Fixed comment formatting in BossOhm.cpp

(intended to do this for all bosses but found nothing lol)

(btw changed my regex to "((//|\;)[^ \t]|(for|while|if|while|do|void|int|bool)\(|(for|while|if|while|do)\ \(.*\)\;)")

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
This commit is contained in:
Gabriel Ravier 2019-05-07 12:54:21 +02:00
parent 44edb7d26e
commit 0f7afa7401

View file

@ -183,7 +183,7 @@ void ActBossChar_Omega()
gBoss[5].cond = 0x80;
break;
case 20: //Rising out of the ground
case 20: // Rising out of the ground
gBoss[0].act_no = 30;
gBoss[0].act_wait = 0;
gBoss[0].ani_no = 0;
@ -227,7 +227,7 @@ void ActBossChar_Omega()
}
break;
case 50: //Open mouth
case 50: // Open mouth
if (++gBoss[0].count1 > 2)
{
gBoss[0].count1 = 0;
@ -244,7 +244,7 @@ void ActBossChar_Omega()
}
break;
case 60: //Shoot out of mouth
case 60: // Shoot out of mouth
if (++gBoss[0].act_wait > 20 && gBoss[0].act_wait < 80 && !(gBoss[0].act_wait % 3))
{
if (Random(0, 9) < 8)
@ -263,7 +263,7 @@ void ActBossChar_Omega()
}
break;
case 70: //Close mouth
case 70: // Close mouth
if (++gBoss[0].count1 > 2)
{
gBoss[0].count1 = 0;
@ -299,7 +299,7 @@ void ActBossChar_Omega()
}
break;
case 90: //Go back into the ground
case 90: // Go back into the ground
SetQuake(2);
gBoss[0].y += 0x200;
@ -313,7 +313,7 @@ void ActBossChar_Omega()
}
break;
case 100: //Move to proper position for coming out of the ground
case 100: // Move to proper position for coming out of the ground
if (++gBoss[0].act_wait == 120)
{
gBoss[0].act_wait = 0;