From 0fa538732d44ffd43627663f54e40a17ad0bf4b9 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Thu, 10 Sep 2020 17:48:21 +0100 Subject: [PATCH] Use PrintError instead of ShowMessageBox --- src/Backends/Rendering/OpenGL3.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Backends/Rendering/OpenGL3.cpp b/src/Backends/Rendering/OpenGL3.cpp index 94c6d38f..9f6191f0 100644 --- a/src/Backends/Rendering/OpenGL3.cpp +++ b/src/Backends/Rendering/OpenGL3.cpp @@ -261,9 +261,9 @@ static GLuint CompileShader(const char *vertex_shader_source, const char *fragme glGetShaderiv(vertex_shader, GL_COMPILE_STATUS, &shader_status); if (shader_status != GL_TRUE) { - char buffer[0x200]; + char buffer[0x400]; glGetShaderInfoLog(vertex_shader, sizeof(buffer), NULL, buffer); - Backend_ShowMessageBox("Vertex shader error", buffer); + Backend_PrintError("Vertex shader error: %s", buffer); return 0; } @@ -279,7 +279,7 @@ static GLuint CompileShader(const char *vertex_shader_source, const char *fragme { char buffer[0x400]; glGetShaderInfoLog(fragment_shader, sizeof(buffer), NULL, buffer); - Backend_ShowMessageBox("Fragment shader error", buffer); + Backend_PrintError("Fragment shader error: %s", buffer); return 0; } @@ -296,7 +296,7 @@ static GLuint CompileShader(const char *vertex_shader_source, const char *fragme { char buffer[0x400]; glGetProgramInfoLog(program_id, sizeof(buffer), NULL, buffer); - Backend_ShowMessageBox("Shader linker error", buffer); + Backend_PrintError("Shader linker error: %s", buffer); return 0; }