Merge branch 'accurate' into portable
This commit is contained in:
commit
3263668156
2 changed files with 5 additions and 0 deletions
4
Makefile
4
Makefile
|
@ -31,6 +31,10 @@ else
|
||||||
DOCONFIG_FILENAME_DEF = DoConfig_debug$(EXE_EXTENSION)
|
DOCONFIG_FILENAME_DEF = DoConfig_debug$(EXE_EXTENSION)
|
||||||
endif
|
endif
|
||||||
|
|
||||||
|
ifeq ($(LTO), 1)
|
||||||
|
ALL_CXXFLAGS += -flto
|
||||||
|
endif
|
||||||
|
|
||||||
ifeq ($(JAPANESE), 1)
|
ifeq ($(JAPANESE), 1)
|
||||||
DATA_DIRECTORY = $(ASSETS_DIRECTORY)/data_jp
|
DATA_DIRECTORY = $(ASSETS_DIRECTORY)/data_jp
|
||||||
|
|
||||||
|
|
|
@ -93,6 +93,7 @@ Name | Function
|
||||||
--------|--------
|
--------|--------
|
||||||
`RELEASE=1` | Compile a release build (optimised, stripped, etc.)
|
`RELEASE=1` | Compile a release build (optimised, stripped, etc.)
|
||||||
`STATIC=1` | Produce a statically-linked executable (good for Windows builds, so you don't need to bundle DLL files)
|
`STATIC=1` | Produce a statically-linked executable (good for Windows builds, so you don't need to bundle DLL files)
|
||||||
|
`LTO=1` | Enable link-time optimisation
|
||||||
`JAPANESE=1` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
|
`JAPANESE=1` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
|
||||||
`FIX_BUGS=1` | Fix various bugs in the game
|
`FIX_BUGS=1` | Fix various bugs in the game
|
||||||
`WINDOWS=1` | Build for Windows
|
`WINDOWS=1` | Build for Windows
|
||||||
|
|
Loading…
Add table
Reference in a new issue