Remove CMAKE_BUILD_TYPE defaulting
It's annoying, but vcpkg *really* didn't agree with it (it would just build Debug anyway). The instructions provided with the repo already tell you to manually define Release builds anyway.
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@ -9,11 +9,6 @@ option(FIX_BUGS "Fix certain bugs (see src/Bug Fixes.txt)" OFF)
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option(NONPORTABLE "Enable bits of code that aren't portable, but are what the original game used" OFF)
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option(NONPORTABLE "Enable bits of code that aren't portable, but are what the original game used" OFF)
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option(FORCE_LOCAL_LIBS "Compile the built-in versions of SDL2, FreeType, and FLTK instead of using the system-provided ones" OFF)
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option(FORCE_LOCAL_LIBS "Compile the built-in versions of SDL2, FreeType, and FLTK instead of using the system-provided ones" OFF)
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# Default to Release build
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Release)
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endif()
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project(CSE2 LANGUAGES C CXX)
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project(CSE2 LANGUAGES C CXX)
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if(MSVC)
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if(MSVC)
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