Remove a debug print
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1 changed files with 0 additions and 1 deletions
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@ -431,7 +431,6 @@ Backend_Surface* Backend_Init(SDL_Window *p_window)
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printf("GL_VENDOR = %s\n", glGetString(GL_VENDOR));
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printf("GL_VENDOR = %s\n", glGetString(GL_VENDOR));
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printf("GL_RENDERER = %s\n", glGetString(GL_RENDERER));
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printf("GL_RENDERER = %s\n", glGetString(GL_RENDERER));
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printf("GL_VERSION = %s\n", glGetString(GL_VERSION));
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printf("GL_VERSION = %s\n", glGetString(GL_VERSION));
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printf("GL_SHADING_LANGUAGE_VERSION = %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
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#endif
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#endif
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//glEnable(GL_DEBUG_OUTPUT);
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//glEnable(GL_DEBUG_OUTPUT);
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