diff --git a/src/Font.cpp b/src/Font.cpp index c98291b5..67a44d9a 100644 --- a/src/Font.cpp +++ b/src/Font.cpp @@ -21,7 +21,7 @@ // The only way to 'fix' the artifacting is to convert the entire drawing system to use alpha // blending instead of colour-keying. -// If you'd like the buggy anti-aliasing, then uncomment the following line. +// If you'd like to enable the buggy anti-aliasing, then uncomment the following line. //#define ENABLE_FONT_ANTIALIASING // This controls however many glyphs (letters) the game can cache in VRAM at once