Changed GAME_FLAG_IS_CONTROL_ENABLED to GAME_FLAG_IS_CONTROL_DISABLED

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
This commit is contained in:
Gabriel Ravier 2019-09-21 18:48:12 +02:00
parent 63a8385c54
commit 337c81da4d
No known key found for this signature in database
GPG key ID: 1E75F156884F3DCE
2 changed files with 3 additions and 3 deletions

View file

@ -461,7 +461,7 @@ int CampLoop()
}
}
if (g_GameFlags & GAME_FLAG_IS_CONTROL_ENABLED)
if (g_GameFlags & GAME_FLAG_IS_CONTROL_DISABLED)
MoveCampCursor();
switch (TextScriptProc())
@ -479,7 +479,7 @@ int CampLoop()
if (gCampActive)
{
if (g_GameFlags & GAME_FLAG_IS_CONTROL_ENABLED && gKeyTrg & (gKeyCancel | gKeyItem))
if (g_GameFlags & GAME_FLAG_IS_CONTROL_DISABLED && gKeyTrg & (gKeyCancel | gKeyItem))
{
StopTextScript();
break;

View file

@ -21,7 +21,7 @@ enum GameFlagsValues
* - Create a bullet if some other conditions are fullfilled while iterating over the stars in ActStar (If you have any idea of how that actually works, you may
* want to replace this line with a better explanation)
*/
GAME_FLAG_IS_CONTROL_ENABLED = 2,
GAME_FLAG_IS_CONTROL_DISABLED = 2,
// To be continued
};