diff --git a/src/Backends/Rendering/SDLSurface.cpp b/src/Backends/Rendering/SDLSurface.cpp index 1d7b46aa..554116c5 100644 --- a/src/Backends/Rendering/SDLSurface.cpp +++ b/src/Backends/Rendering/SDLSurface.cpp @@ -9,7 +9,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" -#include "SDL2.h" +#include "../SDL2/SDL2.h" typedef struct Backend_Surface { diff --git a/src/Backends/Rendering/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp index b5fb61b3..04d624c3 100644 --- a/src/Backends/Rendering/SDLTexture.cpp +++ b/src/Backends/Rendering/SDLTexture.cpp @@ -13,7 +13,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" -#include "SDL2.h" +#include "SDL2/SDL2.h" #include "../../Draw.h" #include "../../Ending.h" #include "../../MapName.h" diff --git a/src/Backends/Rendering/Software.cpp b/src/Backends/Rendering/Software.cpp index e1ddbd8f..df91dc0e 100644 --- a/src/Backends/Rendering/Software.cpp +++ b/src/Backends/Rendering/Software.cpp @@ -9,7 +9,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" -#include "SDL2.h" +#include "../SDL2/SDL2.h" #define MIN(a, b) ((a) < (b) ? (a) : (b)) #define MAX(a, b) ((a) > (b) ? (a) : (b))