diff --git a/src/Backends/Rendering/3DS.cpp b/src/Backends/Rendering/3DS.cpp index bbaeed47..41ff2e74 100644 --- a/src/Backends/Rendering/3DS.cpp +++ b/src/Backends/Rendering/3DS.cpp @@ -425,8 +425,10 @@ void RenderBackend_DestroyGlyphAtlas(RenderBackend_GlyphAtlas *atlas) void RenderBackend_UploadGlyph(RenderBackend_GlyphAtlas *atlas, size_t x, size_t y, const unsigned char *pixels, size_t width, size_t height, size_t pitch) { - // If we upload while drawing, we get corruption (visible after stage transitions) - EndRendering(); + // This might be needed, but right now it actually *causes* + // corruption rather than prevent it, so it's been disabled + // (it causes the 'Studio Pixel presents' text to appear incomplete). +// EndRendering(); for (size_t h = 0; h < height; ++h) {