Merge branch 'accurate' into portable

This commit is contained in:
Clownacy 2020-04-06 13:53:22 +01:00
commit 10f389b52e
6 changed files with 22 additions and 3 deletions

View file

@ -1661,6 +1661,8 @@ void ActBullet_Edge(BULLET *bul)
{96, 88, 120, 112},
};
// Note that 'bul->ani_no' can exceed the size of 'rcLeft' and 'rcRight'
if (bul->direct == 0)
bul->rect = rcLeft[bul->ani_no];
else

View file

@ -76,6 +76,8 @@ void ActCaret01(CARET *crt)
crt->cond = 0;
}
// Note that 'crt->ani_no' can exceed the size of 'rcLeft' and 'rcRight'
if (crt->direct == 0)
crt->rect = rcLeft[crt->ani_no];
else
@ -248,6 +250,8 @@ void ActCaret07(CARET *crt)
crt->cond = 0;
}
// Note that 'crt->ani_no' can exceed the size of rcLeft
crt->rect = rcLeft[crt->ani_no];
switch (crt->direct)
@ -452,6 +456,8 @@ void ActCaret14(CARET *crt)
crt->cond = 0;
}
// Note that 'crt->ani_no' can exceed the size of 'rect'
crt->rect = rect[crt->ani_no];
}
@ -472,6 +478,8 @@ void ActCaret15(CARET *crt)
crt->cond = 0;
}
// Note that 'crt->ani_no' can exceed the size of 'rcLeft'
crt->rect = rcLeft[crt->ani_no];
}

View file

@ -588,6 +588,8 @@ void ActNpc127(NPCHAR *npc)
npc->cond = 0;
}
// Note that 'npc->ani_no' can exceed the size of 'rcH' and 'rcV'
if (npc->direct == 0)
npc->rect = rcH[npc->ani_no];
else
@ -648,6 +650,8 @@ void ActNpc128(NPCHAR *npc)
if (++npc->ani_no > 4)
npc->cond = 0;
// Note that 'npc->ani_no' can exceed the bounds of 'rcLeft', 'rcUp', 'rcRight' and 'rcDown'
switch (npc->direct)
{
case 0:
@ -702,6 +706,8 @@ void ActNpc129(NPCHAR *npc)
npc->y += npc->ym;
// Note that '(npc->direct * 3) + npc->ani_no' can exceed the size of 'rect'
npc->rect = rect[(npc->direct * 3) + npc->ani_no];
}

View file

@ -758,6 +758,7 @@ void ActNpc146(NPCHAR *npc)
break;
}
// Note that 'npc->ani_no' can exceed the size of 'rect'
npc->rect = rect[npc->ani_no];
}

View file

@ -1431,5 +1431,6 @@ void ActNpc199(NPCHAR *npc)
npc->x += npc->xm;
npc->y += npc->ym;
// Note that 'npc->ani_no' can exceed the size of 'rect'
npc->rect = rect[npc->ani_no];
}

View file

@ -34,6 +34,7 @@
#include "Sound.h"
#include "Stage.h"
// This limits the size of a .tsc script to 0x5000 bytes (the game will crash above this)
#define TSC_BUFFER_SIZE 0x5000
#define TEXT_LEFT (WINDOW_WIDTH / 2 - 108)
@ -137,7 +138,7 @@ BOOL LoadTextScript2(const char *name)
if (fp == NULL)
return FALSE;
// Read data
// Read data. Note that gTS.size may exceed the size of 'gTS.data' (TSC_BUFFER_SIZE)
fread(gTS.data, 1, gTS.size, fp);
gTS.data[gTS.size] = 0;
fclose(fp);
@ -170,7 +171,7 @@ BOOL LoadTextScript_Stage(const char *name)
if (fp == NULL)
return FALSE;
// Read Head.tsc
// Read Head.tsc. Note that head_size may exceed the size of 'gTS.data' (TSC_BUFFER_SIZE)
fread(gTS.data, 1, head_size, fp);
EncryptionBinaryData2((unsigned char*)gTS.data, head_size);
gTS.data[head_size] = 0;
@ -187,7 +188,7 @@ BOOL LoadTextScript_Stage(const char *name)
if (fp == NULL)
return FALSE;
// Read stage's tsc
// Read stage's tsc. Note that head_size + body_size may exceed the size of 'gTS.data' (TSC_BUFFER_SIZE)
fread(&gTS.data[head_size], 1, body_size, fp);
EncryptionBinaryData2((unsigned char*)&gTS.data[head_size], body_size);
gTS.data[head_size + body_size] = 0;