src: Removed MAX_PATH and made the path/string handling better in general (ported over from supportPathsAboveFilenameMax)

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
This commit is contained in:
Gabriel Ravier 2020-06-29 00:14:30 +02:00
parent 63dd995343
commit 32a879ca58
34 changed files with 370 additions and 153 deletions

View file

@ -171,6 +171,14 @@ add_executable(CSE2 WIN32
"src/Backends/Controller.h"
"src/Backends/Misc.h"
"src/Backends/Rendering.h"
"src/Helpers/Asprintf.cpp"
"src/Helpers/Asprintf.h"
"src/Helpers/Vasprintf.cpp"
"src/Helpers/Vasprintf.h"
"src/Helpers/FopenFormatted.cpp"
"src/Helpers/FopenFormatted.h"
"src/Helpers/Strdup.cpp"
"src/Helpers/Strdup.h"
)
set(RESOURCES

View file

@ -1,5 +1,6 @@
#include "ArmsItem.h"
#include <stdlib.h>
#include <string.h>
#include "WindowsWrapper.h"
@ -414,12 +415,13 @@ void PutCampObject(void)
int CampLoop(void)
{
char old_script_path[MAX_PATH];
RECT rcView = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
int ret = enum_ESCRETURN_continue;
// Save the current script path (to restore it when we get out of the inventory)
GetTextScriptPath(old_script_path);
char *old_script_path = GetTextScriptPath();
if (old_script_path == NULL)
return enum_ESCRETURN_exit;
// Load the inventory script
LoadTextScript2("ArmsItem.tsc");
@ -450,10 +452,12 @@ int CampLoop(void)
switch (Call_Escape())
{
case enum_ESCRETURN_exit:
return enum_ESCRETURN_exit; // Quit game
free(old_script_path);
return enum_ESCRETURN_exit;
case enum_ESCRETURN_restart:
return enum_ESCRETURN_restart; // Go to game intro
free(old_script_path);
return enum_ESCRETURN_restart;
}
}
@ -463,10 +467,12 @@ int CampLoop(void)
switch (TextScriptProc())
{
case enum_ESCRETURN_exit:
return enum_ESCRETURN_exit; // Quit game
free(old_script_path);
return enum_ESCRETURN_exit;
case enum_ESCRETURN_restart:
return enum_ESCRETURN_restart; // Go to game intro
free(old_script_path);
return enum_ESCRETURN_restart;
}
// Get currently displayed image
@ -494,13 +500,17 @@ int CampLoop(void)
}
if (!Flip_SystemTask())
return enum_ESCRETURN_exit; // Quit game
{
free(old_script_path);
return enum_ESCRETURN_exit;
}
}
// Resume original script
LoadTextScript_Stage(old_script_path);
gArmsEnergyX = 32; // Displays weapon rotation animation in case the weapon was changed
return enum_ESCRETURN_continue; // Go to game
free(old_script_path);
return enum_ESCRETURN_continue;
}
BOOL CheckItem(long a)

View file

@ -12,16 +12,22 @@
#ifdef __GNUC__
#define ATTRIBUTE_FORMAT(archetype, formatArgumentIndex, firstToCheck) __attribute__((format(archetype, formatArgumentIndex, firstToCheck)))
#define ATTRIBUTE_WARN_UNUSED_RESULT __attribute__((warn_unused_result))
#define ATTRIBUTE_MALLOC __attribute__((malloc))
#define ATTRIBUTE_NONNULL(...) __attribute__((nonnull(__VA_ARGS__)))
#define ATTRIBUTE_HOT __attribute__((hot))
#define ATTRIBUTE_OPTIMIZE(optString) __attribute__((optimize(optString)))
#define LIKELY(condition) __builtin_expect((condition), 1)
#define UNLIKELY(condition) __builtin_expect((condition), 0)
#define PREFETCH(address, isWrite, locality) __builtin_prefetch((address), (isWrite), (locality))
#else
#define ATTRIBUTE_FORMAT(archetype, stringIndex, firstToCheck)
#define ATTRIBUTE_WARN_UNUSED_RESULT
#define ATTRIBUTE_MALLOC
#define ATTRIBUTE_NONNULL
#define ATTRIBUTE_HOT
#define ATTRIBUTE_OPTIMIZE(optString)
#define LIKELY(condition) condition
#define UNLIKELY(condition) condition
#define PREFETCH(address, isWrite, locality)

View file

@ -13,6 +13,7 @@
#include "Main.h"
#include "Map.h"
#include "Stage.h"
#include "Helpers/FopenFormatted.h"
BACK gBack;
int gWaterY;
@ -25,10 +26,7 @@ BOOL InitBack(const char *fName, int type)
color_black = GetCortBoxColor(RGB(0, 0, 0x10));
// Get width and height
char path[MAX_PATH];
sprintf(path, "%s/%s.pbm", gDataPath, fName);
FILE *fp = fopen(path, "rb");
FILE *fp = fopenFormatted("rb", "%s/%s.pbm", gDataPath, fName);
if (fp == NULL)
return FALSE;

View file

@ -86,7 +86,7 @@ enum
bool Backend_Init(void);
void Backend_Deinit(void);
void Backend_PostWindowCreation(void);
bool Backend_GetBasePath(char *string_buffer);
bool Backend_GetBasePath(char **string_buffer);
void Backend_HideMouse(void);
void Backend_SetWindowIcon(const unsigned char *rgb_pixels, unsigned int width, unsigned int height);
void Backend_SetCursor(const unsigned char *rgb_pixels, unsigned int width, unsigned int height);

View file

@ -181,7 +181,7 @@ void Backend_PostWindowCreation(void)
glfwSetWindowSizeCallback(window, WindowSizeCallback);
}
bool Backend_GetBasePath(char *string_buffer)
bool Backend_GetBasePath(char **string_buffer)
{
(void)string_buffer;

View file

@ -15,7 +15,7 @@ void Backend_PostWindowCreation(void)
}
bool Backend_GetBasePath(char *string_buffer)
bool Backend_GetBasePath(char **string_buffer)
{
(void)string_buffer;

View file

@ -13,6 +13,7 @@
#include "../../Organya.h"
#include "../../Profile.h"
#include "../../Resource.h"
#include "../../Helpers/Strdup.h"
#define DO_KEY(SDL_KEY, BACKEND_KEY) \
case SDL_KEY: \
@ -84,7 +85,7 @@ void Backend_PostWindowCreation(void)
}
bool Backend_GetBasePath(char *string_buffer)
bool Backend_GetBasePath(char **string_buffer)
{
#ifdef _WIN32
// SDL_GetBasePath returns a UTF-8 string, but Windows' fopen uses (extended?) ASCII.
@ -100,7 +101,7 @@ bool Backend_GetBasePath(char *string_buffer)
// Trim the trailing '/'
size_t base_path_length = strlen(base_path);
base_path[base_path_length - 1] = '\0';
strcpy(string_buffer, base_path);
*string_buffer = strdup(base_path);
SDL_free(base_path);
return true;

View file

@ -12,6 +12,8 @@
#include <whb/proc.h>
#include <whb/sdcard.h>
#include "../../Helpers/Asprintf.h"
static unsigned long ticks_per_second;
bool Backend_Init(void)
@ -54,15 +56,13 @@ void Backend_PostWindowCreation(void)
}
bool Backend_GetBasePath(char *string_buffer)
bool Backend_GetBasePath(char **string_buffer)
{
strcpy(string_buffer, WHBGetSdCardMountPath());
#ifdef JAPANESE
strcat(string_buffer, "/CSE2-portable-jp");
*string_buffer = asprintf("%s/CSE-portable-jp", WHBGetSdCardMountPath());
#else
strcat(string_buffer, "/CSE2-portable-en");
*string_buffer = asprintf("%s/CSE-portable-en", WHBGetSdCardMountPath());
#endif
return true;
}

View file

@ -7,6 +7,7 @@
#include "Config.h"
#include "File.h"
#include "Main.h"
#include "Helpers/FopenFormatted.h"
const char* const gConfigName = "Config.dat";
const char* const gProof = "DOUKUTSU20041206";
@ -16,12 +17,8 @@ BOOL LoadConfigData(CONFIG *conf)
// Clear old configuration data
memset(conf, 0, sizeof(CONFIG));
// Get path
char path[MAX_PATH];
sprintf(path, "%s/%s", gModulePath, gConfigName);
// Open file
FILE *fp = fopen(path, "rb");
FILE *fp = fopenFormatted("rb", "%s/%s", gModulePath, gConfigName);
if (fp == NULL)
return FALSE;

View file

@ -18,6 +18,7 @@
#include "MapName.h"
#include "Resource.h"
#include "TextScr.h"
#include "Helpers/Asprintf.h"
typedef enum SurfaceType
{
@ -250,12 +251,15 @@ BOOL MakeSurface_Resource(const char *name, SurfaceID surf_no)
// TODO - Inaccurate stack frame
BOOL MakeSurface_File(const char *name, SurfaceID surf_no)
{
char path[MAX_PATH];
sprintf(path, "%s/%s.pbm", gDataPath, name);
char *path;
if (asprintf(&path, "%s/%s.pbm", gDataPath, name) < 0)
return FALSE;
if (!IsEnableBitmap(path))
{
ErrorLog(path, 0);
free(path);
return FALSE;
}
@ -266,12 +270,14 @@ BOOL MakeSurface_File(const char *name, SurfaceID surf_no)
#endif
{
ErrorLog("surface no", surf_no);
free(path);
return FALSE;
}
if (surf[surf_no] != NULL)
{
ErrorLog("existing", surf_no);
free(path);
return FALSE;
}
@ -281,8 +287,10 @@ BOOL MakeSurface_File(const char *name, SurfaceID surf_no)
if (image_buffer == NULL)
{
ErrorLog(path, 1);
free(path);
return FALSE;
}
free(path);
surf[surf_no] = RenderBackend_CreateSurface(width * mag, height * mag, false);
@ -341,12 +349,14 @@ BOOL ReloadBitmap_Resource(const char *name, SurfaceID surf_no)
// TODO - Inaccurate stack frame
BOOL ReloadBitmap_File(const char *name, SurfaceID surf_no)
{
char path[MAX_PATH];
sprintf(path, "%s/%s.pbm", gDataPath, name);
char *path;
if (asprintf(&path, "%s/%s.pbm", gDataPath, name) < 0)
return FALSE;
if (!IsEnableBitmap(path))
{
ErrorLog(path, 0);
free(path);
return FALSE;
}
@ -357,6 +367,7 @@ BOOL ReloadBitmap_File(const char *name, SurfaceID surf_no)
#endif
{
ErrorLog("surface no", surf_no);
free(path);
return FALSE;
}
@ -366,8 +377,10 @@ BOOL ReloadBitmap_File(const char *name, SurfaceID surf_no)
if (image_buffer == NULL)
{
ErrorLog(path, 1);
free(path);
return FALSE;
}
free(path);
if (!ScaleAndUploadSurface(image_buffer, width, height, surf_no))
{
@ -378,7 +391,6 @@ BOOL ReloadBitmap_File(const char *name, SurfaceID surf_no)
FreeBitmap(image_buffer);
surface_metadata[surf_no].type = SURFACE_SOURCE_FILE;
strcpy(surface_metadata[surf_no].name, name);
return TRUE;
}
@ -647,8 +659,9 @@ void InitTextObject(const char *name)
{
(void)name; // Unused in this branch
char path[MAX_PATH];
sprintf(path, "%s/Font/font", gDataPath);
char *path;
if (asprintf(&path, "%s/Font/font", gDataPath) < 0)
return;
// Get font size
unsigned int width, height;

View file

@ -16,6 +16,7 @@
#include "Organya.h"
#include "Stage.h"
#include "TextScr.h"
#include "Helpers/Asprintf.h"
struct CREDIT
{
@ -216,7 +217,6 @@ void ReleaseCreditScript(void)
BOOL StartCreditScript(void)
{
FILE *fp;
char path[MAX_PATH];
// Clear previously existing credits data
if (Credit.pData != NULL)
@ -226,18 +226,27 @@ BOOL StartCreditScript(void)
}
// Open file
sprintf(path, "%s/%s", gDataPath, credit_script);
char *path;
if (asprintf(&path, "%s/%s", gDataPath, credit_script) < 0)
return FALSE;
Credit.size = GetFileSizeLong(path);
if (Credit.size == -1)
{
free(path);
return FALSE;
}
// Allocate buffer data
Credit.pData = (char*)malloc(Credit.size);
if (Credit.pData == NULL)
{
free(path);
return FALSE;
}
fp = fopen(path, "rb");
free(path);
if (fp == NULL)
{
free(Credit.pData);

View file

@ -44,6 +44,7 @@
#include "Star.h"
#include "TextScr.h"
#include "ValueView.h"
#include "Helpers/Asprintf.h"
int g_GameFlags;
int gCounter;
@ -701,10 +702,13 @@ BOOL Game(void)
PlaySoundObject(7, -1);
char path[MAX_PATH];
sprintf(path, "%s/npc.tbl", gDataPath);
char *path;
if (asprintf(&path, "%s/npc.tbl", gDataPath) < 0)
return FALSE;
if (!LoadNpcTable(path))
BOOL load_npc_table_succeeded = LoadNpcTable(path);
free(path);
if (!load_npc_table_succeeded)
{
#ifdef JAPANESE
Backend_ShowMessageBox("エラー", "NPCテーブルが読めない");

View file

@ -2,11 +2,14 @@
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "WindowsWrapper.h"
#include "Main.h"
#include "Helpers/Asprintf.h"
#include "Helpers/FopenFormatted.h"
void GetCompileDate(int *year, int *month, int *day)
{
@ -49,19 +52,18 @@ BOOL GetCompileVersion(int *v1, int *v2, int *v3, int *v4)
void DeleteLog(void)
{
char path[MAX_PATH];
char *path;
if (asprintf(&path, "%s/debug.txt", gModulePath) < 0)
return;
sprintf(path, "%s/debug.txt", gModulePath);
remove(path);
free(path);
}
BOOL WriteLog(const char *string, int value1, int value2, int value3)
{
char path[MAX_PATH];
FILE *fp;
sprintf(path, "%s/debug.txt", gModulePath);
fp = fopen(path, "a+");
FILE *fp = fopenFormatted("a+", "%s/debug.txt", gModulePath);
if (fp == NULL)
return FALSE;
@ -73,11 +75,7 @@ BOOL WriteLog(const char *string, int value1, int value2, int value3)
BOOL IsKeyFile(const char *name)
{
char path[MAX_PATH];
sprintf(path, "%s/%s", gModulePath, name);
FILE *file = fopen(path, "rb");
FILE *file = fopenFormatted("rb", "%s/%s", gModulePath, name);
if (file == NULL)
return FALSE;
@ -86,6 +84,7 @@ BOOL IsKeyFile(const char *name)
return TRUE;
}
// Some code uses this as CheckFileExists, checking if the return value is -1
long GetFileSizeLong(const char *path)
{
long len;
@ -105,15 +104,15 @@ long GetFileSizeLong(const char *path)
BOOL ErrorLog(const char *string, int value)
{
char path[MAX_PATH];
FILE *fp;
sprintf(path, "%s/%s", gModulePath, "error.log");
char *path;
if (asprintf(&path, "%s/%s", gModulePath, "error.log") < 0)
return FALSE;
if (GetFileSizeLong(path) > 0x19000) // Purge the error log if it gets too big, I guess
remove(path);
fp = fopen(path, "a+");
FILE *fp = fopen(path, "a+");
free(path);
if (fp == NULL)
return FALSE;

View file

@ -293,8 +293,10 @@ BOOL LoadGenericData(void)
pt_size += MakePixToneObject(&gPtpTable[137], 1, 6);
pt_size += MakePixToneObject(&gPtpTable[138], 1, 7);
char str[0x40];
sprintf(str, "PixTone = %d byte", pt_size);
// There must have been some kind of console print function here or something
/*
* char str[0x40];
* sprintf(str, "PixTone = %d byte", pt_size);
* // There must have been some kind of console print function here or something
*/
return TRUE;
}

18
src/Helpers/Asprintf.cpp Normal file
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@ -0,0 +1,18 @@
#ifndef _GNU_SOURCE
#include "Asprintf.h"
#include "Vasprintf.h"
#include "../Attributes.h"
#include <stdarg.h>
ATTRIBUTE_FORMAT(printf, 2, 3) ATTRIBUTE_WARN_UNUSED_RESULT int asprintf(char **result_string, const char *format_string, ...)
{
// Handle variadic arguments and redirect to vasprintf
va_list arguments_local;
va_start(arguments_local, format_string);
int retVal = vasprintf(result_string, format_string, arguments_local);
va_end(arguments_local); // Destroy arguments_local
return retVal;
}
#endif

15
src/Helpers/Asprintf.h Normal file
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@ -0,0 +1,15 @@
#pragma once
// If <stdio.h> defines asprintf for us, use its definition
#ifdef _GNU_SOURCE
#include <stdio.h>
#else
#include "../Attributes.h"
#define asprintf Portable_asprintf
ATTRIBUTE_FORMAT(printf, 2, 3) ATTRIBUTE_WARN_UNUSED_RESULT int asprintf(char **resultString, const char *formatString, ...);
#endif

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@ -0,0 +1,23 @@
#include "FopenFormatted.h"
#include "../Attributes.h"
#include <stdio.h>
#include <stdarg.h>
#include <stdlib.h>
ATTRIBUTE_FORMAT(printf, 2, 3) ATTRIBUTE_WARN_UNUSED_RESULT FILE *fopenFormatted(const char *mode, const char *format_string, ...)
{
// Handle variadic arguments and redirect to vasprintf
va_list arguments_local;
va_start(arguments_local, format_string);
char *path;
int vasprintf_retval = vasprintf(&path, format_string, arguments_local);
va_end(arguments_local); // Destroy arguments_local
if (vasprintf_retval < 0)
return NULL;
FILE *file = fopen(path, mode);
free(path);
return file;
}

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@ -0,0 +1,5 @@
#pragma once
#include "../Attributes.h"
#include <stdio.h>
ATTRIBUTE_FORMAT(printf, 2, 3) ATTRIBUTE_WARN_UNUSED_RESULT FILE *fopenFormatted(const char *mode, const char *formatString, ...);

20
src/Helpers/Strdup.cpp Normal file
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@ -0,0 +1,20 @@
#include <assert.h>
#if !(_XOPEN_SOURCE >= 500 || _POSIX_C_SOURCE >= 200809L)
#include "Strdup.h"
#include "../Attributes.h"
#include <string.h>
#include <stdlib.h>
ATTRIBUTE_MALLOC ATTRIBUTE_NONNULL((1)) char *strdup(const char *duplicated_string)
{
size_t duplicatedStringLength = strlen(duplicated_string) + sizeof(char); // Length of the whole string, plus the terminator
char *returnedString = (char *)malloc(duplicatedStringLength); // Memory for the new string is obtained with malloc. malloc also sets errno to ENOMEM on failure, which is exactly what we want for conformance
if (returnedString) // If the result of malloc was NULL, allocation failed copying into it would be UB
memcpy(returnedString, duplicated_string, duplicatedStringLength); // Copy the entire duplicated string (including the null terminator)
return returnedString; // Returns a pointer to the duplicated string on success, NULL if insufficient memory was available
}
#endif

16
src/Helpers/Strdup.h Normal file
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@ -0,0 +1,16 @@
#pragma once
#include <assert.h> // Probably the smallest header that will include <features.h> on systems with it
// If <string.h> defines strdup for us, use its definition
#if (_XOPEN_SOURCE >= 500 || _POSIX_C_SOURCE >= 200809L)
#include <string.h>
#else
#include "../Attributes.h"
#define strdup Portable_strdup
ATTRIBUTE_MALLOC ATTRIBUTE_NONNULL(1) char *strdup(const char *duplicatedString);
#endif

32
src/Helpers/Vasprintf.cpp Normal file
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@ -0,0 +1,32 @@
#ifndef _GNU_SOURCE
#include "Vasprintf.h"
#include "../Attributes.h"
#include <stdarg.h>
#include <stddef.h>
#include <stdlib.h>
#include <stdio.h>
ATTRIBUTE_FORMAT(printf, 2, 0) ATTRIBUTE_WARN_UNUSED_RESULT int vasprintf(char **result_string, const char *format_string, va_list arguments)
{
const int error_return_value = -1; // According to the man page, this is returned on error
va_list arguments_local;
va_copy(arguments_local, arguments); // Copy the arguments so we can actually use them
int size = vsnprintf(NULL, 0, format_string, arguments_local); // Get the amount of bytes we need for the output buffer
va_end(arguments_local); // Destroy arguments_local
if (size < 0) // If an output error is encountered, vsnprintf returns a negative value
return error_return_value;
*result_string = (char *)malloc(size + 1); // Allocate enough space for the string (need + 1 for the null terminator)
if (*result_string == NULL) // On error, malloc returns NULL
return error_return_value;
// We know we have enough space, so we can use vsprintf safely
return vsprintf(*result_string, format_string, arguments); // vsprintf returns the amount of characters that got printed. This is what we're supposed to return
}
#endif

16
src/Helpers/Vasprintf.h Normal file
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@ -0,0 +1,16 @@
#pragma once
// If <stdio.h> defines asprintf for us, use its definition
#ifdef _GNU_SOURCE
#include <stdio.h>
#else
#include "../Attributes.h"
#include <stdarg.h>
#define vasprintf Portable_vasprintf
ATTRIBUTE_FORMAT(printf, 2, 0) ATTRIBUTE_WARN_UNUSED_RESULT int vasprintf(char **resultString, const char *formatString, va_list arguments);
#endif

View file

@ -24,9 +24,11 @@
#include "Resource.h"
#include "Sound.h"
#include "Triangle.h"
#include "Helpers/Asprintf.h"
#include "Helpers/Strdup.h"
char gModulePath[MAX_PATH];
char gDataPath[MAX_PATH];
char *gModulePath;
char *gDataPath;
BOOL bFullscreen;
BOOL gbUseJoystick = FALSE;
@ -82,6 +84,24 @@ void PutFramePerSecound(void)
}
}
static int main_out_backend_deinit(int return_value)
{
Backend_Deinit();
return return_value;
}
static int main_out_free_module_path(int return_value)
{
free(gModulePath);
return main_out_backend_deinit(return_value);
}
static int main_out_free_data_path(int return_value)
{
free(gDataPath);
return main_out_free_module_path(return_value);
}
// TODO - Inaccurate stack frame
int main(int argc, char *argv[])
{
@ -93,10 +113,15 @@ int main(int argc, char *argv[])
return EXIT_FAILURE;
// Get executable's path
if (!Backend_GetBasePath(gModulePath))
if (!Backend_GetBasePath(&gModulePath))
{
// Fall back on argv[0] if the backend cannot provide a path
strcpy(gModulePath, argv[0]);
gModulePath = strdup(argv[0]);
if (!gModulePath)
{
Backend_PrintError("Could not get executable path (not enough memory)");
return main_out_backend_deinit(EXIT_FAILURE);
}
for (size_t i = strlen(gModulePath);; --i)
{
@ -109,8 +134,8 @@ int main(int argc, char *argv[])
}
// Get path of the data folder
strcpy(gDataPath, gModulePath);
strcat(gDataPath, "/data");
if (asprintf(&gDataPath, "%s/data", gModulePath) < 0)
return main_out_free_module_path(EXIT_FAILURE);
CONFIG conf;
if (!LoadConfigData(&conf))
@ -223,18 +248,12 @@ int main(int argc, char *argv[])
if (conf.display_mode == 1)
{
if (!StartDirectDraw(lpWindowName, windowWidth, windowHeight, 0))
{
Backend_Deinit();
return EXIT_FAILURE;
}
return main_out_free_data_path(EXIT_FAILURE);
}
else
{
if (!StartDirectDraw(lpWindowName, windowWidth, windowHeight, 1))
{
Backend_Deinit();
return EXIT_FAILURE;
}
return main_out_free_data_path(EXIT_FAILURE);
}
#else
// Doesn't handle StartDirectDraw failing
@ -255,10 +274,7 @@ int main(int argc, char *argv[])
#ifdef FIX_BUGS
if (!StartDirectDraw(lpWindowName, windowWidth, windowHeight, 2))
{
Backend_Deinit();
return EXIT_FAILURE;
}
return main_out_free_data_path(EXIT_FAILURE);
#else
// Doesn't handle StartDirectDraw failing
StartDirectDraw(lpWindowName, windowWidth, windowHeight, 2);
@ -326,10 +342,7 @@ int main(int argc, char *argv[])
// Draw to screen
if (!Flip_SystemTask())
{
Backend_Deinit();
return EXIT_SUCCESS;
}
return main_out_free_data_path(EXIT_SUCCESS);
// Initialize sound
InitDirectSound();
@ -353,9 +366,7 @@ int main(int argc, char *argv[])
EndDirectSound();
EndDirectDraw();
Backend_Deinit();
return EXIT_SUCCESS;
return main_out_free_data_path(EXIT_SUCCESS);
}
void InactiveWindow(void)

View file

@ -2,8 +2,8 @@
#include "WindowsWrapper.h"
extern char gModulePath[MAX_PATH];
extern char gDataPath[MAX_PATH];
extern char *gModulePath;
extern char *gDataPath;
extern BOOL bFullscreen;
extern BOOL gbUseJoystick;

View file

@ -12,6 +12,7 @@
#include "File.h"
#include "Main.h"
#include "NpChar.h"
#include "Helpers/FopenFormatted.h"
#define PXM_BUFFER_SIZE 0x4B000
@ -29,13 +30,9 @@ BOOL LoadMapData2(const char *path_map)
{
FILE *fp;
char check[3];
char path[MAX_PATH];
// Get path
sprintf(path, "%s/%s", gDataPath, path_map);
// Open file
fp = fopen(path, "rb");
fp = fopenFormatted("rb", "%s/%s", gDataPath, path_map);
if (fp == NULL)
return FALSE;
@ -69,12 +66,9 @@ BOOL LoadMapData2(const char *path_map)
BOOL LoadAttributeData(const char *path_atrb)
{
FILE *fp;
char path[MAX_PATH];
// Open file
sprintf(path, "%s/%s", gDataPath, path_atrb);
fp = fopen(path, "rb");
fp = fopenFormatted("rb", "%s/%s", gDataPath, path_atrb);
if (fp == NULL)
return FALSE;

View file

@ -16,6 +16,8 @@
#include "Sound.h"
#include "TextScr.h"
#include "ValueView.h"
#include "Helpers/Asprintf.h"
#include "Helpers/FopenFormatted.h"
ARMS_LEVEL gArmsLevelTable[14] =
{
@ -436,14 +438,15 @@ BOOL SaveTimeCounter(void)
unsigned char p[4];
REC rec;
FILE *fp;
char path[MAX_PATH];
char *path;
// Quit if player doesn't have the Nikumaru Counter
if (!(gMC.equip & EQUIP_NIKUMARU_COUNTER))
return TRUE;
// Get last time
sprintf(path, "%s/290.rec", gModulePath);
if (asprintf(&path, "%s/290.rec", gModulePath) < 0)
return FALSE;
fp = fopen(path, "rb");
if (fp != NULL)
@ -508,12 +511,9 @@ int LoadTimeCounter(void)
unsigned char p[4];
REC rec;
FILE *fp;
char path[MAX_PATH];
// Open file
sprintf(path, "%s/290.rec", gModulePath);
fp = fopen(path, "rb");
fp = fopenFormatted("rb", "%s/290.rec", gModulePath);
if (fp == NULL)
return 0;

View file

@ -17,6 +17,7 @@
#include "NpcTbl.h"
#include "Sound.h"
#include "ValueView.h"
#include "Helpers/FopenFormatted.h"
NPCHAR gNPC[NPC_MAX];
int gCurlyShoot_wait;
@ -59,10 +60,7 @@ BOOL LoadEvent(const char *path_event)
char code[4];
EVENT eve;
char path[MAX_PATH];
sprintf(path, "%s/%s", gDataPath, path_event);
fp = fopen(path, "rb");
fp = fopenFormatted("rb", "%s/%s", gDataPath, path_event);
if (fp == NULL)
return FALSE;

View file

@ -22,16 +22,14 @@
#include "Stage.h"
#include "Star.h"
#include "ValueView.h"
#include "Helpers/FopenFormatted.h"
const char* const gDefaultName = "Profile.dat";
const char* const gProfileCode = "Do041220";
BOOL IsProfile(void)
{
char path[MAX_PATH];
sprintf(path, "%s/%s", gModulePath, gDefaultName);
FILE *file = fopen(path, "rb");
FILE *file = fopenFormatted("rb", "%s/%s", gModulePath, gDefaultName);
if (file == NULL)
return FALSE;
@ -41,24 +39,15 @@ BOOL IsProfile(void)
BOOL SaveProfile(const char *name)
{
FILE *fp;
PROFILE profile;
const char *FLAG = "FLAG";
char path[MAX_PATH];
// Get path
if (name != NULL)
sprintf(path, "%s/%s", gModulePath, name);
else
sprintf(path, "%s/%s", gModulePath, gDefaultName);
// Open file
fp = fopen(path, "wb");
FILE *fp = fopenFormatted("wb", "%s/%s", gModulePath, ((name != NULL) ? name : gDefaultName));
if (fp == NULL)
return FALSE;
// Set up profile
PROFILE profile;
memset(&profile, 0, sizeof(PROFILE));
memcpy(profile.code, gProfileCode, sizeof(profile.code));
memcpy(profile.FLAG, FLAG, sizeof(profile.FLAG));
@ -124,16 +113,13 @@ BOOL LoadProfile(const char *name)
{
FILE *fp;
PROFILE profile;
char path[MAX_PATH];
// Get path
if (name != NULL)
sprintf(path, "%s", name);
else
sprintf(path, "%s/%s", gModulePath, gDefaultName);
// Open file
fp = fopen(path, "rb");
if (name != NULL)
fp = fopenFormatted("rb", "%s", name);
else
fp = fopenFormatted("rb", "%s/%s", gModulePath, gDefaultName);
if (fp == NULL)
return FALSE;

View file

@ -1,5 +1,6 @@
#include "SelStage.h"
#include <stdlib.h>
#include <string.h>
#include "WindowsWrapper.h"
@ -156,13 +157,13 @@ void PutStageSelectObject(void)
int StageSelectLoop(int *p_event)
{
char old_script_path[MAX_PATH];
RECT rcView = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
gSelectedStage = 0;
BackupSurface(SURFACE_ID_SCREEN_GRAB, &grcFull);
GetTextScriptPath(old_script_path);
char *old_script_path = GetTextScriptPath();
if (!old_script_path)
return enum_ESCRETURN_exit;
LoadTextScript2("StageSelect.tsc");
gStageSelectTitleY = (WINDOW_HEIGHT / 2) - 66;
StartTextScript(gPermitStage[gSelectedStage].index + 1000);
@ -176,9 +177,11 @@ int StageSelectLoop(int *p_event)
switch (Call_Escape())
{
case enum_ESCRETURN_exit:
free(old_script_path);
return enum_ESCRETURN_exit;
case enum_ESCRETURN_restart:
free(old_script_path);
return enum_ESCRETURN_restart;
}
}
@ -188,9 +191,11 @@ int StageSelectLoop(int *p_event)
switch (TextScriptProc())
{
case enum_ESCRETURN_exit:
free(old_script_path);
return enum_ESCRETURN_exit;
case enum_ESCRETURN_restart:
free(old_script_path);
return enum_ESCRETURN_restart;
}
@ -212,6 +217,7 @@ int StageSelectLoop(int *p_event)
{
StopTextScript();
LoadTextScript_Stage(old_script_path);
free(old_script_path);
*p_event = 0;
return enum_ESCRETURN_continue;
}
@ -219,10 +225,14 @@ int StageSelectLoop(int *p_event)
PutFramePerSecound();
if (!Flip_SystemTask())
{
free(old_script_path);
return enum_ESCRETURN_exit;
}
}
LoadTextScript_Stage(old_script_path);
free(old_script_path);
*p_event = gPermitStage[gSelectedStage].event;
return enum_ESCRETURN_continue;
}

View file

@ -131,8 +131,6 @@ const STAGE_TABLE gTMT[95] = {
BOOL TransferStage(int no, int w, int x, int y)
{
char path[MAX_PATH];
char path_dir[20];
BOOL bError;
// Move character
@ -141,7 +139,15 @@ BOOL TransferStage(int no, int w, int x, int y)
bError = FALSE;
// Get path
strcpy(path_dir, "Stage");
char path_dir[sizeof("Stage")] = "Stage"; // Can only be either "Stage" or "Npc", and sizeof("Stage") > sizeof("Npc")
/*
* The size of path should be size of the format string (without the operands) + size of first operand + size of second operand - 2 (no null terminator needed for the first two operands, and sizeof will include the size for the null terminators here)
* The size of the format string is sizeof("/.pxa") because that's the biggest raw format (omitting the operands) used here
* Size of first operand is sizeof(path_dir) because that's always the first operand
* Size of second operand is sizeof(gTMT[no].parts) because all the operands used here (gTMT[no].parts, gTMT[no].map, gTMT[no].npc, gTMT[no].boss) are of the same size
* sprintf(path, "%s", gTMT[no].back) is irrelevant here because sizeof(gTMT[no].back) is the same as the size of all the operands discussed for the size of the second operand, so gTMT[no].back always fits into the size allocated for the second operand alone
*/
char path[sizeof("/.pxa") + sizeof(path_dir) + sizeof(gTMT[no].parts) - 2];
// Load tileset
sprintf(path, "%s/Prt%s", path_dir, gTMT[no].parts);

View file

@ -33,6 +33,8 @@
#include "SelStage.h"
#include "Sound.h"
#include "Stage.h"
#include "Helpers/Asprintf.h"
#include "Helpers/Strdup.h"
// This limits the size of a .tsc script to 0x5000 bytes (the game will crash above this)
#define TSC_BUFFER_SIZE 0x5000
@ -124,17 +126,22 @@ void EncryptionBinaryData2(unsigned char *pData, long size)
BOOL LoadTextScript2(const char *name)
{
FILE *fp;
char path[MAX_PATH];
char *path;
// Get path
sprintf(path, "%s/%s", gDataPath, name);
if (asprintf(&path, "%s/%s", gDataPath, name) < 0)
return FALSE;
gTS.size = GetFileSizeLong(path);
if (gTS.size == -1)
{
free(path);
return FALSE;
}
// Open file
fp = fopen(path, "rb");
free(path);
if (fp == NULL)
return FALSE;
@ -144,7 +151,9 @@ BOOL LoadTextScript2(const char *name)
fclose(fp);
// Set path
strcpy(gTS.path, name);
if (gTS.path != NULL)
free(gTS.path);
gTS.path = strdup(name);
// Decrypt data
EncryptionBinaryData2((unsigned char*)gTS.data, gTS.size);
@ -156,18 +165,23 @@ BOOL LoadTextScript2(const char *name)
BOOL LoadTextScript_Stage(const char *name)
{
FILE *fp;
char path[MAX_PATH];
long head_size;
long body_size;
// Open Head.tsc
sprintf(path, "%s/%s", gDataPath, "Head.tsc");
char *path;
if (asprintf(&path, "%s/%s", gDataPath, "Head.tsc") < 0)
return FALSE;
head_size = GetFileSizeLong(path);
if (head_size == -1)
{
free(path);
return FALSE;
}
fp = fopen(path, "rb");
free(path);
if (fp == NULL)
return FALSE;
@ -178,13 +192,18 @@ BOOL LoadTextScript_Stage(const char *name)
fclose(fp);
// Open stage's .tsc
sprintf(path, "%s/%s", gDataPath, name);
if (asprintf(&path, "%s/%s", gDataPath, name) < 0)
return FALSE;
body_size = GetFileSizeLong(path);
if (body_size == -1)
{
free(path);
return FALSE;
}
fp = fopen(path, "rb");
free(path);
if (fp == NULL)
return FALSE;
@ -196,15 +215,17 @@ BOOL LoadTextScript_Stage(const char *name)
// Set parameters
gTS.size = head_size + body_size;
strcpy(gTS.path, name);
if (gTS.path != NULL)
free(gTS.path);
gTS.path = strdup(name);
return TRUE;
}
// Get current path
void GetTextScriptPath(char *path)
char *GetTextScriptPath()
{
strcpy(path, gTS.path);
return strdup(gTS.path);
}
// Get 4 digit number from TSC data
@ -1281,11 +1302,13 @@ int TextScriptProc(void)
}
else
{
char str_0[0x40];
// The size of str_0 is the size of the format string (includes null terminator so that's the space we'll be using for ours) + the 3 chars from the format string
#ifdef JAPANESE
char str_0[sizeof("不明のコード:<") + (sizeof(char) * 3)];
sprintf(str_0, "不明のコード:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
Backend_ShowMessageBox("エラー", str_0);
#else
char str_0[sizeof("Unknown code:<%c%c%c") + (sizeof(char) * 3)];
sprintf(str_0, "Unknown code:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
Backend_ShowMessageBox("Error", str_0);
#endif

View file

@ -5,7 +5,7 @@
typedef struct TEXT_SCRIPT
{
// Path (reload when exit teleporter menu/inventory)
char path[MAX_PATH];
char *path;
// Script buffer
long size;
@ -62,7 +62,7 @@ void EndTextScript(void);
void EncryptionBinaryData2(unsigned char *pData, long size);
BOOL LoadTextScript2(const char *name);
BOOL LoadTextScript_Stage(const char *name);
void GetTextScriptPath(char *path);
char *GetTextScriptPath();
BOOL StartTextScript(int no);
void StopTextScript(void);
void PutTextScript(void);

View file

@ -4,10 +4,9 @@
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#undef FindResource
#undef MAX_PATH // Explicitly undefine MAX_PATH to avoid accidental usage of it
#else
#include <stdio.h>
#define RGB(r,g,b) ((r) | ((g) << 8) | ((b) << 16))
typedef bool BOOL;
@ -23,6 +22,4 @@ struct RECT
long bottom;
};
#define MAX_PATH FILENAME_MAX
#endif