Clean-up Bullet.cpp
This commit is contained in:
parent
9c32a5dd05
commit
16c03115c9
2 changed files with 1189 additions and 1191 deletions
2374
src/Bullet.cpp
2374
src/Bullet.cpp
File diff suppressed because it is too large
Load diff
|
@ -60,12 +60,12 @@ struct BULLET_TABLE
|
||||||
#define BULLET_MAX 0x40
|
#define BULLET_MAX 0x40
|
||||||
extern BULLET gBul[BULLET_MAX];
|
extern BULLET gBul[BULLET_MAX];
|
||||||
|
|
||||||
void InitBullet();
|
void InitBullet(void);
|
||||||
int CountArmsBullet(int arms_code);
|
int CountArmsBullet(int arms_code);
|
||||||
int CountBulletNum(int bullet_code);
|
int CountBulletNum(int bullet_code);
|
||||||
void DeleteBullet(int code);
|
void DeleteBullet(int code);
|
||||||
void ClearBullet();
|
void ClearBullet(void);
|
||||||
void PutBullet(int fx, int fy);
|
void PutBullet(int fx, int fy);
|
||||||
void SetBullet(int no, int x, int y, int dir);
|
void SetBullet(int no, int x, int y, int dir);
|
||||||
void ActBullet();
|
void ActBullet(void);
|
||||||
BOOL IsActiveSomeBullet(void);
|
BOOL IsActiveSomeBullet(void);
|
||||||
|
|
Loading…
Add table
Reference in a new issue