Use safe printf functions for Wii U code

This commit is contained in:
Clownacy 2020-04-26 00:55:33 +01:00
parent aa18cccef5
commit 1e63788c61

View file

@ -145,7 +145,7 @@ ATTRIBUTE_FORMAT_PRINTF(1, 2) void Backend_PrintError(const char *format, ...)
va_list argument_list;
va_start(argument_list, format);
vsprintf(message_buffer, format, argument_list);
vsnprintf(message_buffer, sizeof(message_buffer), format, argument_list);
va_end(argument_list);
WHBLogPrint("ERROR:");
@ -158,7 +158,7 @@ ATTRIBUTE_FORMAT_PRINTF(1, 2) void Backend_PrintInfo(const char *format, ...)
va_list argument_list;
va_start(argument_list, format);
vsprintf(message_buffer, format, argument_list);
vsnprintf(message_buffer, sizeof(message_buffer), format, argument_list);
va_end(argument_list);
WHBLogPrint("INFO:");