From 2d5f6a547d2d31731885f65bb9a9be07ac107755 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Mon, 14 Sep 2020 10:42:31 +0100 Subject: [PATCH] Disable blending for the framebuffer --- src/Backends/Rendering/SDLTexture.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/Backends/Rendering/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp index af4400a3..9819c4d2 100644 --- a/src/Backends/Rendering/SDLTexture.cpp +++ b/src/Backends/Rendering/SDLTexture.cpp @@ -96,6 +96,8 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, size_t scree if (framebuffer.texture != NULL) { + SDL_SetTextureBlendMode(framebuffer.texture, SDL_BLENDMODE_NONE); + framebuffer.width = screen_width; framebuffer.height = screen_height;