From 1b9c2d36629a7df8671f273c33bd68f33ddfe6e6 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Sun, 25 Oct 2020 11:35:53 +0000 Subject: [PATCH] Make README explicitly list C++ Cave Story wasn't written in C, only stylised like it. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 0f920a46..088dc27a 100644 --- a/README.md +++ b/README.md @@ -20,7 +20,7 @@ CSE2 is a decompilation of Cave Story. When Pixel made Cave Story, he compiled the original Windows EXE with no optimisations. This left the generated assembly code extremely verbose and easy to read. It also made the code very decompiler-friendly, since the assembly -could be mapped directly back to the original C(++) code. +could be mapped directly back to the original C++ code. Technically, this alone made a decompilation feasible, as was the case for [the Super Mario 64 decompilation project](https://github.com/n64decomp/sm64) -