diff --git a/README.md b/README.md index dc05e23c..a273e032 100644 --- a/README.md +++ b/README.md @@ -30,8 +30,6 @@ You can also add the following flags: * `-DNONPORTABLE=ON` - Enable bits of code that aren't portable, but are what the original game used * `-DFORCE_LOCAL_LIBS=ON` - Compile the built-in versions of SDL2, FreeType, and FLTK instead of using the system-provided ones * `-DRENDERER=Texture` - Use the hardware-accelerated SDL2 Texture API renderer (default) -* `-DRENDERER=Surface` - Use SDL2's software-renderer Surface API -* `-DRENDERER=Texture` - Use the hardware-accelerated SDL2 Texture API renderer (default) * `-DRENDERER=Surface` - Use the software-rendered SDL2 Surface API renderer * `-DRENDERER=Software` - Use a handwritten software renderer