 'unused_rect' isn't the original name. The Linux port optimized this out, so there's no name for it.
// 'unused_rect' isn't the original name. The Linux port optimised this out, so there's no name for it.
RECT unused_rect = {0, 0, 160, 16};
if (bMini)