Add NATIVE_OPTIMIZATIONS to the Makefile

Must have forgot to add this option here when adding it to the
portable branch
This commit is contained in:
Clownacy 2020-03-14 19:45:30 +00:00
parent a70b4e444e
commit 2c831a62ad
2 changed files with 5 additions and 0 deletions

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@ -19,6 +19,10 @@ ifeq ($(LTO), 1)
ALL_CXXFLAGS += -flto ALL_CXXFLAGS += -flto
endif endif
ifeq ($(NATIVE_OPTIMIZATIONS), 1)
ALL_CXXFLAGS += -march=native
endif
ifeq ($(JAPANESE), 1) ifeq ($(JAPANESE), 1)
BUILD_DIRECTORY = game_japanese BUILD_DIRECTORY = game_japanese

View file

@ -86,6 +86,7 @@ Name | Function
`RELEASE=1` | Compile a release build (optimised, stripped, etc.) `RELEASE=1` | Compile a release build (optimised, stripped, etc.)
`STATIC=1` | Produce a statically-linked executable (so you don't need to bundle DLL files) `STATIC=1` | Produce a statically-linked executable (so you don't need to bundle DLL files)
`LTO=1` | Enable link-time optimisation `LTO=1` | Enable link-time optimisation
`NATIVE_OPTIMIZATIONS=1` | Enable processor-specific optimisations (executable might not work on other architectures)
`JAPANESE=1` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation) `JAPANESE=1` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
`FIX_BUGS=1` | Fix various bugs in the game `FIX_BUGS=1` | Fix various bugs in the game
`DEBUG_SAVE=1` | Re-enable the dummied-out 'Debug Save' option, and the ability to drag-and-drop save files onto the window `DEBUG_SAVE=1` | Re-enable the dummied-out 'Debug Save' option, and the ability to drag-and-drop save files onto the window