diff --git a/src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp b/src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp index 0cb8150f..6332db63 100644 --- a/src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp +++ b/src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp @@ -34,6 +34,8 @@ bool WindowBackend_OpenGL_CreateWindow(const char *window_title, size_t *screen_ if (monitor != NULL) { + // Use current monitor resolution, because for some reason + // 640x480 causes my laptop to completely freeze on Linux. const GLFWvidmode *mode = glfwGetVideoMode(monitor); *screen_width = mode->width;