Merge branch 'master' into addSomeMoreStuffToGitIgnore

This commit is contained in:
Gabriel Ravier 2019-05-07 19:39:15 +02:00
commit 151c51eacb
23 changed files with 263 additions and 223 deletions

View file

@ -11,6 +11,14 @@ name = "InitBack"
addr = 0x402270
size = 0x100
[[func]]
name = "ActBack"
addr = 0x402370
[[func]]
name = "PutBack"
addr = 0x4023D0
[[func]]
name = "PutFront"
addr = 0x402830
@ -271,6 +279,14 @@ addr = 0x40ABC0
name = "SetCaret"
addr = 0x40AC90
[[func]]
name = "LoadConfigData"
addr = 0x40AD60
[[func]]
name = "DefaultConfigData"
addr = 0x40AE30
[[func]]
name = "Call_Escape"
addr = 0x40DD70
@ -606,6 +622,18 @@ addr = 0x41FE70
name = "PlaySoundObject"
addr = 0x420640
[[func]]
name = "TransferStage"
addr = 0x420BE0
[[func]]
name = "ChangeMusic"
addr = 0x420EE0
[[func]]
name = "ReCallMusic"
addr = 0x420F50
[[func]]
name = "InitStar"
addr = 0x420FA0

View file

@ -38,8 +38,8 @@ BOOL InitBack(const char *fName, int type)
// This is ridiculously platform-dependant:
// It should break on big-endian CPUs, and platforms
// where short isn't 16-bit and long isn't 32-bit.
short bmp_header_buffer[7];
long bmp_header_buffer2[10];
unsigned short bmp_header_buffer[7]; // These names aren't the original. This ruins the stack frame layout.
unsigned long bmp_header_buffer2[10];
fread(bmp_header_buffer, 14, 1, fp);

View file

@ -469,8 +469,7 @@ void ActCaret17(CARET *crt)
}
// Tables
CARET_TABLE gCaretTable[18] =
{
CARET_TABLE gCaretTable[18] = {
{0, 0},
{0x800, 0x800},
{0x1000, 0x1000},

View file

@ -11,21 +11,27 @@
#include "Tags.h"
#include "Types.h"
bool LoadConfigData(CONFIG *conf)
static const char* const config_filename = "Config.dat"; // Not the original name
static const char* const config_magic = "DOUKUTSU20041206"; // Not the original name
BOOL LoadConfigData(CONFIG *conf)
{
//Clear old config data
memset(conf, 0, sizeof(CONFIG));
//Get path
char path[PATH_LENGTH];
sprintf(path, "%s/%s", gModulePath, "Config.dat");
sprintf(path, "%s/%s", gModulePath, config_filename);
//Open file
FILE *fp = fopen(path, "rb");
if (fp == NULL)
return false;
return FALSE;
//Read data
#ifdef NONPORTABLE
size_t fread_result = fread(conf, sizeof(CONFIG), 1, fp); // Not the original name
#else
//Read the version id and font name
fread(conf->proof, sizeof(conf->proof), 1, fp);
fread(conf->font_name, sizeof(conf->font_name), 1, fp);
@ -42,23 +48,33 @@ bool LoadConfigData(CONFIG *conf)
conf->bJoystick = File_ReadLE32(fp);
for (int button = 0; button < 8; button++)
conf->joystick_button[button] = File_ReadLE32(fp);
#endif
//Close file
fclose(fp);
//Check if version is correct, return that it succeeded
if (!strcmp(conf->proof, "DOUKUTSU20041206"))
return true;
//Check if version is not correct, and return if it failed
#ifdef NONPORTABLE
if (fread_result != 1 || strcmp(conf->proof, config_magic))
#else
if (strcmp(conf->proof, config_magic))
#endif
{
memset(conf, 0, sizeof(CONFIG));
return FALSE;
}
//If not, return that it failed
return false;
return TRUE;
}
void DefaultConfigData(CONFIG *conf)
{
//Claer old config data
//Clear old config data
memset(conf, 0, sizeof(CONFIG));
//Fun fact: The Linux port added this line:
//conf->display_mode = 1;
//Reset joystick settings (as these can't simply be set to 0)
conf->bJoystick = 1;
conf->joystick_button[0] = 2;

View file

@ -2,6 +2,8 @@
#include <stdint.h>
#include "WindowsWrapper.h"
struct CONFIG
{
char proof[0x20];
@ -14,5 +16,5 @@ struct CONFIG
int32_t joystick_button[8];
};
bool LoadConfigData(CONFIG *conf);
BOOL LoadConfigData(CONFIG *conf);
void DefaultConfigData(CONFIG *conf);

View file

@ -441,7 +441,6 @@ static void DrawBitmap(RECT *rcView, int x, int y, RECT *rect, Surface_Ids surf_
// Get SDL_Rects
SDL_Rect clipRect = RectToSDLRectScaled(rcView);
SDL_Rect frameRect = RectToSDLRectScaled(rect);
// Get dest rect
@ -568,10 +567,13 @@ void InitTextObject(const char *font_name)
fontHeight = 12;
}
else
{*/
{
fontWidth = 5 * magnification;
fontHeight = 10 * magnification;
}*/
fontWidth = 5 * magnification;
fontHeight = 10 * magnification;
// }
size_t data_size;
#ifdef WINDOWS

View file

@ -170,7 +170,7 @@ bool StartCreditScript()
if (Credit.size == -1)
return false;
//Allcoate buffer data
// Allocate buffer data
Credit.pData = (char*)malloc(Credit.size);
if (Credit.pData == NULL)
return false;
@ -276,7 +276,7 @@ void ActionCredit_Read()
{
if (Credit.pData[Credit.offset] == 'l')
{
//what is this
// What is this
a = GetScriptNumber(&Credit.pData[++Credit.offset]);
Credit.offset += 4;
if (b == a)

View file

@ -33,7 +33,7 @@ struct ISLAND_SPRITE
int y;
};
#define MAX_STRIP (WINDOW_HEIGHT / 16) + 1
#define MAX_STRIP ((WINDOW_HEIGHT / 16) + 1)
void ActionStripper();
void PutStripper();

View file

@ -81,7 +81,7 @@ BOOL LoadMapData2(const char *path_map)
BOOL LoadAttributeData(const char *path_atrb)
{
//Open file
char path[260];
char path[PATH_LENGTH];
sprintf(path, "%s/%s", gDataPath, path_atrb);
FILE *fp = fopen(path, "rb");

View file

@ -53,14 +53,14 @@ void SetUniqueParameter(NPCHAR *npc)
npc->view.bottom = gNpcTable[code].view.bottom << 9;
}
bool LoadEvent(const char *path_event)
BOOL LoadEvent(const char *path_event)
{
char path[PATH_LENGTH];
sprintf(path, "%s/%s", gDataPath, path_event);
FILE *fp = fopen(path, "rb");
if (fp == NULL)
return false;
return FALSE;
//Read "PXE" check
char code[4];
@ -71,7 +71,7 @@ bool LoadEvent(const char *path_event)
// The original game forgot to close the file here
fclose(fp);
#endif
return false;
return FALSE;
}
//Get amount of NPCs
@ -128,7 +128,7 @@ bool LoadEvent(const char *path_event)
}
fclose(fp);
return true;
return TRUE;
}
void SetNpChar(int code_char, int x, int y, int xm, int ym, int dir, NPCHAR *npc, int start_index)
@ -235,7 +235,7 @@ void SetExpObjects(int x, int y, int exp)
}
}
bool SetBulletObject(int x, int y, int val)
BOOL SetBulletObject(int x, int y, int val)
{
int tamakazu_ari[10];
@ -254,7 +254,7 @@ bool SetBulletObject(int x, int y, int val)
}
if (!t)
return false;
return FALSE;
n = Random(1, 10 * t);
int bullet_no = tamakazu_ari[n % t];
@ -272,14 +272,14 @@ bool SetBulletObject(int x, int y, int val)
gNPC[n].bits = gNpcTable[gNPC[n].code_char].bits;
gNPC[n].exp = val;
SetUniqueParameter(&gNPC[n]);
return true;
return TRUE;
}
}
return false;
return FALSE;
}
bool SetLifeObject(int x, int y, int val)
BOOL SetLifeObject(int x, int y, int val)
{
for (int n = 0x100; n < NPC_MAX; n++)
{
@ -294,11 +294,11 @@ bool SetLifeObject(int x, int y, int val)
gNPC[n].bits = gNpcTable[gNPC[n].code_char].bits;
gNPC[n].exp = val;
SetUniqueParameter(&gNPC[n]);
return true;
return TRUE;
}
}
return false;
return FALSE;
}
void VanishNpChar(NPCHAR *npc)

View file

@ -83,13 +83,13 @@ extern int gSuperXpos;
extern int gSuperYpos;
void InitNpChar();
bool LoadEvent(const char *path_event);
BOOL LoadEvent(const char *path_event);
void SetNpChar(int code_char, int x, int y, int xm, int ym, int dir, NPCHAR *npc, int start_index);
void SetDestroyNpChar(int x, int y, int w, int num);
void SetDestroyNpCharUp(int x, int y, int w, int num);
void SetExpObjects(int x, int y, int exp);
bool SetBulletObject(int x, int y, int val);
bool SetLifeObject(int x, int y, int val);
BOOL SetBulletObject(int x, int y, int val);
BOOL SetLifeObject(int x, int y, int val);
void VanishNpChar(NPCHAR *npc);
void PutNpChar(int fx, int fy);
void ActNpChar();

View file

@ -132,7 +132,7 @@ const STAGE_TABLE gTMT[95] = {
BOOL TransferStage(int no, int w, int x, int y)
{
//Move character
SetMyCharPosition(x << 13, y << 13);
SetMyCharPosition(x * 0x10 * 0x200, y * 0x10 * 0x200);
BOOL bError = FALSE;
@ -166,7 +166,7 @@ BOOL TransferStage(int no, int w, int x, int y)
bError = TRUE;
//Load background
strcpy(path, gTMT[no].back);
sprintf(path, "%s", gTMT[no].back);
if (!InitBack(path, gTMT[no].bkType))
bError = TRUE;
@ -183,12 +183,8 @@ BOOL TransferStage(int no, int w, int x, int y)
bError = TRUE;
if (bError)
{
printf("Failed to load stage %d\n", no);
return FALSE;
}
else
{
//Load map name
ReadyMapName(gTMT[no].name);
@ -204,9 +200,6 @@ BOOL TransferStage(int no, int w, int x, int y)
return TRUE;
}
return FALSE;
}
//Music
const char *gMusicTable[42] =
{
@ -264,8 +257,9 @@ int gMusicNo;
void ChangeMusic(int no)
{
if (!no || no != gMusicNo)
{
if (no && no == gMusicNo)
return;
//Stop and keep track of old song
gOldPos = GetOrganyaPosition();
gOldNo = gMusicNo;
@ -280,7 +274,6 @@ void ChangeMusic(int no)
PlayOrganyaMusic();
gMusicNo = no;
}
}
void ReCallMusic()
{

View file

@ -112,7 +112,7 @@ void EncryptionBinaryData2(uint8_t *pData, int size)
}
//Load generic .tsc
bool LoadTextScript2(const char *name)
BOOL LoadTextScript2(const char *name)
{
//Get path
char path[260];
@ -120,12 +120,12 @@ bool LoadTextScript2(const char *name)
gTS.size = GetFileSizeLong(path);
if (gTS.size == -1)
return false;
return FALSE;
//Open file
FILE *fp = fopen(path, "rb");
if (fp == NULL)
return false;
return FALSE;
//Read data
fread(gTS.data, 1, gTS.size, fp);
@ -137,11 +137,11 @@ bool LoadTextScript2(const char *name)
//Decrypt data
EncryptionBinaryData2((uint8_t*)gTS.data, gTS.size);
return true;
return TRUE;
}
//Load stage .tsc
bool LoadTextScript_Stage(const char *name)
BOOL LoadTextScript_Stage(const char *name)
{
//Open Head.tsc
char path[PATH_LENGTH];
@ -149,11 +149,11 @@ bool LoadTextScript_Stage(const char *name)
long head_size = GetFileSizeLong(path);
if (head_size == -1)
return false;
return FALSE;
FILE *fp = fopen(path, "rb");
if (fp == NULL)
return false;
return FALSE;
//Read Head.tsc
fread(gTS.data, 1, head_size, fp);
@ -166,11 +166,11 @@ bool LoadTextScript_Stage(const char *name)
long body_size = GetFileSizeLong(path);
if (body_size == -1)
return false;
return FALSE;
fp = fopen(path, "rb");
if (fp == NULL)
return false;
return FALSE;
//Read stage's tsc
fread(&gTS.data[head_size], 1, body_size, fp);
@ -181,7 +181,7 @@ bool LoadTextScript_Stage(const char *name)
//Set parameters
gTS.size = head_size + body_size;
strcpy(gTS.path, name);
return true;
return TRUE;
}
//Get current path

View file

@ -60,8 +60,8 @@ struct TEXT_SCRIPT
BOOL InitTextScript2();
void EndTextScript();
void EncryptionBinaryData2(uint8_t *pData, int size);
bool LoadTextScript2(const char *name);
bool LoadTextScript_Stage(const char *name);
BOOL LoadTextScript2(const char *name);
BOOL LoadTextScript_Stage(const char *name);
void GetTextScriptPath(char *path);
BOOL StartTextScript(int no);
void StopTextScript();