Applied SURFACE_ID constants to everything
This commit is contained in:
parent
f08c1c3aa6
commit
132d3c5110
22 changed files with 179 additions and 170 deletions
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@ -265,27 +265,27 @@ void PutCampObject()
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//Draw box
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int y;
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PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, (WINDOW_HEIGHT - 224) / 2, &rcBoxTop, 26);
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PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, (WINDOW_HEIGHT - 224) / 2, &rcBoxTop, SURFACE_ID_TEXT_BOX);
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for (y = 1; y < 18; y++)
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PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, ((WINDOW_HEIGHT - 240) / 2) + (8 * (y + 1)), &rcBoxBody, 26);
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PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, ((WINDOW_HEIGHT - 240) / 2) + (8 * (y + 1)), &rcBoxBottom, 26);
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PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, ((WINDOW_HEIGHT - 240) / 2) + (8 * (y + 1)), &rcBoxBody, SURFACE_ID_TEXT_BOX);
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PutBitmap3(&rcView, (WINDOW_WIDTH - 244) / 2, ((WINDOW_HEIGHT - 240) / 2) + (8 * (y + 1)), &rcBoxBottom, SURFACE_ID_TEXT_BOX);
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//Move titles
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if (gCampTitleY > (WINDOW_HEIGHT - 208) / 2)
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--gCampTitleY;
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//Draw titles
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PutBitmap3(&rcView, (WINDOW_WIDTH - 224) / 2, gCampTitleY, &rcTitle1, 26);
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PutBitmap3(&rcView, (WINDOW_WIDTH - 224) / 2, gCampTitleY + 52, &rcTitle2, 26);
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PutBitmap3(&rcView, (WINDOW_WIDTH - 224) / 2, gCampTitleY, &rcTitle1, SURFACE_ID_TEXT_BOX);
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PutBitmap3(&rcView, (WINDOW_WIDTH - 224) / 2, gCampTitleY + 52, &rcTitle2, SURFACE_ID_TEXT_BOX);
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//Draw arms cursor
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static int flash;
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++flash;
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if (gCampActive)
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PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT / 2) - 96, &rcCur1[1], 26);
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PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT / 2) - 96, &rcCur1[1], SURFACE_ID_TEXT_BOX);
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else
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PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT / 2) - 96, &rcCur1[(flash >> 1) & 1], 26);
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PutBitmap3(&rcView, 40 * gSelectedArms + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT / 2) - 96, &rcCur1[(flash >> 1) & 1], SURFACE_ID_TEXT_BOX);
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//Draw arms
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for (int i = 0; i < ARMS_MAX && gArmsData[i].code; i++)
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@ -296,9 +296,9 @@ void PutCampObject()
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rcArms.top = 16 * (gArmsData[i].code / 16);
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rcArms.bottom = rcArms.top + 16;
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PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 192) / 2, &rcArms, 12);
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PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 128) / 2, &rcPer, 26);
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PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 160) / 2, &rcLv, 26);
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PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 192) / 2, &rcArms, SURFACE_ID_ARMS_IMAGE);
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PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 128) / 2, &rcPer, SURFACE_ID_TEXT_BOX);
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PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 160) / 2, &rcLv, SURFACE_ID_TEXT_BOX);
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PutNumber4(40 * i + (WINDOW_WIDTH - 224) / 2, (WINDOW_HEIGHT - 160) / 2, gArmsData[i].level, 0);
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//Draw ammo
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@ -309,16 +309,16 @@ void PutCampObject()
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}
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else
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{
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PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 192) / 2, (WINDOW_HEIGHT - 144) / 2, &rcNone, 26);
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PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 192) / 2, (WINDOW_HEIGHT - 128) / 2, &rcNone, 26);
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PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 192) / 2, (WINDOW_HEIGHT - 144) / 2, &rcNone, SURFACE_ID_TEXT_BOX);
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PutBitmap3(&rcView, 40 * i + (WINDOW_WIDTH - 192) / 2, (WINDOW_HEIGHT - 128) / 2, &rcNone, SURFACE_ID_TEXT_BOX);
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}
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}
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//Draw items cursor
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if (gCampActive)
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PutBitmap3(&rcView, 32 * (gSelectedItem % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (gSelectedItem / 6) + (WINDOW_HEIGHT - 88) / 2, &rcCur2[(flash >> 1) & 1], 26);
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PutBitmap3(&rcView, 32 * (gSelectedItem % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (gSelectedItem / 6) + (WINDOW_HEIGHT - 88) / 2, &rcCur2[(flash >> 1) & 1], SURFACE_ID_TEXT_BOX);
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else
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PutBitmap3(&rcView, 32 * (gSelectedItem % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (gSelectedItem / 6) + (WINDOW_HEIGHT - 88) / 2, &rcCur2[1], 26);
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PutBitmap3(&rcView, 32 * (gSelectedItem % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (gSelectedItem / 6) + (WINDOW_HEIGHT - 88) / 2, &rcCur2[1], SURFACE_ID_TEXT_BOX);
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for (int i = 0; i < ITEM_MAX && gItemData[i].code; i++)
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{
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@ -328,7 +328,7 @@ void PutCampObject()
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rcItem.top = 16 * (gItemData[i].code / 8);
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rcItem.bottom = rcItem.top + 16;
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PutBitmap3(&rcView, 32 * (i % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (i / 6) + (WINDOW_HEIGHT - 88) / 2, &rcItem, 8);
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PutBitmap3(&rcView, 32 * (i % 6) + (WINDOW_WIDTH - 224) / 2, 16 * (i / 6) + (WINDOW_HEIGHT - 88) / 2, &rcItem, SURFACE_ID_ITEM_IMAGE);
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}
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}
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@ -383,7 +383,7 @@ int CampLoop()
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return 2;
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}
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PutBitmap4(&rcView, 0, 0, &rcView, 10);
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PutBitmap4(&rcView, 0, 0, &rcView, SURFACE_ID_SCREEN_GRAB);
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PutCampObject();
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PutTextScript();
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PutFramePerSecound();
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@ -66,7 +66,7 @@ void PutBossChar(int fx, int fy)
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(gBoss[b].x - side) / 0x200 - fx / 0x200 + a,
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(gBoss[b].y - gBoss[b].view.top) / 0x200 - fy / 0x200,
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&gBoss[b].rect,
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22);
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SURFACE_ID_LEVEL_SPRITESET_2);
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}
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}
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}
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@ -135,7 +135,7 @@ void PutBullet(int fx, int fy)
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break;
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}
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PutBitmap3(&grcGame, x / 0x200 - fx / 0x200, y / 0x200 - fy / 0x200, &gBul[i].rect, 17);
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PutBitmap3(&grcGame, x / 0x200 - fx / 0x200, y / 0x200 - fy / 0x200, &gBul[i].rect, SURFACE_ID_BULLET);
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}
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}
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}
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@ -539,7 +539,7 @@ void PutCaret(int fx, int fy)
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(gCrt[i].x - gCrt[i].view_left) / 0x200 - fx / 0x200,
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(gCrt[i].y - gCrt[i].view_top) / 0x200 - fy / 0x200,
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&gCrt[i].rect,
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19);
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SURFACE_ID_CARET);
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}
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}
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}
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30
src/Draw.cpp
30
src/Draw.cpp
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@ -133,7 +133,7 @@ void ReleaseSurface(int s)
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}
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}
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bool MakeSurface_Generic(int bxsize, int bysize, int surf_no)
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bool MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no)
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{
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bool success = false;
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@ -182,7 +182,7 @@ bool MakeSurface_Generic(int bxsize, int bysize, int surf_no)
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return success;
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}
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static void FlushSurface(int surf_no)
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static void FlushSurface(Surface_Ids surf_no)
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{
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unsigned char *raw_pixels;
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int pitch;
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@ -209,7 +209,7 @@ static void FlushSurface(int surf_no)
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SDL_UnlockTexture(surf[surf_no].texture);
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}
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static bool LoadBitmap(SDL_RWops *fp, int surf_no, bool create_surface)
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static bool LoadBitmap(SDL_RWops *fp, Surface_Ids surf_no, bool create_surface)
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{
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bool success = false;
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@ -292,7 +292,7 @@ static bool LoadBitmap(SDL_RWops *fp, int surf_no, bool create_surface)
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return success;
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}
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static bool LoadBitmap_File(const char *name, int surf_no, bool create_surface)
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static bool LoadBitmap_File(const char *name, Surface_Ids surf_no, bool create_surface)
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{
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char path[PATH_LENGTH];
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SDL_RWops *fp;
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@ -329,7 +329,7 @@ static bool LoadBitmap_File(const char *name, int surf_no, bool create_surface)
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return false;
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}
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static bool LoadBitmap_Resource(const char *res, int surf_no, bool create_surface)
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static bool LoadBitmap_Resource(const char *res, Surface_Ids surf_no, bool create_surface)
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{
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SDL_RWops *fp = FindResource(res);
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@ -344,22 +344,22 @@ static bool LoadBitmap_Resource(const char *res, int surf_no, bool create_surfac
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return false;
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}
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bool MakeSurface_File(const char *name, int surf_no)
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bool MakeSurface_File(const char *name, Surface_Ids surf_no)
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{
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return LoadBitmap_File(name, surf_no, true);
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}
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bool MakeSurface_Resource(const char *res, int surf_no)
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bool MakeSurface_Resource(const char *res, Surface_Ids surf_no)
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{
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return LoadBitmap_Resource(res, surf_no, true);
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}
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bool ReloadBitmap_File(const char *name, int surf_no)
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bool ReloadBitmap_File(const char *name, Surface_Ids surf_no)
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{
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return LoadBitmap_File(name, surf_no, false);
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}
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bool ReloadBitmap_Resource(const char *res, int surf_no)
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bool ReloadBitmap_Resource(const char *res, Surface_Ids surf_no)
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{
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return LoadBitmap_Resource(res, surf_no, false);
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}
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@ -374,7 +374,7 @@ SDL_Rect RectToSDLRect(RECT *rect)
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return SDLRect;
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}
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void BackupSurface(int surf_no, RECT *rect)
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void BackupSurface(Surface_Ids surf_no, RECT *rect)
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{
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//Get renderer size
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int w, h;
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@ -396,7 +396,7 @@ void BackupSurface(int surf_no, RECT *rect)
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SDL_FreeSurface(surface);
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}
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static void DrawBitmap(RECT *rcView, int x, int y, RECT *rect, int surf_no, bool transparent)
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static void DrawBitmap(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no, bool transparent)
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{
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if (surf[surf_no].needs_updating)
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{
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@ -427,12 +427,12 @@ static void DrawBitmap(RECT *rcView, int x, int y, RECT *rect, int surf_no, bool
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SDL_RenderSetClipRect(gRenderer, NULL);
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}
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void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, int surf_no) //Transparency
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void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no) //Transparency
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{
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DrawBitmap(rcView, x, y, rect, surf_no, true);
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}
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void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, int surf_no) //No Transparency
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void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no) //No Transparency
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{
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DrawBitmap(rcView, x, y, rect, surf_no, false);
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}
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@ -459,7 +459,7 @@ void CortBox(RECT *rect, uint32_t col)
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SDL_RenderFillRect(gRenderer, &destRect);
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}
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void CortBox2(RECT *rect, uint32_t col, int surf_no)
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void CortBox2(RECT *rect, uint32_t col, Surface_Ids surf_no)
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{
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//Get rect
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SDL_Rect destRect = RectToSDLRect(rect);
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@ -581,7 +581,7 @@ void PutText(int x, int y, const char *text, uint32_t color)
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SDL_DestroyTexture(screen_texture);
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}
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void PutText2(int x, int y, const char *text, uint32_t color, int surf_no)
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void PutText2(int x, int y, const char *text, uint32_t color, Surface_Ids surf_no)
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{
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DrawText(gFont, surf[surf_no].surface, x * magnification, y * magnification, color, text, strlen(text));
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surf[surf_no].needs_updating = true;
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82
src/Draw.h
82
src/Draw.h
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@ -12,35 +12,41 @@ extern RECT grcFull;
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extern int magnification;
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extern bool fullscreen;
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enum Surface_Ids
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typedef enum Surface_Ids
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{
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SURFACE_ID_TITLE = 0x0,
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SURFACE_ID_PIXEL = 0x1,
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SURFACE_ID_LEVEL_TILESET = 0x2,
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SURFACE_ID_FADE = 0x6,
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SURFACE_ID_ITEM_IMAGE = 0x8,
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SURFACE_ID_MAP = 0x9,
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SURFACE_ID_SCREEN_GRAB = 0xA,
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SURFACE_ID_ARMS = 0xB,
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SURFACE_ID_ARMS_IMAGE = 0xC,
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SURFACE_ID_ROOM_NAME = 0xD,
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SURFACE_ID_STAGE_ITEM = 0xE,
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SURFACE_ID_LOADING = 0xF,
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SURFACE_ID_MY_CHAR = 0x10,
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SURFACE_ID_BULLET = 0x11,
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SURFACE_ID_CARET = 0x13,
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SURFACE_ID_NPC_SYM = 0x14,
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SURFACE_ID_LEVEL_SPRITESET_1 = 0x15,
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SURFACE_ID_LEVEL_SPRITESET_2 = 0x16,
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SURFACE_ID_NPC_REGU = 0x17,
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SURFACE_ID_TEXT_BOX = 0x1A,
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SURFACE_ID_FACE = 0x1B,
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SURFACE_ID_LEVEL_BACKGROUND = 0x1C,
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SURFACE_ID_CREDIT_CAST = 0x23,
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SURFACE_ID_CREDITS_IMAGE = 0x24,
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SURFACE_ID_CASTS = 0x25,
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SURFACE_ID_MAX = 0x28,
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};
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SURFACE_ID_TITLE = 0,
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SURFACE_ID_PIXEL = 1,
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SURFACE_ID_LEVEL_TILESET = 2,
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SURFACE_ID_FADE = 6,
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SURFACE_ID_ITEM_IMAGE = 8,
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SURFACE_ID_MAP = 9,
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SURFACE_ID_SCREEN_GRAB = 10,
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SURFACE_ID_ARMS = 11,
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SURFACE_ID_ARMS_IMAGE = 12,
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SURFACE_ID_ROOM_NAME = 13,
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SURFACE_ID_STAGE_ITEM = 14,
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SURFACE_ID_LOADING = 15,
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SURFACE_ID_MY_CHAR = 16,
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SURFACE_ID_BULLET = 17,
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SURFACE_ID_CARET = 19,
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SURFACE_ID_NPC_SYM = 20,
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SURFACE_ID_LEVEL_SPRITESET_1 = 21,
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SURFACE_ID_LEVEL_SPRITESET_2 = 22,
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SURFACE_ID_NPC_REGU = 23,
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SURFACE_ID_TEXT_BOX = 26,
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SURFACE_ID_FACE = 27,
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SURFACE_ID_LEVEL_BACKGROUND = 28,
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SURFACE_ID_VALUE_VIEW = 29,
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SURFACE_ID_TEXT_LINE1 = 30,
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SURFACE_ID_TEXT_LINE2 = 31,
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SURFACE_ID_TEXT_LINE3 = 32,
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SURFACE_ID_TEXT_LINE4 = 33,
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SURFACE_ID_TEXT_LINE5 = 34,
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SURFACE_ID_CREDIT_CAST = 35,
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SURFACE_ID_CREDITS_IMAGE = 36,
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SURFACE_ID_CASTS = 37,
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SURFACE_ID_MAX = 40,
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} Surface_Ids;
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struct SURFACE
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{
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@ -56,18 +62,18 @@ bool Flip_SystemTask();
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bool StartDirectDraw(int lMagnification, int lColourDepth);
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void EndDirectDraw();
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void ReleaseSurface(int s);
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bool MakeSurface_File(const char *name, int surf_no);
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bool MakeSurface_Resource(const char *res, int surf_no);
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bool ReloadBitmap_File(const char *name, int surf_no);
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bool ReloadBitmap_Resource(const char *res, int surf_no);
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bool MakeSurface_Generic(int bxsize, int bysize, int surf_no);
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void BackupSurface(int surf_no, RECT *rect);
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void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, int surf_no);
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void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, int surf_no);
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bool MakeSurface_File(const char *name, Surface_Ids surf_no);
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bool MakeSurface_Resource(const char *res, Surface_Ids surf_no);
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bool ReloadBitmap_File(const char *name, Surface_Ids surf_no);
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bool ReloadBitmap_Resource(const char *res, Surface_Ids surf_no);
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bool MakeSurface_Generic(int bxsize, int bysize, Surface_Ids surf_no);
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void BackupSurface(Surface_Ids surf_no, RECT *rect);
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void PutBitmap3(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no);
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void PutBitmap4(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_no);
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void Surface2Surface(int x, int y, RECT *rect, int to, int from);
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void CortBox(RECT *rect, uint32_t col);
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void CortBox2(RECT *rect, uint32_t col, int surf_no);
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void CortBox2(RECT *rect, uint32_t col, Surface_Ids surf_no);
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void InitTextObject(const char *font_name);
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void PutText(int x, int y, const char *text, uint32_t color);
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void PutText2(int x, int y, const char *text, uint32_t color, int surf_no);
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void PutText2(int x, int y, const char *text, uint32_t color, Surface_Ids surf_no);
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void EndTextObject();
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@ -455,9 +455,9 @@ int Scene_DownIsland(int mode)
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//Draw scene
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CortBox(&grcFull, 0);
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PutBitmap3(&rc_frame, 80 + (WINDOW_WIDTH - 320) / 2, 80 + (WINDOW_HEIGHT - 240) / 2, &rc_sky, 21);
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PutBitmap3(&rc_frame, sprite.x / 0x200 - 20 + (WINDOW_WIDTH - 320) / 2, sprite.y / 512 - 12 + (WINDOW_HEIGHT - 240) / 2, &rc_sprite, 21);
|
||||
PutBitmap3(&rc_frame, 80 + (WINDOW_WIDTH - 320) / 2, 128 + (WINDOW_HEIGHT - 240) / 2, &rc_ground, 21);
|
||||
PutBitmap3(&rc_frame, 80 + (WINDOW_WIDTH - 320) / 2, 80 + (WINDOW_HEIGHT - 240) / 2, &rc_sky, SURFACE_ID_LEVEL_SPRITESET_1);
|
||||
PutBitmap3(&rc_frame, sprite.x / 0x200 - 20 + (WINDOW_WIDTH - 320) / 2, sprite.y / 512 - 12 + (WINDOW_HEIGHT - 240) / 2, &rc_sprite, SURFACE_ID_LEVEL_SPRITESET_1);
|
||||
PutBitmap3(&rc_frame, 80 + (WINDOW_WIDTH - 320) / 2, 128 + (WINDOW_HEIGHT - 240) / 2, &rc_ground, SURFACE_ID_LEVEL_SPRITESET_1);
|
||||
PutTimeCounter(16, 8);
|
||||
|
||||
//Draw window
|
||||
|
|
|
@ -33,7 +33,7 @@ int Call_Escape()
|
|||
|
||||
//Draw screen
|
||||
CortBox(&grcFull, 0x000000);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 208) / 2, (WINDOW_HEIGHT - 16) / 2, &rc, 26);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 208) / 2, (WINDOW_HEIGHT - 16) / 2, &rc, SURFACE_ID_TEXT_BOX);
|
||||
PutFramePerSecound();
|
||||
|
||||
if (!Flip_SystemTask())
|
||||
|
|
|
@ -283,7 +283,7 @@ void PutFade()
|
|||
{
|
||||
rect.left = 16 * gFade.ani_no[y][x];
|
||||
rect.right = rect.left + 16;
|
||||
PutBitmap3(&grcGame, 16 * x, 16 * y, &rect, 6);
|
||||
PutBitmap3(&grcGame, 16 * x, 16 * y, &rect, SURFACE_ID_FADE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
14
src/Game.cpp
14
src/Game.cpp
|
@ -352,14 +352,14 @@ int ModeTitle()
|
|||
PutNumber4((WINDOW_WIDTH + 56) / 2, WINDOW_HEIGHT - 24, v4, 0);
|
||||
|
||||
//Draw main title
|
||||
PutBitmap3(&grcGame, (WINDOW_WIDTH - 144) / 2, 40, &rcTitle, 0);
|
||||
PutBitmap3(&grcGame, (WINDOW_WIDTH - 48) / 2, (WINDOW_HEIGHT + 16) / 2, &rcNew, 0);
|
||||
PutBitmap3(&grcGame, (WINDOW_WIDTH - 48) / 2, (WINDOW_HEIGHT + 56) / 2, &rcContinue, 0);
|
||||
PutBitmap3(&grcGame, (WINDOW_WIDTH - 160) / 2, WINDOW_HEIGHT - 48, &rcPixel, 1);
|
||||
PutBitmap3(&grcGame, (WINDOW_WIDTH - 144) / 2, 40, &rcTitle, SURFACE_ID_TITLE);
|
||||
PutBitmap3(&grcGame, (WINDOW_WIDTH - 48) / 2, (WINDOW_HEIGHT + 16) / 2, &rcNew, SURFACE_ID_TITLE);
|
||||
PutBitmap3(&grcGame, (WINDOW_WIDTH - 48) / 2, (WINDOW_HEIGHT + 56) / 2, &rcContinue, SURFACE_ID_TITLE);
|
||||
PutBitmap3(&grcGame, (WINDOW_WIDTH - 160) / 2, WINDOW_HEIGHT - 48, &rcPixel, SURFACE_ID_PIXEL);
|
||||
|
||||
//Draw character cursor
|
||||
RECT char_rc;
|
||||
int char_surf;
|
||||
Surface_Ids char_surf;
|
||||
|
||||
switch ( char_type )
|
||||
{
|
||||
|
@ -530,7 +530,7 @@ int ModeAction()
|
|||
//Open inventory
|
||||
if (gKeyTrg & gKeyItem)
|
||||
{
|
||||
BackupSurface(10, &grcGame);
|
||||
BackupSurface(SURFACE_ID_SCREEN_GRAB, &grcGame);
|
||||
|
||||
switch (CampLoop())
|
||||
{
|
||||
|
@ -544,7 +544,7 @@ int ModeAction()
|
|||
}
|
||||
else if (gMC.equip & 2 && gKeyTrg & gKeyMap)
|
||||
{
|
||||
BackupSurface(10, &grcGame);
|
||||
BackupSurface(SURFACE_ID_SCREEN_GRAB, &grcGame);
|
||||
|
||||
switch (MiniMapLoop())
|
||||
{
|
||||
|
|
|
@ -149,37 +149,37 @@ static const PIXTONEPARAMETER gPtpTable[139] =
|
|||
|
||||
bool LoadGenericData()
|
||||
{
|
||||
MakeSurface_Resource("PIXEL", 1);
|
||||
MakeSurface_Resource("PIXEL", SURFACE_ID_PIXEL);
|
||||
|
||||
bool bError = false;
|
||||
if (!MakeSurface_File("MyChar", 16))
|
||||
if (!MakeSurface_File("MyChar", SURFACE_ID_MY_CHAR))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("Title", 0))
|
||||
if (!MakeSurface_File("Title", SURFACE_ID_TITLE))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("ArmsImage", 12))
|
||||
if (!MakeSurface_File("ArmsImage", SURFACE_ID_ARMS_IMAGE))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("Arms", 11))
|
||||
if (!MakeSurface_File("Arms", SURFACE_ID_ARMS))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("ItemImage", 8))
|
||||
if (!MakeSurface_File("ItemImage", SURFACE_ID_ITEM_IMAGE))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("StageImage", 14))
|
||||
if (!MakeSurface_File("StageImage", SURFACE_ID_STAGE_ITEM))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("Npc/NpcSym", 20))
|
||||
if (!MakeSurface_File("Npc/NpcSym", SURFACE_ID_NPC_SYM))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("Npc/NpcRegu", 23))
|
||||
if (!MakeSurface_File("Npc/NpcRegu", SURFACE_ID_NPC_REGU))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("TextBox", 26))
|
||||
if (!MakeSurface_File("TextBox", SURFACE_ID_TEXT_BOX))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("Caret", 19))
|
||||
if (!MakeSurface_File("Caret", SURFACE_ID_CARET))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("Bullet", 17))
|
||||
if (!MakeSurface_File("Bullet", SURFACE_ID_BULLET))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("Face", 27))
|
||||
if (!MakeSurface_File("Face", SURFACE_ID_FACE))
|
||||
bError = true;
|
||||
if (!MakeSurface_File("Fade", 6))
|
||||
if (!MakeSurface_File("Fade", SURFACE_ID_FADE))
|
||||
bError = true;
|
||||
|
||||
MakeSurface_Resource("CREDIT01", 36);
|
||||
MakeSurface_Resource("CREDIT01", SURFACE_ID_CREDITS_IMAGE);
|
||||
|
||||
if (bError)
|
||||
{
|
||||
|
@ -190,10 +190,10 @@ bool LoadGenericData()
|
|||
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_SCREEN_GRAB);
|
||||
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_LEVEL_BACKGROUND);
|
||||
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_MAP);
|
||||
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, 37); //Unknown?
|
||||
MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_CASTS);
|
||||
MakeSurface_Generic(256, 256, SURFACE_ID_LEVEL_TILESET);
|
||||
MakeSurface_Generic(160, 16, SURFACE_ID_ROOM_NAME);
|
||||
MakeSurface_Generic(40, 240, 29); //Unknown?
|
||||
MakeSurface_Generic(40, 240, SURFACE_ID_VALUE_VIEW);
|
||||
MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_1);
|
||||
MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_2);
|
||||
MakeSurface_Generic(WINDOW_WIDTH, 16 * MAX_STRIP, SURFACE_ID_CREDIT_CAST);
|
||||
|
|
|
@ -100,7 +100,7 @@ int MiniMapLoop()
|
|||
}
|
||||
}
|
||||
|
||||
PutBitmap4(&grcGame, 0, 0, &grcGame, 10);
|
||||
PutBitmap4(&grcGame, 0, 0, &grcGame, SURFACE_ID_SCREEN_GRAB);
|
||||
|
||||
rcView = {(WINDOW_WIDTH / 2) - f * gMap.width / 16, (WINDOW_HEIGHT / 2) - f * gMap.length / 16, (WINDOW_WIDTH / 2) + f * gMap.width / 16, (WINDOW_HEIGHT / 2) + f * gMap.length / 16};
|
||||
PutMapName(true);
|
||||
|
@ -114,7 +114,7 @@ int MiniMapLoop()
|
|||
RECT rcMiniMap = {0, 0, gMap.width, gMap.length};
|
||||
rcView.right = --rcView.left + gMap.width + 2;
|
||||
rcView.bottom = --rcView.top + gMap.length + 2;
|
||||
CortBox2(&rcMiniMap, 0, 9);
|
||||
CortBox2(&rcMiniMap, 0, SURFACE_ID_MAP);
|
||||
|
||||
int line = 0;
|
||||
uint8_t my_wait = 0;
|
||||
|
@ -136,19 +136,19 @@ int MiniMapLoop()
|
|||
}
|
||||
}
|
||||
|
||||
PutBitmap4(&grcGame, 0, 0, &grcGame, 10);
|
||||
PutBitmap4(&grcGame, 0, 0, &grcGame, SURFACE_ID_SCREEN_GRAB);
|
||||
CortBox(&rcView, 0);
|
||||
|
||||
if (gMap.length > line)
|
||||
WriteMiniMapLine(line++);
|
||||
if (gMap.length > line)
|
||||
WriteMiniMapLine(line++);
|
||||
PutBitmap3(&grcGame, rcView.left + 1, rcView.top + 1, &rcMiniMap, 9);
|
||||
PutBitmap3(&grcGame, rcView.left + 1, rcView.top + 1, &rcMiniMap, SURFACE_ID_MAP);
|
||||
|
||||
PutMapName(true);
|
||||
|
||||
if ((++my_wait >> 3) & 1)
|
||||
PutBitmap3(&grcGame, my_x + rcView.left + 1, my_y + rcView.top + 1, &my_rect, 26);
|
||||
PutBitmap3(&grcGame, my_x + rcView.left + 1, my_y + rcView.top + 1, &my_rect, SURFACE_ID_TEXT_BOX);
|
||||
|
||||
PutFramePerSecound();
|
||||
if (!Flip_SystemTask())
|
||||
|
@ -170,7 +170,7 @@ int MiniMapLoop()
|
|||
}
|
||||
}
|
||||
|
||||
PutBitmap4(&grcGame, 0, 0, &grcGame, 10);
|
||||
PutBitmap4(&grcGame, 0, 0, &grcGame, SURFACE_ID_SCREEN_GRAB);
|
||||
rcView = {(WINDOW_WIDTH / 2) - f * gMap.width / 16, (WINDOW_HEIGHT / 2) - f * gMap.length / 16, (WINDOW_WIDTH / 2) + f * gMap.width / 16, (WINDOW_HEIGHT / 2) + f * gMap.length / 16};
|
||||
PutMapName(true);
|
||||
CortBox(&rcView, 0);
|
||||
|
|
|
@ -193,14 +193,14 @@ void PutMyChar(int fx, int fy)
|
|||
(gMC.x - gMC.view.left) / 0x200 - fx / 0x200,
|
||||
(gMC.y - gMC.view.top) / 0x200 - fy / 0x200 + arms_offset_y,
|
||||
&gMC.rect_arms,
|
||||
11);
|
||||
SURFACE_ID_ARMS);
|
||||
else
|
||||
PutBitmap3(
|
||||
&grcGame,
|
||||
(gMC.x - gMC.view.left) / 0x200 - fx / 0x200 - 8,
|
||||
(gMC.y - gMC.view.top) / 0x200 - fy / 0x200 + arms_offset_y,
|
||||
&gMC.rect_arms,
|
||||
11);
|
||||
SURFACE_ID_ARMS);
|
||||
|
||||
if (!((gMC.shock >> 1) & 1))
|
||||
{
|
||||
|
@ -212,7 +212,7 @@ void PutMyChar(int fx, int fy)
|
|||
rect.bottom += 32;
|
||||
}
|
||||
|
||||
PutBitmap3(&grcGame, (gMC.x - gMC.view.left) / 0x200 - fx / 0x200, (gMC.y - gMC.view.top) / 0x200 - fy / 0x200, &rect, 16);
|
||||
PutBitmap3(&grcGame, (gMC.x - gMC.view.left) / 0x200 - fx / 0x200, (gMC.y - gMC.view.top) / 0x200 - fy / 0x200, &rect, SURFACE_ID_MY_CHAR);
|
||||
|
||||
//Draw airtank
|
||||
RECT rcBubble[2];
|
||||
|
@ -221,9 +221,9 @@ void PutMyChar(int fx, int fy)
|
|||
|
||||
++gMC.bubble;
|
||||
if (gMC.equip & 0x10 && gMC.flag & 0x100)
|
||||
PutBitmap3(&grcGame, gMC.x / 0x200 - 12 - fx / 0x200, gMC.y / 0x200 - 12 - fy / 0x200, &rcBubble[(gMC.bubble >> 1) & 1], 19);
|
||||
PutBitmap3(&grcGame, gMC.x / 0x200 - 12 - fx / 0x200, gMC.y / 0x200 - 12 - fy / 0x200, &rcBubble[(gMC.bubble >> 1) & 1], SURFACE_ID_CARET);
|
||||
else if (gMC.unit == 1)
|
||||
PutBitmap3(&grcGame, gMC.x / 0x200 - 12 - fx / 0x200, gMC.y / 0x200 - 12 - fy / 0x200, &rcBubble[(gMC.bubble >> 1) & 1], 19);
|
||||
PutBitmap3(&grcGame, gMC.x / 0x200 - 12 - fx / 0x200, gMC.y / 0x200 - 12 - fy / 0x200, &rcBubble[(gMC.bubble >> 1) & 1], SURFACE_ID_CARET);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -218,15 +218,15 @@ void PutArmsEnergy(bool flash)
|
|||
}
|
||||
else
|
||||
{
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 48, 16, &rcNone, 26);
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 48, 24, &rcNone, 26);
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 48, 16, &rcNone, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 48, 24, &rcNone, SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
|
||||
//Draw experience and ammo
|
||||
if (!flash || !((gMC.shock >> 1) & 1))
|
||||
{
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 32, 24, &rcPer, 26);
|
||||
PutBitmap3(&rcView, gArmsEnergyX, 32, &rcLv, 26);
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 32, 24, &rcPer, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&rcView, gArmsEnergyX, 32, &rcLv, SURFACE_ID_TEXT_BOX);
|
||||
PutNumber4(gArmsEnergyX - 8, 32, gArmsData[gSelectedArms].level, 0);
|
||||
|
||||
RECT rcExpBox = {0, 72, 40, 80};
|
||||
|
@ -239,7 +239,7 @@ void PutArmsEnergy(bool flash)
|
|||
int exp_now = gArmsData[gSelectedArms].exp;
|
||||
int exp_next = gArmsLevelTable[0].exp[lv + 3 * arms_code];
|
||||
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpBox, 26);
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpBox, SURFACE_ID_TEXT_BOX);
|
||||
|
||||
if (lv != 2 || gArmsData[gSelectedArms].exp != gArmsLevelTable[0].exp[3 * arms_code + 2])
|
||||
{
|
||||
|
@ -248,16 +248,16 @@ void PutArmsEnergy(bool flash)
|
|||
else
|
||||
rcExpVal.right = 0;
|
||||
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpVal, 26);
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpVal, SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
else
|
||||
{
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpMax, 26);
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpMax, SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
|
||||
static int add_flash = true;
|
||||
if (gMC.exp_wait && ((add_flash++ >> 1) & 1))
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpFlash, 26);
|
||||
PutBitmap3(&rcView, gArmsEnergyX + 24, 32, &rcExpFlash, SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -293,7 +293,7 @@ void PutActiveArmsList()
|
|||
//Draw icon
|
||||
rect.left = 16 * gArmsData[a].code;
|
||||
rect.right = rect.left + 16;
|
||||
PutBitmap3(&grcGame, x, 16, &rect, 12);
|
||||
PutBitmap3(&grcGame, x, 16, &rect, SURFACE_ID_ARMS_IMAGE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -319,9 +319,9 @@ void PutMyLife(bool flash)
|
|||
rcLife.right = 40 * gMC.life / gMC.max_life - 1;
|
||||
rcBr.right = 40 * gMC.lifeBr / gMC.max_life - 1;
|
||||
|
||||
PutBitmap3(&grcGame, 16, 40, &rcCase, 26);
|
||||
PutBitmap3(&grcGame, 40, 40, &rcBr, 26);
|
||||
PutBitmap3(&grcGame, 40, 40, &rcLife, 26);
|
||||
PutBitmap3(&grcGame, 16, 40, &rcCase, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcGame, 40, 40, &rcBr, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcGame, 40, 40, &rcLife, SURFACE_ID_TEXT_BOX);
|
||||
PutNumber4(8, 40, gMC.lifeBr, 0);
|
||||
}
|
||||
}
|
||||
|
@ -340,9 +340,9 @@ void PutMyAir(int x, int y)
|
|||
|
||||
//Draw "AIR" text
|
||||
if (gMC.air % 30 <= 10)
|
||||
PutBitmap3(&grcGame, x, y, &rcAir[1], 26);
|
||||
PutBitmap3(&grcGame, x, y, &rcAir[1], SURFACE_ID_TEXT_BOX);
|
||||
else
|
||||
PutBitmap3(&grcGame, x, y, &rcAir[0], 26);
|
||||
PutBitmap3(&grcGame, x, y, &rcAir[0], SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -362,20 +362,20 @@ void PutTimeCounter(int x, int y)
|
|||
++time_count;
|
||||
|
||||
if (time_count % 30 <= 10)
|
||||
PutBitmap3(&grcGame, x, y, &rcTime[1], 26);
|
||||
PutBitmap3(&grcGame, x, y, &rcTime[1], SURFACE_ID_TEXT_BOX);
|
||||
else
|
||||
PutBitmap3(&grcGame, x, y, &rcTime[0], 26);
|
||||
PutBitmap3(&grcGame, x, y, &rcTime[0], SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
else
|
||||
{
|
||||
PutBitmap3(&grcGame, x, y, &rcTime[0], 26);
|
||||
PutBitmap3(&grcGame, x, y, &rcTime[0], SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
|
||||
//Draw time
|
||||
PutNumber4(x, y, time_count / 3000, false);
|
||||
PutNumber4(x + 20, y, time_count / 50 % 60, true);
|
||||
PutNumber4(x + 32, y, time_count / 5 % 10, false);
|
||||
PutBitmap3(&grcGame, x + 30, y, &rcTime[2], 26);
|
||||
PutBitmap3(&grcGame, x + 30, y, &rcTime[2], SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
#include <stdint.h>
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
#include "Draw.h"
|
||||
|
||||
#define NPC_MAX 0x200
|
||||
|
||||
enum NPC_flags
|
||||
|
@ -38,7 +40,7 @@ struct NPCHAR
|
|||
int code_char;
|
||||
int code_flag;
|
||||
int code_event;
|
||||
int surf;
|
||||
Surface_Ids surf;
|
||||
int hit_voice;
|
||||
int destroy_voice;
|
||||
int life;
|
||||
|
|
|
@ -367,7 +367,7 @@ void ActNpc061(NPCHAR *npc)
|
|||
SetNpChar(4, npc->x + (Random(-12, 12) * 0x200), npc->y + (Random(-12, 12) * 0x200), Random(-341, 341), Random(-0x600, 0), 0, 0, 0x100);
|
||||
|
||||
npc->act_no = 50;
|
||||
npc->surf = 20;
|
||||
npc->surf = SURFACE_ID_NPC_SYM;
|
||||
npc->ani_no = 10;
|
||||
}
|
||||
|
||||
|
|
|
@ -1479,7 +1479,7 @@ void ActNpc352(NPCHAR *npc)
|
|||
case 9:
|
||||
case 12:
|
||||
case 13:
|
||||
npc->surf = 21;
|
||||
npc->surf = SURFACE_ID_LEVEL_SPRITESET_1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -1747,28 +1747,28 @@ void ActNpc355(NPCHAR *npc)
|
|||
switch (npc->direct)
|
||||
{
|
||||
case 0:
|
||||
npc->surf = 16;
|
||||
npc->surf = SURFACE_ID_MY_CHAR;
|
||||
npc->ani_no = 0;
|
||||
npc->x = npc->pNpc->x - 0x1C00;
|
||||
npc->y = npc->pNpc->y + 0x1400;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
npc->surf = 23;
|
||||
npc->surf = SURFACE_ID_NPC_REGU;
|
||||
npc->ani_no = 1;
|
||||
npc->x = npc->pNpc->x + 0x1C00;
|
||||
npc->y = npc->pNpc->y + 0x1400;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
npc->surf = 16;
|
||||
npc->surf = SURFACE_ID_MY_CHAR;
|
||||
npc->ani_no = 2;
|
||||
npc->x = npc->pNpc->x - 0xE00;
|
||||
npc->y = npc->pNpc->y - 0x2600;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
npc->surf = 23;
|
||||
npc->surf = SURFACE_ID_NPC_REGU;
|
||||
npc->ani_no = 3;
|
||||
npc->x = npc->pNpc->x + 0x800;
|
||||
npc->y = npc->pNpc->y - 0x2600;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
#include <stdint.h>
|
||||
#include "NpChar.h"
|
||||
#include "Draw.h"
|
||||
|
||||
struct NPC_TBL_RECT
|
||||
{
|
||||
|
@ -14,7 +15,7 @@ struct NPC_TABLE
|
|||
{
|
||||
uint16_t bits;
|
||||
uint16_t life;
|
||||
uint8_t surf;
|
||||
Surface_Ids surf;
|
||||
uint8_t hit_voice;
|
||||
uint8_t destroy_voice;
|
||||
uint8_t size;
|
||||
|
|
|
@ -138,7 +138,7 @@ int StageSelectLoop(int *p_event)
|
|||
RECT rcView = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
|
||||
|
||||
gSelectedStage = 0;
|
||||
BackupSurface(10, &grcFull);
|
||||
BackupSurface(SURFACE_ID_SCREEN_GRAB, &grcFull);
|
||||
GetTextScriptPath(old_script_path);
|
||||
LoadTextScript2("StageSelect.tsc");
|
||||
gStageSelectTitleY = (WINDOW_HEIGHT / 2) - 66;
|
||||
|
@ -166,10 +166,10 @@ int StageSelectLoop(int *p_event)
|
|||
return 2;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
PutBitmap4(&rcView, 0, 0, &rcView, 10);
|
||||
PutBitmap4(&rcView, 0, 0, &rcView, SURFACE_ID_SCREEN_GRAB);
|
||||
#else
|
||||
// The original accidentally drew the screencap with transparency enabled
|
||||
PutBitmap3(&rcView, 0, 0, &rcView, 10);
|
||||
PutBitmap3(&rcView, 0, 0, &rcView, SURFACE_ID_SCREEN_GRAB);
|
||||
#endif
|
||||
PutStageSelectObject();
|
||||
PutTextScript();
|
||||
|
|
|
@ -120,7 +120,7 @@ void PutStar(int fx, int fy)
|
|||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
if (gMC.star > i)
|
||||
PutBitmap3(&grcGame, star[i].x / 0x200 - fx / 0x200 - 4, star[i].y / 0x200 - fy / 0x200 - 4, &rc[i], 16);
|
||||
PutBitmap3(&grcGame, star[i].x / 0x200 - fx / 0x200 - 4, star[i].y / 0x200 - fy / 0x200 - 4, &rc[i], SURFACE_ID_MY_CHAR);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -53,7 +53,7 @@ BOOL InitTextScript2()
|
|||
|
||||
//Create line surfaces
|
||||
for (int i = 0; i < 4; i++)
|
||||
MakeSurface_Generic(gRect_line.right, gRect_line.bottom, i + 30);
|
||||
MakeSurface_Generic(gRect_line.right, gRect_line.bottom, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
|
||||
|
||||
//Clear text
|
||||
memset(text, 0, sizeof(text));
|
||||
|
@ -216,7 +216,7 @@ BOOL StartTextScript(int no)
|
|||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
gTS.ypos_line[i] = 16 * i;
|
||||
CortBox2(&gRect_line, 0x000000, i + 30);
|
||||
CortBox2(&gRect_line, 0x000000, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
|
||||
memset(&text[i * 0x40], 0, 0x40);
|
||||
}*/
|
||||
|
||||
|
@ -265,7 +265,7 @@ BOOL JumpTextScript(int no)
|
|||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
gTS.ypos_line[i] = 16 * i;
|
||||
CortBox2(&gRect_line, 0x000000, i + 30);
|
||||
CortBox2(&gRect_line, 0x000000, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
|
||||
memset(&text[i * 0x40], 0, 0x40);
|
||||
}
|
||||
|
||||
|
@ -317,7 +317,7 @@ void CheckNewLine()
|
|||
{
|
||||
gTS.mode = 3;
|
||||
g_GameFlags |= 4;
|
||||
CortBox2(&gRect_line, 0, gTS.line % 4 + 30);
|
||||
CortBox2(&gRect_line, 0, (Surface_Ids)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
|
||||
memset(&text[gTS.line % 4 * 0x40], 0, 0x40);
|
||||
}
|
||||
}
|
||||
|
@ -357,7 +357,7 @@ void SetNumberTextScript(int index)
|
|||
str[offset + 1] = 0;
|
||||
|
||||
//Append number to line
|
||||
PutText2(6 * gTS.p_write, 0, str, 0xFFFFFE, gTS.line % 4 + 30);
|
||||
PutText2(6 * gTS.p_write, 0, str, 0xFFFFFE, (Surface_Ids)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
|
||||
strcat(&text[gTS.line % 4 * 0x40], str);
|
||||
|
||||
//Play sound and reset blinking cursor
|
||||
|
@ -385,7 +385,7 @@ void ClearTextLine()
|
|||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
gTS.ypos_line[i] = 16 * i;
|
||||
CortBox2(&gRect_line, 0x000000, i + 30);
|
||||
CortBox2(&gRect_line, 0x000000, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
|
||||
memset(&text[i * 0x40], 0, 0x40);
|
||||
}
|
||||
}
|
||||
|
@ -418,11 +418,11 @@ void PutTextScript()
|
|||
RECT rcFrame2 = {0, 8, 244, 16};
|
||||
RECT rcFrame3 = {0, 16, 244, 24};
|
||||
|
||||
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, gTS.rcText.top - 10, &rcFrame1, 26);
|
||||
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, gTS.rcText.top - 10, &rcFrame1, SURFACE_ID_TEXT_BOX);
|
||||
int i;
|
||||
for (i = 1; i < 7; i++)
|
||||
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame2, 26);
|
||||
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame3, 26);
|
||||
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame2, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, WINDOW_WIDTH / 2 - 122, 8 * i + gTS.rcText.top - 10, &rcFrame3, SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
|
||||
//Draw face picture
|
||||
|
@ -434,7 +434,7 @@ void PutTextScript()
|
|||
|
||||
if (gTS.face_x < (TEXT_LEFT * 0x200))
|
||||
gTS.face_x += 0x1000;
|
||||
PutBitmap3(&gTS.rcText, gTS.face_x / 0x200, gTS.rcText.top - 3, &rcFace, 27);
|
||||
PutBitmap3(&gTS.rcText, gTS.face_x / 0x200, gTS.rcText.top - 3, &rcFace, SURFACE_ID_FACE);
|
||||
|
||||
//Draw text
|
||||
int text_offset;
|
||||
|
@ -444,7 +444,7 @@ void PutTextScript()
|
|||
text_offset = 0;
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
PutBitmap3(&gTS.rcText, text_offset + TEXT_LEFT, gTS.offsetY + gTS.ypos_line[i] + gTS.rcText.top, &gRect_line, i + 30);
|
||||
PutBitmap3(&gTS.rcText, text_offset + TEXT_LEFT, gTS.offsetY + gTS.ypos_line[i] + gTS.rcText.top, &gRect_line, (Surface_Ids)(i + SURFACE_ID_TEXT_LINE1));
|
||||
|
||||
//Draw NOD cursor
|
||||
if ((gTS.wait_beam++ % 20 > 12) && gTS.mode == 2)
|
||||
|
@ -466,12 +466,12 @@ void PutTextScript()
|
|||
|
||||
if (gTS.item)
|
||||
{
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 80) / 2, WINDOW_HEIGHT - 112, &rcItemBox1, 26);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 80) / 2, WINDOW_HEIGHT - 96, &rcItemBox2, 26);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 112, &rcItemBox3, 26);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 104, &rcItemBox4, 26);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 96, &rcItemBox4, 26);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 88, &rcItemBox5, 26);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 80) / 2, WINDOW_HEIGHT - 112, &rcItemBox1, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 80) / 2, WINDOW_HEIGHT - 96, &rcItemBox2, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 112, &rcItemBox3, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 104, &rcItemBox4, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 96, &rcItemBox4, SURFACE_ID_TEXT_BOX);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 64) / 2, WINDOW_HEIGHT - 88, &rcItemBox5, SURFACE_ID_TEXT_BOX);
|
||||
|
||||
if (gTS.item_y < WINDOW_HEIGHT - 104)
|
||||
++gTS.item_y;
|
||||
|
@ -483,7 +483,7 @@ void PutTextScript()
|
|||
rect.right = rect.left + 16;
|
||||
rect.top = 16 * (gTS.item / 16);
|
||||
rect.bottom = rect.top + 16;
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 24) / 2, gTS.item_y, &rect, 12);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 24) / 2, gTS.item_y, &rect, SURFACE_ID_ARMS_IMAGE);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -491,7 +491,7 @@ void PutTextScript()
|
|||
rect.right = rect.left + 32;
|
||||
rect.top = 16 * ((gTS.item - 1000) / 8);
|
||||
rect.bottom = rect.top + 16;
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 40) / 2, gTS.item_y, &rect, 8);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH - 40) / 2, gTS.item_y, &rect, SURFACE_ID_ITEM_IMAGE);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -507,9 +507,9 @@ void PutTextScript()
|
|||
else
|
||||
i = WINDOW_HEIGHT - 96;
|
||||
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 112) / 2, i, &rect_yesno, 26);
|
||||
PutBitmap3(&grcFull, (WINDOW_WIDTH + 112) / 2, i, &rect_yesno, SURFACE_ID_TEXT_BOX);
|
||||
if (gTS.wait == 16)
|
||||
PutBitmap3(&grcFull, 41 * gTS.select + (WINDOW_WIDTH + 102) / 2, WINDOW_HEIGHT - 86, &rect_cur, 26);
|
||||
PutBitmap3(&grcFull, 41 * gTS.select + (WINDOW_WIDTH + 102) / 2, WINDOW_HEIGHT - 86, &rect_cur, SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1233,7 +1233,7 @@ int TextScriptProc()
|
|||
gTS.p_write = x;
|
||||
|
||||
//Print text
|
||||
PutText2(0, 0, str, 0xFFFFFE, gTS.line % 4 + 30);
|
||||
PutText2(0, 0, str, 0xFFFFFE, (Surface_Ids)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
|
||||
sprintf(&text[gTS.line % 4 * 0x40], str);
|
||||
|
||||
//Check if should move to next line (prevent a memory overflow, come on guys, this isn't a leftover of pixel trying to make text wrapping)
|
||||
|
@ -1263,11 +1263,11 @@ int TextScriptProc()
|
|||
//Print text
|
||||
if (c[0] == '=')
|
||||
{
|
||||
Surface2Surface(6 * gTS.p_write, 2, &rcSymbol, gTS.line % 4 + 30, 26);
|
||||
Surface2Surface(6 * gTS.p_write, 2, &rcSymbol, (Surface_Ids)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1), SURFACE_ID_TEXT_BOX);
|
||||
}
|
||||
else
|
||||
{
|
||||
PutText2(6 * gTS.p_write, 0, c, 0xFFFFFE, gTS.line % 4 + 30);
|
||||
PutText2(6 * gTS.p_write, 0, c, 0xFFFFFE, (Surface_Ids)(gTS.line % 4 + SURFACE_ID_TEXT_LINE1));
|
||||
}
|
||||
|
||||
strcat(&text[gTS.line % 4 * 0x40], c);
|
||||
|
|
|
@ -131,12 +131,12 @@ void SetValueView(int *px, int *py, int value)
|
|||
RECT rcMinus = {40, 48, 48, 56};
|
||||
|
||||
//Draw value
|
||||
CortBox2(&gVV[index].rect, 0x000000, 29);
|
||||
CortBox2(&gVV[index].rect, 0x000000, SURFACE_ID_VALUE_VIEW);
|
||||
|
||||
if (minus)
|
||||
Surface2Surface(gVV[index].rect.left, gVV[index].rect.top, &rcMinus, 29, 26);
|
||||
Surface2Surface(gVV[index].rect.left, gVV[index].rect.top, &rcMinus, SURFACE_ID_VALUE_VIEW, SURFACE_ID_TEXT_BOX);
|
||||
else
|
||||
Surface2Surface(gVV[index].rect.left, gVV[index].rect.top, &rcPlus, 29, 26);
|
||||
Surface2Surface(gVV[index].rect.left, gVV[index].rect.top, &rcPlus, SURFACE_ID_VALUE_VIEW, SURFACE_ID_TEXT_BOX);
|
||||
|
||||
for (int i = 3; i >= 0; i--)
|
||||
{
|
||||
|
@ -181,7 +181,7 @@ void PutValueView(int flx, int fly)
|
|||
(*gVV[v].px) / 0x200 - (gVV[v].rect.right - gVV[v].rect.left) / 2 - flx / 0x200,
|
||||
(*gVV[v].py) / 0x200 + gVV[v].offset_y / 0x200 - 4 - fly / 0x200,
|
||||
&gVV[v].rect,
|
||||
29);
|
||||
SURFACE_ID_VALUE_VIEW);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue