Improved accuracy of Input.cpp
Applied some missing constants/macros, and corrected an ASM-inaccuracy. I always wondered why the original code only passed the first member of the GUID struct, but it turned out it didn't: it actually passed the whole thing. Also, it's starting to bother me how many ASM-inaccuracies have sneaked-through. v2.0 was *meant* to have fixed all this already.
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9bfaeb5390
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1 changed files with 6 additions and 6 deletions
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@ -121,7 +121,7 @@ BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
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}
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static LPDIRECTINPUTDEVICEA device;
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if (directinput_objects->lpDI->CreateDevice(lpddi->guidInstance, &device, NULL))
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if (directinput_objects->lpDI->CreateDevice(lpddi->guidInstance, &device, NULL) != DI_OK)
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{
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directinput_objects->device = NULL;
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return TRUE;
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@ -130,7 +130,7 @@ BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
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static LPDIRECTINPUTDEVICE2A _joystick;
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HRESULT res = device->QueryInterface(IID_IDirectInputDevice2A, (LPVOID*)&_joystick);
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if (res < 0)
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if (FAILED(res))
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{
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joystick = NULL;
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return TRUE;
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@ -146,9 +146,9 @@ BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
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char string[0x100];
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#ifdef FIX_BUGS
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sprintf(string, "DeviceGUID = %lx\n", lpddi->guidInstance.Data1);
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sprintf(string, "DeviceGUID = %lx-%hx-%hx-%hhx%hhx-%hhx%hhx%hhx%hhx%hhx%hhx\n", lpddi->guidInstance.Data1, lpddi->guidInstance.Data2, lpddi->guidInstance.Data3, lpddi->guidInstance.Data4[0], lpddi->guidInstance.Data4[1], lpddi->guidInstance.Data4[2], lpddi->guidInstance.Data4[3], lpddi->guidInstance.Data4[4], lpddi->guidInstance.Data4[5], lpddi->guidInstance.Data4[6], lpddi->guidInstance.Data4[7]);
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#else
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sprintf(string, "DeviceGUID = %x\n", (unsigned int)lpddi->guidInstance.Data1);
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sprintf(string, "DeviceGUID = %x\n", lpddi->guidInstance); // Tries to print a struct as an int
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#endif
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OutputDebugStringA(string);
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@ -162,7 +162,7 @@ BOOL GetJoystickStatus(JOYSTICK_STATUS *status)
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if (joystick == NULL)
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return FALSE;
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if (joystick->Poll())
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if (joystick->Poll() != DI_OK)
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return FALSE;
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HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
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@ -207,7 +207,7 @@ BOOL ResetJoystickStatus(void)
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if (joystick == NULL)
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return FALSE;
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if (joystick->Poll())
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if (joystick->Poll() != DI_OK)
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return FALSE;
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HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
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