diff --git a/src/ArmsItem.cpp b/src/ArmsItem.cpp index 995f1dca..4247e258 100644 --- a/src/ArmsItem.cpp +++ b/src/ArmsItem.cpp @@ -104,13 +104,13 @@ BOOL TradeArms(long code1, long code2, long max_num) while (i < ARMS_MAX) { if (gArmsData[i].code == code1) - break; // Found + break; // Found ++i; } if (i == ARMS_MAX) - return FALSE; // Not found + return FALSE; // Not found // Initialize new weapon replacing old one, but adding the maximum ammunition to that of the old weapon. gArmsData[i].level = 1;