Clean-up Bullet.cpp

This commit is contained in:
Clownacy 2019-11-15 21:55:48 +00:00
parent 9c32a5dd05
commit 16c03115c9
2 changed files with 1189 additions and 1191 deletions

File diff suppressed because it is too large Load diff

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@ -60,12 +60,12 @@ struct BULLET_TABLE
#define BULLET_MAX 0x40 #define BULLET_MAX 0x40
extern BULLET gBul[BULLET_MAX]; extern BULLET gBul[BULLET_MAX];
void InitBullet(); void InitBullet(void);
int CountArmsBullet(int arms_code); int CountArmsBullet(int arms_code);
int CountBulletNum(int bullet_code); int CountBulletNum(int bullet_code);
void DeleteBullet(int code); void DeleteBullet(int code);
void ClearBullet(); void ClearBullet(void);
void PutBullet(int fx, int fy); void PutBullet(int fx, int fy);
void SetBullet(int no, int x, int y, int dir); void SetBullet(int no, int x, int y, int dir);
void ActBullet(); void ActBullet(void);
BOOL IsActiveSomeBullet(void); BOOL IsActiveSomeBullet(void);