Add 64-bit targets to VS2017 project

This commit is contained in:
Clownacy 2019-09-10 01:25:47 +01:00
parent 385d7e5844
commit 271f86e009
2 changed files with 158 additions and 0 deletions

View file

@ -6,18 +6,30 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Cave Story Engine 2", "CSE2
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug (Japanese)|x64 = Debug (Japanese)|x64
Debug (Japanese)|x86 = Debug (Japanese)|x86 Debug (Japanese)|x86 = Debug (Japanese)|x86
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86 Debug|x86 = Debug|x86
Release (Japanese)|x64 = Release (Japanese)|x64
Release (Japanese)|x86 = Release (Japanese)|x86 Release (Japanese)|x86 = Release (Japanese)|x86
Release|x64 = Release|x64
Release|x86 = Release|x86 Release|x86 = Release|x86
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese)|x64.ActiveCfg = Debug (Japanese)|x64
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese)|x64.Build.0 = Debug (Japanese)|x64
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese)|x86.ActiveCfg = Debug (Japanese)|Win32 {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese)|x86.ActiveCfg = Debug (Japanese)|Win32
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese)|x86.Build.0 = Debug (Japanese)|Win32 {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug (Japanese)|x86.Build.0 = Debug (Japanese)|Win32
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug|x64.ActiveCfg = Debug|x64
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug|x64.Build.0 = Debug|x64
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug|x86.ActiveCfg = Debug|Win32 {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug|x86.ActiveCfg = Debug|Win32
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug|x86.Build.0 = Debug|Win32 {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Debug|x86.Build.0 = Debug|Win32
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese)|x64.ActiveCfg = Release (Japanese)|x64
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese)|x64.Build.0 = Release (Japanese)|x64
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese)|x86.ActiveCfg = Release (Japanese)|Win32 {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese)|x86.ActiveCfg = Release (Japanese)|Win32
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese)|x86.Build.0 = Release (Japanese)|Win32 {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release (Japanese)|x86.Build.0 = Release (Japanese)|Win32
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release|x64.ActiveCfg = Release|x64
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release|x64.Build.0 = Release|x64
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release|x86.ActiveCfg = Release|Win32 {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release|x86.ActiveCfg = Release|Win32
{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release|x86.Build.0 = Release|Win32 {6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}.Release|x86.Build.0 = Release|Win32
EndGlobalSection EndGlobalSection

View file

@ -5,18 +5,34 @@
<Configuration>Debug (Japanese)</Configuration> <Configuration>Debug (Japanese)</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug (Japanese)|x64">
<Configuration>Debug (Japanese)</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release (Japanese)|Win32"> <ProjectConfiguration Include="Release (Japanese)|Win32">
<Configuration>Release (Japanese)</Configuration> <Configuration>Release (Japanese)</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release (Japanese)|x64">
<Configuration>Release (Japanese)</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectName>Cave Story Engine 2</ProjectName> <ProjectName>Cave Story Engine 2</ProjectName>
@ -31,39 +47,75 @@
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<CLRSupport>false</CLRSupport> <CLRSupport>false</CLRSupport>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<CLRSupport>false</CLRSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset> <PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<CLRSupport>false</CLRSupport> <CLRSupport>false</CLRSupport>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<CLRSupport>false</CLRSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset> <PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<CLRSupport>false</CLRSupport> <CLRSupport>false</CLRSupport>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<CLRSupport>false</CLRSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset> <PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<CLRSupport>false</CLRSupport> <CLRSupport>false</CLRSupport>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<CLRSupport>false</CLRSupport>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>15.0.28307.799</_ProjectFileVersion> <_ProjectFileVersion>15.0.28307.799</_ProjectFileVersion>
@ -73,21 +125,33 @@
<IntDir>$(Configuration)\</IntDir> <IntDir>$(Configuration)\</IntDir>
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir> <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir> <IntDir>$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir> <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir> <IntDir>$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir> <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir> <IntDir>$(Configuration)\</IntDir>
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
@ -108,6 +172,26 @@
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AssemblerOutput>
</AssemblerOutput>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>ddraw.lib;dinput8.lib;dsound.lib;Version.lib;ShLwApi.Lib;Imm32.lib;WinMM.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>true</AssemblyDebug>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
@ -127,6 +211,25 @@
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AssemblerOutput>
</AssemblerOutput>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>ddraw.lib;dinput8.lib;dsound.lib;Version.lib;ShLwApi.Lib;Imm32.lib;WinMM.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<IgnoreSpecificDefaultLibraries>LIBC;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
@ -146,6 +249,25 @@
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;NDEBUG;JAPANESE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AssemblerOutput>
</AssemblerOutput>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>ddraw.lib;dinput8.lib;dsound.lib;Version.lib;ShLwApi.Lib;Imm32.lib;WinMM.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<IgnoreSpecificDefaultLibraries>LIBC;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
@ -166,6 +288,26 @@
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_DEBUG;JAPANESE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AssemblerOutput>
</AssemblerOutput>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>ddraw.lib;dinput8.lib;dsound.lib;Version.lib;ShLwApi.Lib;Imm32.lib;WinMM.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>true</AssemblyDebug>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\src\ArmsItem.cpp" /> <ClCompile Include="..\src\ArmsItem.cpp" />
<ClCompile Include="..\src\Back.cpp" /> <ClCompile Include="..\src\Back.cpp" />
@ -300,9 +442,13 @@
<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\assets\resources\CSE2.rc"> <ResourceCompile Include="..\assets\resources\CSE2.rc">
<Culture Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|Win32'">0x0411</Culture> <Culture Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|Win32'">0x0411</Culture>
<Culture Condition="'$(Configuration)|$(Platform)'=='Debug (Japanese)|x64'">0x0411</Culture>
<Culture Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">0x0411</Culture> <Culture Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">0x0411</Culture>
<Culture Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">0x0411</Culture>
<Culture Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|Win32'">0x0411</Culture> <Culture Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|Win32'">0x0411</Culture>
<Culture Condition="'$(Configuration)|$(Platform)'=='Release (Japanese)|x64'">0x0411</Culture>
<Culture Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">0x0411</Culture> <Culture Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">0x0411</Culture>
<Culture Condition="'$(Configuration)|$(Platform)'=='Release|x64'">0x0411</Culture>
</ResourceCompile> </ResourceCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>