From 187847fbcc663b96ee94ec400bd067d64e8b5433 Mon Sep 17 00:00:00 2001
From: Gabriel Ravier <gabravier@gmail.com>
Date: Thu, 2 Jul 2020 14:43:47 +0200
Subject: [PATCH] src: Fixed not including headers that are included for
 detection of conflicting definitions

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
---
 src/Backends/Rendering/SDLSurface.cpp            | 1 +
 src/Backends/Rendering/SDLTexture.cpp            | 1 +
 src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp  | 1 +
 src/Backends/Rendering/Window/OpenGL3/SDL2.cpp   | 1 +
 src/Backends/Rendering/Window/Software/GLFW3.cpp | 1 +
 src/Backends/Rendering/Window/Software/SDL2.cpp  | 1 +
 6 files changed, 6 insertions(+)

diff --git a/src/Backends/Rendering/SDLSurface.cpp b/src/Backends/Rendering/SDLSurface.cpp
index 3b9c44dd..3c284e7b 100644
--- a/src/Backends/Rendering/SDLSurface.cpp
+++ b/src/Backends/Rendering/SDLSurface.cpp
@@ -13,6 +13,7 @@
 #include "SDL_video.h"
 
 #include "../Misc.h"
+#include "../Shared/SDL2.h"
 
 typedef struct RenderBackend_Surface
 {
diff --git a/src/Backends/Rendering/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp
index 20eabc70..381f7559 100644
--- a/src/Backends/Rendering/SDLTexture.cpp
+++ b/src/Backends/Rendering/SDLTexture.cpp
@@ -21,6 +21,7 @@
 #include "../../WindowsWrapper.h"
 
 #include "../Misc.h"
+#include "../Shared/SDL2.h"
 
 typedef struct RenderBackend_Surface
 {
diff --git a/src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp b/src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp
index cd5e0ca9..86f1bc8c 100644
--- a/src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp
+++ b/src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp
@@ -8,6 +8,7 @@
 #include <GLFW/glfw3.h>
 
 #include "../../../Misc.h"
+#include "../../../Shared/GLFW3.h"
 
 GLFWwindow *window;
 
diff --git a/src/Backends/Rendering/Window/OpenGL3/SDL2.cpp b/src/Backends/Rendering/Window/OpenGL3/SDL2.cpp
index 547b69d3..71939c38 100644
--- a/src/Backends/Rendering/Window/OpenGL3/SDL2.cpp
+++ b/src/Backends/Rendering/Window/OpenGL3/SDL2.cpp
@@ -10,6 +10,7 @@
 #include "SDL_video.h"
 
 #include "../../../Misc.h"
+#include "../../../Shared/SDL2.h"
 
 SDL_Window *window;
 
diff --git a/src/Backends/Rendering/Window/Software/GLFW3.cpp b/src/Backends/Rendering/Window/Software/GLFW3.cpp
index 6f28448b..1b13c1da 100644
--- a/src/Backends/Rendering/Window/Software/GLFW3.cpp
+++ b/src/Backends/Rendering/Window/Software/GLFW3.cpp
@@ -11,6 +11,7 @@
 #include <GLFW/glfw3.h>
 
 #include "../../../Misc.h"
+#include "../../../Shared/GLFW3.h"
 
 GLFWwindow *window;
 
diff --git a/src/Backends/Rendering/Window/Software/SDL2.cpp b/src/Backends/Rendering/Window/Software/SDL2.cpp
index beb3c635..0c008852 100644
--- a/src/Backends/Rendering/Window/Software/SDL2.cpp
+++ b/src/Backends/Rendering/Window/Software/SDL2.cpp
@@ -9,6 +9,7 @@
 #include "SDL_video.h"
 
 #include "../../../Misc.h"
+#include "../../../Shared/SDL2.h"
 
 SDL_Window *window;