Update SDL 1.2 backend to reflect recent changes

This commit is contained in:
Cameron Cawley 2020-09-03 20:48:03 +01:00
parent 11fb3911a6
commit 131a8decc0
6 changed files with 141 additions and 264 deletions

View file

@ -338,9 +338,11 @@ if(BACKEND_AUDIO MATCHES "SDL2")
) )
elseif(BACKEND_AUDIO MATCHES "SDL1") elseif(BACKEND_AUDIO MATCHES "SDL1")
target_sources(CSE2 PRIVATE target_sources(CSE2 PRIVATE
"src/Backends/Audio/SDL1.cpp"
"src/Backends/Audio/SoftwareMixer.cpp" "src/Backends/Audio/SoftwareMixer.cpp"
"src/Backends/Audio/SoftwareMixer.h" "src/Backends/Audio/SoftwareMixer/Mixer.cpp"
"src/Backends/Audio/SoftwareMixer/Mixer.h"
"src/Backends/Audio/SoftwareMixer/Backend.h"
"src/Backends/Audio/SoftwareMixer/SDL1.cpp"
) )
elseif(BACKEND_AUDIO MATCHES "miniaudio") elseif(BACKEND_AUDIO MATCHES "miniaudio")
target_sources(CSE2 PRIVATE target_sources(CSE2 PRIVATE

View file

@ -1,242 +0,0 @@
#include "../Audio.h"
#include <stddef.h>
#include <string.h>
#include <string>
#include "SDL.h"
#include "../Misc.h"
#include "SoftwareMixer.h"
#define MIN(a, b) ((a) < (b) ? (a) : (b))
static unsigned long output_frequency;
static void (*organya_callback)(void);
static unsigned int organya_callback_milliseconds;
static void MixSoundsAndUpdateOrganya(long *stream, size_t frames_total)
{
if (organya_callback_milliseconds == 0)
{
Mixer_MixSounds(stream, frames_total);
}
else
{
// Synchronise audio generation with Organya.
// In the original game, Organya ran asynchronously in a separate thread,
// firing off commands to DirectSound in realtime. To match that, we'd
// need a very low-latency buffer, otherwise we'd get mistimed instruments.
// Instead, we can just do this.
unsigned int frames_done = 0;
while (frames_done != frames_total)
{
static unsigned long organya_countdown;
if (organya_countdown == 0)
{
organya_countdown = (organya_callback_milliseconds * output_frequency) / 1000; // organya_timer is in milliseconds, so convert it to audio frames
organya_callback();
}
const unsigned int frames_to_do = MIN(organya_countdown, frames_total - frames_done);
Mixer_MixSounds(stream + frames_done * 2, frames_to_do);
frames_done += frames_to_do;
organya_countdown -= frames_to_do;
}
}
}
static void Callback(void *user_data, Uint8 *stream_uint8, int len)
{
(void)user_data;
short *stream = (short*)stream_uint8;
const size_t frames_total = len / sizeof(short) / 2;
size_t frames_done = 0;
while (frames_done != frames_total)
{
long mix_buffer[0x800 * 2]; // 2 because stereo
size_t subframes = MIN(0x800, frames_total - frames_done);
memset(mix_buffer, 0, subframes * sizeof(long) * 2);
MixSoundsAndUpdateOrganya(mix_buffer, subframes);
for (size_t i = 0; i < subframes * 2; ++i)
{
if (mix_buffer[i] > 0x7FFF)
*stream++ = 0x7FFF;
else if (mix_buffer[i] < -0x7FFF)
*stream++ = -0x7FFF;
else
*stream++ = mix_buffer[i];
}
frames_done += subframes;
}
}
bool AudioBackend_Init(void)
{
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
{
std::string errorMessage = std::string("'SDL_InitSubSystem(SDL_INIT_AUDIO)' failed: ") + SDL_GetError();
Backend_ShowMessageBox("Fatal error (SDL1 audio backend)", errorMessage.c_str());
return false;
}
SDL_AudioSpec specification;
specification.freq = 48000;
specification.format = AUDIO_S16;
specification.channels = 2;
specification.samples = 0x400; // Roughly 10 milliseconds for 48000Hz
specification.callback = Callback;
specification.userdata = NULL;
SDL_AudioSpec obtained_specification;
if (SDL_OpenAudio(&specification, &obtained_specification) != 0)
{
std::string error_message = std::string("'SDL_OpenAudio' failed: ") + SDL_GetError();
Backend_ShowMessageBox("Fatal error (SDL1 audio backend)", error_message.c_str());
return false;
}
output_frequency = obtained_specification.freq;
Mixer_Init(obtained_specification.freq);
SDL_PauseAudio(0);
char driver[20];
Backend_PrintInfo("Selected SDL audio driver: %s", SDL_AudioDriverName(driver, 20));
return true;
}
void AudioBackend_Deinit(void)
{
SDL_CloseAudio();
SDL_QuitSubSystem(SDL_INIT_AUDIO);
}
AudioBackend_Sound* AudioBackend_CreateSound(unsigned int frequency, const unsigned char *samples, size_t length)
{
SDL_LockAudio();
Mixer_Sound *sound = Mixer_CreateSound(frequency, samples, length);
SDL_UnlockAudio();
return (AudioBackend_Sound*)sound;
}
void AudioBackend_DestroySound(AudioBackend_Sound *sound)
{
if (sound == NULL)
return;
SDL_LockAudio();
Mixer_DestroySound((Mixer_Sound*)sound);
SDL_UnlockAudio();
}
void AudioBackend_PlaySound(AudioBackend_Sound *sound, bool looping)
{
if (sound == NULL)
return;
SDL_LockAudio();
Mixer_PlaySound((Mixer_Sound*)sound, looping);
SDL_UnlockAudio();
}
void AudioBackend_StopSound(AudioBackend_Sound *sound)
{
if (sound == NULL)
return;
SDL_LockAudio();
Mixer_StopSound((Mixer_Sound*)sound);
SDL_UnlockAudio();
}
void AudioBackend_RewindSound(AudioBackend_Sound *sound)
{
if (sound == NULL)
return;
SDL_LockAudio();
Mixer_RewindSound((Mixer_Sound*)sound);
SDL_UnlockAudio();
}
void AudioBackend_SetSoundFrequency(AudioBackend_Sound *sound, unsigned int frequency)
{
if (sound == NULL)
return;
SDL_LockAudio();
Mixer_SetSoundFrequency((Mixer_Sound*)sound, frequency);
SDL_UnlockAudio();
}
void AudioBackend_SetSoundVolume(AudioBackend_Sound *sound, long volume)
{
if (sound == NULL)
return;
SDL_LockAudio();
Mixer_SetSoundVolume((Mixer_Sound*)sound, volume);
SDL_UnlockAudio();
}
void AudioBackend_SetSoundPan(AudioBackend_Sound *sound, long pan)
{
if (sound == NULL)
return;
SDL_LockAudio();
Mixer_SetSoundPan((Mixer_Sound*)sound, pan);
SDL_UnlockAudio();
}
void AudioBackend_SetOrganyaCallback(void (*callback)(void))
{
SDL_LockAudio();
organya_callback = callback;
SDL_UnlockAudio();
}
void AudioBackend_SetOrganyaTimer(unsigned int milliseconds)
{
SDL_LockAudio();
organya_callback_milliseconds = milliseconds;
SDL_UnlockAudio();
}

View file

@ -0,0 +1,113 @@
#include "Backend.h"
#include <stddef.h>
#include <string.h>
#include <string>
#include "SDL.h"
#include "../../Misc.h"
#define MIN(a, b) ((a) < (b) ? (a) : (b))
static void (*parent_callback)(long *stream, size_t frames_total);
static void Callback(void *user_data, Uint8 *stream_uint8, int len)
{
(void)user_data;
short *stream = (short*)stream_uint8;
const size_t frames_total = len / sizeof(short) / 2;
size_t frames_done = 0;
while (frames_done != frames_total)
{
long mix_buffer[0x800 * 2]; // 2 because stereo
size_t subframes = MIN(0x800, frames_total - frames_done);
memset(mix_buffer, 0, subframes * sizeof(long) * 2);
parent_callback(mix_buffer, subframes);
for (size_t i = 0; i < subframes * 2; ++i)
{
if (mix_buffer[i] > 0x7FFF)
*stream++ = 0x7FFF;
else if (mix_buffer[i] < -0x7FFF)
*stream++ = -0x7FFF;
else
*stream++ = mix_buffer[i];
}
frames_done += subframes;
}
}
unsigned long SoftwareMixerBackend_Init(void (*callback)(long *stream, size_t frames_total))
{
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
{
std::string errorMessage = std::string("'SDL_InitSubSystem(SDL_INIT_AUDIO)' failed: ") + SDL_GetError();
Backend_ShowMessageBox("Fatal error (SDL1 audio backend)", errorMessage.c_str());
return false;
}
SDL_AudioSpec specification;
specification.freq = 48000;
specification.format = AUDIO_S16;
specification.channels = 2;
specification.samples = 0x400; // Roughly 10 milliseconds for 48000Hz
specification.callback = Callback;
specification.userdata = NULL;
SDL_AudioSpec obtained_specification;
if (SDL_OpenAudio(&specification, &obtained_specification) != 0)
{
std::string error_message = std::string("'SDL_OpenAudio' failed: ") + SDL_GetError();
Backend_ShowMessageBox("Fatal error (SDL1 audio backend)", error_message.c_str());
return false;
}
char driver[20];
Backend_PrintInfo("Selected SDL audio driver: %s", SDL_AudioDriverName(driver, 20));
parent_callback = callback;
return obtained_specification.freq;
}
void SoftwareMixerBackend_Deinit(void)
{
SDL_CloseAudio();
SDL_QuitSubSystem(SDL_INIT_AUDIO);
}
bool SoftwareMixerBackend_Start(void)
{
SDL_PauseAudio(0);
return true;
}
void SoftwareMixerBackend_LockMixerMutex(void)
{
SDL_LockAudio();
}
void SoftwareMixerBackend_UnlockMixerMutex(void)
{
SDL_UnlockAudio();
}
void SoftwareMixerBackend_LockOrganyaMutex(void)
{
SDL_LockAudio();
}
void SoftwareMixerBackend_UnlockOrganyaMutex(void)
{
SDL_UnlockAudio();
}

View file

@ -11,9 +11,6 @@
#include "../Rendering.h" #include "../Rendering.h"
#include "../../Attributes.h" #include "../../Attributes.h"
#include "../../Main.h"
#include "../../Organya.h"
#include "../../Profile.h"
#define DO_KEY(SDL_KEY, BACKEND_KEY) \ #define DO_KEY(SDL_KEY, BACKEND_KEY) \
case SDL_KEY: \ case SDL_KEY: \
@ -22,8 +19,12 @@
static bool keyboard_state[BACKEND_KEYBOARD_TOTAL]; static bool keyboard_state[BACKEND_KEYBOARD_TOTAL];
bool Backend_Init(void) static void (*window_focus_callback)(bool focus);
bool Backend_Init(void (*drag_and_drop_callback_param)(const char *path), void (*window_focus_callback_param)(bool focus))
{ {
window_focus_callback = window_focus_callback_param;
if (SDL_Init(SDL_INIT_VIDEO) == 0) if (SDL_Init(SDL_INIT_VIDEO) == 0)
{ {
char driver[20]; char driver[20];
@ -57,9 +58,10 @@ void Backend_PostWindowCreation(void)
{ {
} }
bool Backend_GetBasePath(std::string *string_buffer) bool Backend_GetPaths(std::string *module_path, std::string *data_path)
{ {
(void)string_buffer; (void)module_path;
(void)data_path;
return false; return false;
} }
@ -69,7 +71,7 @@ void Backend_HideMouse(void)
SDL_ShowCursor(SDL_DISABLE); SDL_ShowCursor(SDL_DISABLE);
} }
void Backend_SetWindowIcon(const unsigned char *rgb_pixels, unsigned int width, unsigned int height) void Backend_SetWindowIcon(const unsigned char *rgb_pixels, size_t width, size_t height)
{ {
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom((void*)rgb_pixels, width, height, 24, width * 3, 0x0000FF, 0x00FF00, 0xFF0000, 0); SDL_Surface *surface = SDL_CreateRGBSurfaceFrom((void*)rgb_pixels, width, height, 24, width * 3, 0x0000FF, 0x00FF00, 0xFF0000, 0);
@ -84,7 +86,7 @@ void Backend_SetWindowIcon(const unsigned char *rgb_pixels, unsigned int width,
} }
} }
void Backend_SetCursor(const unsigned char *rgb_pixels, unsigned int width, unsigned int height) void Backend_SetCursor(const unsigned char *rgb_pixels, size_t width, size_t height)
{ {
(void)rgb_pixels; (void)rgb_pixels;
(void)width; (void)width;
@ -92,7 +94,7 @@ void Backend_SetCursor(const unsigned char *rgb_pixels, unsigned int width, unsi
// SDL1 only supports black and white cursors // SDL1 only supports black and white cursors
} }
void PlaybackBackend_EnableDragAndDrop(void) void Backend_EnableDragAndDrop(void)
{ {
} }
@ -197,10 +199,7 @@ bool Backend_SystemTask(bool active)
case SDL_ACTIVEEVENT: case SDL_ACTIVEEVENT:
if (event.active.state & SDL_APPINPUTFOCUS) if (event.active.state & SDL_APPINPUTFOCUS)
{ {
if (event.active.gain) window_focus_callback(event.active.gain);
ActiveWindow();
else
InactiveWindow();
} }
break; break;
@ -210,7 +209,6 @@ bool Backend_SystemTask(bool active)
break; break;
case SDL_QUIT: case SDL_QUIT:
StopOrganyaMusic();
return false; return false;
} }
} }
@ -225,7 +223,7 @@ void Backend_GetKeyboardState(bool *out_keyboard_state)
void Backend_ShowMessageBox(const char *title, const char *message) void Backend_ShowMessageBox(const char *title, const char *message)
{ {
fprintf(stderr, "ShowMessageBox - '%s' - '%s'\n", title, message); Backend_PrintInfo("ShowMessageBox - '%s' - '%s'\n", title, message);
} }
ATTRIBUTE_FORMAT_PRINTF(1, 2) void Backend_PrintError(const char *format, ...) ATTRIBUTE_FORMAT_PRINTF(1, 2) void Backend_PrintError(const char *format, ...)
@ -243,8 +241,8 @@ ATTRIBUTE_FORMAT_PRINTF(1, 2) void Backend_PrintInfo(const char *format, ...)
va_list argumentList; va_list argumentList;
va_start(argumentList, format); va_start(argumentList, format);
fputs("INFO: ", stdout); fputs("INFO: ", stdout);
vprintf(format, argumentList); vfprintf(stdout, format, argumentList);
putchar('\n'); fputc('\n', stdout);
va_end(argumentList); va_end(argumentList);
} }

View file

@ -8,7 +8,7 @@
#include "../../../Misc.h" #include "../../../Misc.h"
bool WindowBackend_OpenGL_CreateWindow(const char *window_title, int *screen_width, int *screen_height, bool fullscreen) bool WindowBackend_OpenGL_CreateWindow(const char *window_title, size_t *screen_width, size_t *screen_height, bool fullscreen)
{ {
if (SDL_SetVideoMode(*screen_width, *screen_height, 0, SDL_RESIZABLE | SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)) != NULL) if (SDL_SetVideoMode(*screen_width, *screen_height, 0, SDL_RESIZABLE | SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)) != NULL)
{ {

View file

@ -13,7 +13,7 @@ static Uint32 window_flags = SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_ANYFORMAT;
static SDL_Surface *window_sdlsurface; static SDL_Surface *window_sdlsurface;
static SDL_Surface *framebuffer_sdlsurface; static SDL_Surface *framebuffer_sdlsurface;
bool WindowBackend_Software_CreateWindow(const char *window_title, int screen_width, int screen_height, bool fullscreen) bool WindowBackend_Software_CreateWindow(const char *window_title, size_t screen_width, size_t screen_height, bool fullscreen)
{ {
if (fullscreen) if (fullscreen)
window_flags |= SDL_FULLSCREEN; window_flags |= SDL_FULLSCREEN;
@ -34,6 +34,8 @@ bool WindowBackend_Software_CreateWindow(const char *window_title, int screen_wi
if (framebuffer_sdlsurface != NULL) if (framebuffer_sdlsurface != NULL)
{ {
SDL_LockSurface(framebuffer_sdlsurface); // If this errors then oh dear
Backend_PostWindowCreation(); Backend_PostWindowCreation();
return true; return true;
@ -67,14 +69,18 @@ unsigned char* WindowBackend_Software_GetFramebuffer(size_t *pitch)
void WindowBackend_Software_Display(void) void WindowBackend_Software_Display(void)
{ {
SDL_UnlockSurface(framebuffer_sdlsurface);
if (SDL_BlitSurface(framebuffer_sdlsurface, NULL, window_sdlsurface, NULL) < 0) if (SDL_BlitSurface(framebuffer_sdlsurface, NULL, window_sdlsurface, NULL) < 0)
Backend_PrintError("Couldn't blit framebuffer surface to window surface: %s", SDL_GetError()); Backend_PrintError("Couldn't blit framebuffer surface to window surface: %s", SDL_GetError());
SDL_LockSurface(framebuffer_sdlsurface); // If this errors then oh dear
if (SDL_Flip(window_sdlsurface) < 0) if (SDL_Flip(window_sdlsurface) < 0)
Backend_PrintError("Couldn't copy window surface to the screen: %s", SDL_GetError()); Backend_PrintError("Couldn't copy window surface to the screen: %s", SDL_GetError());
} }
void WindowBackend_Software_HandleWindowResize(unsigned int width, unsigned int height) void WindowBackend_Software_HandleWindowResize(size_t width, size_t height)
{ {
window_sdlsurface = SDL_SetVideoMode(width, height, bits_per_pixel, window_flags); window_sdlsurface = SDL_SetVideoMode(width, height, bits_per_pixel, window_flags);
if (window_sdlsurface == NULL) if (window_sdlsurface == NULL)