diff --git a/src/Backends/Audio/SDL2.cpp b/src/Backends/Audio/SDL2.cpp index fe67af3a..b670b89a 100644 --- a/src/Backends/Audio/SDL2.cpp +++ b/src/Backends/Audio/SDL2.cpp @@ -2,9 +2,7 @@ #include #include -#ifndef NDEBUG #include -#endif #include #include @@ -168,12 +166,10 @@ BOOL AudioBackend_Init(void) return FALSE; } -#ifndef NDEBUG puts("Available SDL2 audio drivers:"); for (int i = 0; i < SDL_GetNumAudioDrivers(); ++i) puts(SDL_GetAudioDriver(i)); -#endif SDL_AudioSpec specification; specification.freq = 44100; @@ -195,9 +191,7 @@ BOOL AudioBackend_Init(void) SDL_PauseAudioDevice(device_id, 0); -#ifndef NDEBUG printf("Selected SDL2 audio driver: %s\n", SDL_GetCurrentAudioDriver()); -#endif return TRUE; } diff --git a/src/Backends/Rendering/OpenGL3.cpp b/src/Backends/Rendering/OpenGL3.cpp index 297ab0ee..5039a300 100644 --- a/src/Backends/Rendering/OpenGL3.cpp +++ b/src/Backends/Rendering/OpenGL3.cpp @@ -565,11 +565,9 @@ Backend_Surface* Backend_Init(const char *title, int width, int height, BOOL ful if (GLAD_GL_VERSION_3_2) { #endif - #ifndef NDEBUG printf("GL_VENDOR = %s\n", glGetString(GL_VENDOR)); printf("GL_RENDERER = %s\n", glGetString(GL_RENDERER)); printf("GL_VERSION = %s\n", glGetString(GL_VERSION)); - #endif // Set up blending (only used for font-rendering) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); diff --git a/src/Backends/Rendering/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp index 61c05e07..6bb94e02 100644 --- a/src/Backends/Rendering/SDLTexture.cpp +++ b/src/Backends/Rendering/SDLTexture.cpp @@ -1,9 +1,7 @@ #include "../Rendering.h" #include -#ifndef NDEBUG #include -#endif #include #include "SDL.h" @@ -119,7 +117,6 @@ static void GlyphBatch_DestroyTexture(SPRITEBATCH_U64 texture_id, void *udata) Backend_Surface* Backend_Init(const char *title, int width, int height, BOOL fullscreen) { -#ifndef NDEBUG puts("Available SDL2 render drivers:"); for (int i = 0; i < SDL_GetNumRenderDrivers(); ++i) @@ -128,7 +125,6 @@ Backend_Surface* Backend_Init(const char *title, int width, int height, BOOL ful SDL_GetRenderDriverInfo(i, &info); puts(info.name); } -#endif window = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, 0); @@ -154,11 +150,9 @@ Backend_Surface* Backend_Init(const char *title, int width, int height, BOOL ful if (renderer != NULL) { - #ifndef NDEBUG SDL_RendererInfo info; SDL_GetRendererInfo(renderer, &info); printf("Selected SDL2 render driver: %s\n", info.name); - #endif int width, height; SDL_GetRendererOutputSize(renderer, &width, &height); diff --git a/src/Draw.cpp b/src/Draw.cpp index a9153995..a20ddd9a 100644 --- a/src/Draw.cpp +++ b/src/Draw.cpp @@ -87,14 +87,12 @@ BOOL Flip_SystemTask(void) BOOL StartDirectDraw(const char *title, int width, int height, int lMagnification) { -#ifndef NDEBUG puts("Available SDL2 video drivers:"); for (int i = 0; i < SDL_GetNumVideoDrivers(); ++i) puts(SDL_GetVideoDriver(i)); printf("Selected SDL2 video driver: %s\n", SDL_GetCurrentVideoDriver()); -#endif memset(surface_metadata, 0, sizeof(surface_metadata)); diff --git a/src/Input.cpp b/src/Input.cpp index 442fc972..22a6bcc8 100644 --- a/src/Input.cpp +++ b/src/Input.cpp @@ -44,10 +44,8 @@ BOOL FindAndOpenDirectInputDevice(void) { int i; -#ifndef NDEBUG for (i = 0; i < SDL_NumJoysticks(); ++i) printf("Joystick #%d name: %s\n", i, SDL_JoystickNameForIndex(i)); -#endif // Open first available joystick for (i = 0; i < SDL_NumJoysticks(); ++i)