Rename mutex
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b06e1e1312
commit
1ad6fdf539
1 changed files with 22 additions and 22 deletions
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@ -35,7 +35,7 @@ static unsigned int organya_milliseconds;
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static unsigned long ticks_per_second;
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static OSMutex mutex;
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static OSMutex sound_list_mutex;
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static OSMutex organya_mutex;
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static AudioBackend_Sound *sound_list_head;
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@ -98,13 +98,13 @@ static int ThreadFunction(int argc, const char *argv[])
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next_ticks += organya_milliseconds;
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OSUnlockMutex(&organya_mutex);
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OSLockMutex(&mutex);
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OSLockMutex(&sound_list_mutex);
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organya_callback();
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OSUnlockMutex(&mutex);
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OSUnlockMutex(&sound_list_mutex);
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}
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// Free any voices that aren't playing anymore
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OSLockMutex(&mutex);
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OSLockMutex(&sound_list_mutex);
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for (AudioBackend_Sound *sound = sound_list_head; sound != NULL; sound = sound->next)
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{
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@ -118,7 +118,7 @@ static int ThreadFunction(int argc, const char *argv[])
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}
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}
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OSUnlockMutex(&mutex);
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OSUnlockMutex(&sound_list_mutex);
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}
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return 0;
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@ -138,7 +138,7 @@ bool AudioBackend_Init(void)
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ticks_per_second = OSGetSystemInfo()->busClockSpeed / 4;
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OSInitMutex(&mutex);
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OSInitMutex(&sound_list_mutex);
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OSInitMutex(&organya_mutex);
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OSRunThread(OSGetDefaultThread(0), ThreadFunction, 0, NULL);
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@ -179,10 +179,10 @@ AudioBackend_Sound* AudioBackend_CreateSound(unsigned int frequency, const unsig
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sound->pan_l = 0x8000;
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sound->pan_r = 0x8000;
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OSLockMutex(&mutex);
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OSLockMutex(&sound_list_mutex);
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sound->next = sound_list_head;
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sound_list_head = sound;
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OSUnlockMutex(&mutex);
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OSUnlockMutex(&sound_list_mutex);
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return sound;
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}
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@ -195,7 +195,7 @@ AudioBackend_Sound* AudioBackend_CreateSound(unsigned int frequency, const unsig
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void AudioBackend_DestroySound(AudioBackend_Sound *sound)
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{
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OSLockMutex(&mutex);
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OSLockMutex(&sound_list_mutex);
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// Unhook sound from the linked-list
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for (AudioBackend_Sound **sound_pointer = &sound_list_head; *sound_pointer != NULL; sound_pointer = &(*sound_pointer)->next)
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@ -207,7 +207,7 @@ void AudioBackend_DestroySound(AudioBackend_Sound *sound)
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}
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}
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OSUnlockMutex(&mutex);
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OSUnlockMutex(&sound_list_mutex);
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if (sound->voice != NULL)
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AXFreeVoice(sound->voice);
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@ -218,7 +218,7 @@ void AudioBackend_DestroySound(AudioBackend_Sound *sound)
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void AudioBackend_PlaySound(AudioBackend_Sound *sound, bool looping)
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{
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OSLockMutex(&mutex);
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OSLockMutex(&sound_list_mutex);
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if (sound->voice == NULL)
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{
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@ -265,32 +265,32 @@ void AudioBackend_PlaySound(AudioBackend_Sound *sound, bool looping)
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AXSetVoiceState(sound->voice, AX_VOICE_STATE_PLAYING);
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}
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OSUnlockMutex(&mutex);
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OSUnlockMutex(&sound_list_mutex);
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}
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void AudioBackend_StopSound(AudioBackend_Sound *sound)
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{
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OSLockMutex(&mutex);
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OSLockMutex(&sound_list_mutex);
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if (sound->voice != NULL)
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AXSetVoiceState(sound->voice, AX_VOICE_STATE_STOPPED);
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OSUnlockMutex(&mutex);
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OSUnlockMutex(&sound_list_mutex);
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}
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void AudioBackend_RewindSound(AudioBackend_Sound *sound)
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{
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OSLockMutex(&mutex);
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OSLockMutex(&sound_list_mutex);
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if (sound->voice != NULL)
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AXSetVoiceCurrentOffset(sound->voice, 0);
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OSUnlockMutex(&mutex);
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OSUnlockMutex(&sound_list_mutex);
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}
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void AudioBackend_SetSoundFrequency(AudioBackend_Sound *sound, unsigned int frequency)
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{
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OSLockMutex(&mutex);
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OSLockMutex(&sound_list_mutex);
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sound->frequency = frequency;
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@ -300,12 +300,12 @@ void AudioBackend_SetSoundFrequency(AudioBackend_Sound *sound, unsigned int freq
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AXSetVoiceSrcRatio(sound->voice, srcratio);
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}
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OSUnlockMutex(&mutex);
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OSUnlockMutex(&sound_list_mutex);
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}
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void AudioBackend_SetSoundVolume(AudioBackend_Sound *sound, long volume)
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{
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OSLockMutex(&mutex);
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OSLockMutex(&sound_list_mutex);
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sound->volume = (unsigned short)(0x8000 * MillibelToScale(volume));
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@ -316,12 +316,12 @@ void AudioBackend_SetSoundVolume(AudioBackend_Sound *sound, long volume)
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AXSetVoiceVe(sound->voice, &vol);
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}
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OSUnlockMutex(&mutex);
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OSUnlockMutex(&sound_list_mutex);
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}
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void AudioBackend_SetSoundPan(AudioBackend_Sound *sound, long pan)
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{
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OSLockMutex(&mutex);
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OSLockMutex(&sound_list_mutex);
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sound->pan_l = (unsigned short)(0x8000 * MillibelToScale(-pan));
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sound->pan_r = (unsigned short)(0x8000 * MillibelToScale(pan));
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@ -335,7 +335,7 @@ void AudioBackend_SetSoundPan(AudioBackend_Sound *sound, long pan)
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AXSetVoiceDeviceMix(sound->voice, AX_DEVICE_TYPE_TV, 0, sound->mix_data);
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}
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OSUnlockMutex(&mutex);
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OSUnlockMutex(&sound_list_mutex);
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}
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void AudioBackend_SetOrganyaCallback(void (*callback)(void), unsigned int milliseconds)
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