Actually, only generate the output folder during cmake's config stage

This commit is contained in:
Clownacy 2019-04-14 04:14:45 +01:00
parent 5ec9fea302
commit 2c8ccc5a0b

View file

@ -339,10 +339,18 @@ target_compile_options(CSE2 PRIVATE ${SDL2_CFLAGS_OTHER} ${FREETYPE_CFLAGS_OTHER
target_link_libraries(CSE2 ${SDL2_LIBRARIES} ${FREETYPE_LIBRARIES})
# Set up the output directory
add_custom_command(TARGET CSE2 PRE_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/cavestory")
# Copy the files to the output directory
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/${FILES_DIR}/" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/cavestory")
# Send the Release executable to the directory
set_target_properties(CSE2 PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_BINARY_DIR}/cavestory")
add_custom_command(TARGET CSE2 POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/${FILES_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/cavestory")
# On MSVC, copy across SDL2.dll as well
if (MSVC)
if (CMAKE_CL_64)
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/lib/x64/SDL2.dll" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/cavestory")
else()
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/msvc/SDL2/lib/x86/SDL2.dll" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/cavestory")
endif()
endif()