Add NATIVE_OPTIMIZATIONS to the Makefile
Must have forgot to add this option here when adding it to the portable branch
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4
Makefile
4
Makefile
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@ -19,6 +19,10 @@ ifeq ($(LTO), 1)
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ALL_CXXFLAGS += -flto
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ALL_CXXFLAGS += -flto
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endif
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endif
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ifeq ($(NATIVE_OPTIMIZATIONS), 1)
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ALL_CXXFLAGS += -march=native
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endif
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ifeq ($(JAPANESE), 1)
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ifeq ($(JAPANESE), 1)
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BUILD_DIRECTORY = game_japanese
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BUILD_DIRECTORY = game_japanese
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@ -86,6 +86,7 @@ Name | Function
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`RELEASE=1` | Compile a release build (optimised, stripped, etc.)
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`RELEASE=1` | Compile a release build (optimised, stripped, etc.)
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`STATIC=1` | Produce a statically-linked executable (so you don't need to bundle DLL files)
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`STATIC=1` | Produce a statically-linked executable (so you don't need to bundle DLL files)
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`LTO=1` | Enable link-time optimisation
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`LTO=1` | Enable link-time optimisation
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`NATIVE_OPTIMIZATIONS=1` | Enable processor-specific optimisations (executable might not work on other architectures)
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`JAPANESE=1` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
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`JAPANESE=1` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
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`FIX_BUGS=1` | Fix various bugs in the game
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`FIX_BUGS=1` | Fix various bugs in the game
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`DEBUG_SAVE=1` | Re-enable the dummied-out 'Debug Save' option, and the ability to drag-and-drop save files onto the window
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`DEBUG_SAVE=1` | Re-enable the dummied-out 'Debug Save' option, and the ability to drag-and-drop save files onto the window
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