Did initial sweep with regexes
Changed regex to "((//|\;)[^ \t\n]|(for|while|if|while|do|void|int|bool)\((for|while|if|while|do)\ \(.*\)\;|\(\ |\ \)|//\ [a-z]|\ \ )|break;\n[\t]*[^\n\t\}(\/\/ Fallthrough]|[^\t\n]\{[^\n]|[^\n\t]\}[^\n]|\,[^\ ]" Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
This commit is contained in:
parent
620401b671
commit
3a80d8f4fb
3 changed files with 113 additions and 95 deletions
165
src/Organya.cpp
165
src/Organya.cpp
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@ -19,7 +19,7 @@
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#define MAXMELODY 8
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#define MAXDRAM 8
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SOUNDBUFFER* lpORGANBUFFER[8][8][2] = {NULL};
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SOUNDBUFFER* lpORGANBUFFER[8][8][2] = { NULL };
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SOUNDBUFFER** lpDRAMBUFFER = &lpSECONDARYBUFFER[0x96];
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MUSICINFO info;
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@ -63,10 +63,10 @@ BOOL OrganyaNoteAlloc(unsigned short alloc)
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for(int j = 0; j < MAXMELODY; j++)
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MakeOrganyaWave(j, info.tdata[j].wave_no, info.tdata[j].pipi);
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//for(int j = 0; j < MAXDRAM; j++)
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// InitDramObject(j);
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// for(int j = 0; j < MAXDRAM; j++)
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// InitDramObject(j);
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//this->track = 0;
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// this->track = 0;
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return FALSE;
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}
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@ -80,14 +80,14 @@ void OrganyaReleaseNote()
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#ifdef FIX_BUGS
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delete[] info.tdata[i].note_p;
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#else
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delete info.tdata[i].note_p; // should be delete[]
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delete info.tdata[i].note_p; // Should be delete[]
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#endif
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info.tdata[i].note_p = NULL;
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}
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}
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}
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//Wave playing and loading
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// Wave playing and loading
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typedef struct {
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short wave_size;
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short oct_par;
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@ -95,14 +95,14 @@ typedef struct {
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} OCTWAVE;
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OCTWAVE oct_wave[8] = {
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{ 256, 1, 4 }, //0 Oct
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{ 256, 2, 8 }, //1 Oct
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{ 128, 4, 12 }, //2 Oct
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{ 128, 8, 16 }, //3 Oct
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{ 64, 16, 20 }, //4 Oct
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{ 32, 32, 24 }, //5 Oct
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{ 16, 64, 28 }, //6 Oct
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{ 8,128, 32 }, //7 Oct
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{ 256, 1, 4 }, // 0 Oct
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{ 256, 2, 8 }, // 1 Oct
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{ 128, 4, 12 }, // 2 Oct
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{ 128, 8, 16 }, // 3 Oct
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{ 64, 16, 20 }, // 4 Oct
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{ 32, 32, 24 }, // 5 Oct
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{ 16, 64, 28 }, // 6 Oct
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{ 8,128, 32 }, // 7 Oct
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};
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BOOL MakeSoundObject8(signed char *wavep, signed char track, signed char pipi)
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@ -114,10 +114,10 @@ BOOL MakeSoundObject8(signed char *wavep, signed char track, signed char pipi)
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size_t wave_size = oct_wave[j].wave_size;
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size_t data_size = pipi ? wave_size * oct_wave[j].oct_size : wave_size;
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//Create sound buffer
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// Create sound buffer
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lpORGANBUFFER[track][j][k] = new SOUNDBUFFER(data_size);
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//Get wave data
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// Get wave data
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unsigned char *wp = new unsigned char[data_size];
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unsigned char *wp_sub = wp;
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size_t wav_tp = 0;
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@ -136,7 +136,7 @@ BOOL MakeSoundObject8(signed char *wavep, signed char track, signed char pipi)
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wp_sub++;
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}
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//Copy wave data to sound buffer
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// Copy wave data to sound buffer
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unsigned char *buf;
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lpORGANBUFFER[track][j][k]->Lock(&buf, NULL);
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memcpy(buf, wp, data_size);
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@ -149,7 +149,7 @@ BOOL MakeSoundObject8(signed char *wavep, signed char track, signed char pipi)
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return TRUE;
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}
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//Playing melody tracks
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// Playing melody tracks
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short freq_tbl[12] = { 262,277,294,311,330,349,370,392,415,440,466,494 };
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void ChangeOrganFrequency(unsigned char key, signed char track, long a)
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@ -161,10 +161,10 @@ void ChangeOrganFrequency(unsigned char key, signed char track, long a)
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}
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}
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short pan_tbl[13] = {0, 43, 86, 129, 172, 215, 256, 297, 340, 383, 426, 469, 512};
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unsigned char old_key[MAXTRACK] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
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unsigned char key_on[MAXTRACK] = {0};
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unsigned char key_twin[MAXTRACK] = {0};
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short pan_tbl[13] = { 0, 43, 86, 129, 172, 215, 256, 297, 340, 383, 426, 469, 512 };
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unsigned char old_key[MAXTRACK] = { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF };
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unsigned char key_on[MAXTRACK] = { 0 };
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unsigned char key_twin[MAXTRACK] = { 0 };
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void ChangeOrganPan(unsigned char key, unsigned char pan, signed char track)
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{
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@ -231,10 +231,10 @@ void PlayOrganObject(unsigned char key, int mode, signed char track, long freq)
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}
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break;
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}
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}
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}
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}
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//Release tracks
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// Release tracks
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void ReleaseOrganyaObject(signed char track)
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{
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for(int i = 0; i < 8; i++)
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@ -252,7 +252,7 @@ void ReleaseOrganyaObject(signed char track)
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}
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}
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//Handling WAVE100
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// Handling WAVE100
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signed char wave_data[100][0x100];
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BOOL InitWaveData100()
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@ -267,7 +267,7 @@ BOOL InitWaveData100()
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return TRUE;
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}
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//Create org wave
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// Create org wave
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BOOL MakeOrganyaWave(signed char track, signed char wave_no, signed char pipi)
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{
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if(wave_no > 99)
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@ -281,7 +281,7 @@ BOOL MakeOrganyaWave(signed char track, signed char wave_no, signed char pipi)
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return TRUE;
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}
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//Dram
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// Dram
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void ChangeDramFrequency(unsigned char key, signed char track)
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{
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lpDRAMBUFFER[track]->SetFrequency(key * 800 + 100);
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@ -305,52 +305,55 @@ void PlayDramObject(unsigned char key, int mode, signed char track)
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lpDRAMBUFFER[track]->Stop();
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lpDRAMBUFFER[track]->SetCurrentPosition(0);
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break;
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case 1:
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lpDRAMBUFFER[track]->Stop();
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lpDRAMBUFFER[track]->SetCurrentPosition(0);
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ChangeDramFrequency(key, track);
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lpDRAMBUFFER[track]->Play(false);
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break;
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case 2:
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break;
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case -1:
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break;
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}
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}
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//Play data
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// Play data
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long play_p;
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NOTELIST *play_np[MAXTRACK];
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long now_leng[MAXMELODY] = {0};
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long now_leng[MAXMELODY] = { 0 };
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void OrganyaPlayData()
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{
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//Handle fading out
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// Handle fading out
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if (bFadeout && gOrgVolume)
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gOrgVolume -= 2;
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if (gOrgVolume < 0)
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gOrgVolume = 0;
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//Play melody
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// Play melody
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for(int i = 0; i < MAXMELODY; i++)
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{
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if (play_np[i] != NULL && play_p == play_np[i]->x)
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{
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if(play_np[i]->y != KEYDUMMY)
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{
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PlayOrganObject(play_np[i]->y,-1,i,info.tdata[i].freq);
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PlayOrganObject(play_np[i]->y, -1, i, info.tdata[i].freq);
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now_leng[i] = play_np[i]->length;
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}
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if(play_np[i]->pan != PANDUMMY)
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ChangeOrganPan(play_np[i]->y,play_np[i]->pan, i);
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ChangeOrganPan(play_np[i]->y, play_np[i]->pan, i);
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if(play_np[i]->volume != VOLDUMMY)
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gTrackVol[i] = play_np[i]->volume;
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play_np[i] = play_np[i]->to;
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}
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if (now_leng[i] == 0 )
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if (now_leng[i] == 0)
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PlayOrganObject(0, 2, i, info.tdata[i].freq);
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if (now_leng[i] > 0)
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@ -365,10 +368,10 @@ void OrganyaPlayData()
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if (play_np[i] != NULL && play_p == play_np[i]->x)
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{
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if (play_np[i]->y != KEYDUMMY)
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PlayDramObject(play_np[i]->y,1,i-MAXMELODY);
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PlayDramObject(play_np[i]->y, 1, i - MAXMELODY);
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if(play_np[i]->pan != PANDUMMY)
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ChangeDramPan(play_np[i]->pan,i-MAXMELODY);
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ChangeDramPan(play_np[i]->pan, i - MAXMELODY);
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if(play_np[i]->volume != VOLDUMMY)
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gTrackVol[i] = play_np[i]->volume;
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ChangeDramVolume(gOrgVolume * gTrackVol[i] / 0x7F, i - MAXMELODY);
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}
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//Looping
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// Looping
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play_p++;
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if(play_p >= info.end_x)
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{
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@ -403,35 +406,40 @@ void SetPlayPointer(long x)
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#define READ_LE16(pointer) pointer[0] | (pointer[1] << 8); pointer += 2;
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#define READ_LE32(pointer) pointer[0] | (pointer[1] << 8) | (pointer[2] << 16) | (pointer[3] << 24); pointer += 4;
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//Load organya file
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// Load organya file
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void LoadOrganya(const char *name)
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{
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//Unload previous things
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// Unload previous things
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OrganyaReleaseNote();
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memset(&info, 0, sizeof(info));
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OrganyaNoteAlloc(0xFFFF);
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//Stop currently playing notes
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// Stop currently playing notes
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memset(play_np, 0, sizeof(play_np));
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memset(old_key, 0xFF, sizeof(old_key));
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memset(key_on, 0, sizeof(key_on));
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memset(key_twin, 0, sizeof(key_twin));
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memset(now_leng, 0, sizeof(now_leng));
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//Open file
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// Open file
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printf("Loading org %s\n", name);
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const unsigned char *p = FindResource(name, "ORG", NULL);
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//Version Check
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// Version Check
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unsigned char ver = 0;
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char pass_check[6];
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memcpy(pass_check, p, 6);
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p += 6;
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if (!memcmp(pass_check, "Org-01", 6))ver = 1;
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if (!memcmp(pass_check, "Org-02", 6))ver = 2;
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//if (!memcmp(pass_check, "Org-03", 6))ver = 2;
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if (!memcmp(pass_check, "Org-01", 6))
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ver = 1;
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if (!memcmp(pass_check, "Org-02", 6))
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ver = 2;
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// if (!memcmp(pass_check, "Org-03", 6))
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// ver = 2;
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if (!ver)
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{
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@ -439,7 +447,7 @@ void LoadOrganya(const char *name)
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return;
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}
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//Set song information
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// Set song information
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info.wait = READ_LE16(p);
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info.line = *p++;
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info.dot = *p++;
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info.tdata[i].note_num = READ_LE16(p);
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}
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//Load notes
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// Load notes
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NOTELIST *np;
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for (int j = 0; j < 16; j++) {
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//The first note from is NULL
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if (info.tdata[j].note_num == 0) {
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for (int j = 0; j < 16; j++)
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{
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// The first note from is NULL
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if (info.tdata[j].note_num == 0)
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{
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info.tdata[j].note_list = NULL;
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continue;
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}
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//Make note list
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// Make note list
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np = info.tdata[j].note_p;
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info.tdata[j].note_list = info.tdata[j].note_p;
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np->from = NULL;
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np->to = (np + 1);
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np++;
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for (int i = 1; i < info.tdata[j].note_num; i++) {
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for (int i = 1; i < info.tdata[j].note_num; i++)
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{
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np->from = (np - 1);
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np->to = (np + 1);
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np++;
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}
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//The last note to is NULL
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// The last note to is NULL
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np--;
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np->to = NULL;
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//Set note properties
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np = info.tdata[j].note_p; //X position
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// Set note properties
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np = info.tdata[j].note_p; // X position
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for (int i = 0; i < info.tdata[j].note_num; i++) {
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np->x = READ_LE32(p);
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np++;
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}
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np = info.tdata[j].note_p; //Y position
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np = info.tdata[j].note_p; // Y position
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for (int i = 0; i < info.tdata[j].note_num; i++) {
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np->y = *p++;
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np++;
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}
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np = info.tdata[j].note_p; //Length
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np = info.tdata[j].note_p; // Length
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for (int i = 0; i < info.tdata[j].note_num; i++) {
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np->length = *p++;
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np++;
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}
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np = info.tdata[j].note_p; //Volume
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np = info.tdata[j].note_p; // Volume
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for (int i = 0; i < info.tdata[j].note_num; i++) {
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np->volume = *p++;
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np++;
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}
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np = info.tdata[j].note_p; //Pan
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np = info.tdata[j].note_p; // Pan
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for (int i = 0; i < info.tdata[j].note_num; i++) {
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np->pan = *p++;
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np++;
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}
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}
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//Create waves
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// Create waves
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for (int j = 0; j < 8; j++)
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MakeOrganyaWave(j, info.tdata[j].wave_no, info.tdata[j].pipi);
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//Reset position
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// Reset position
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SetPlayPointer(0);
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//Set as loaded
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// Set as loaded
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info.loaded = TRUE;
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}
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void PlayOrganyaMusic()
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{
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//Start timer
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// Start timer
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OrganyaStartTimer(info.wait);
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}
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void StopOrganyaMusic()
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{
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//Stop timer
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// Stop timer
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OrganyaEndTimer();
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//Stop notes
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// Stop notes
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for (int i = 0; i < MAXMELODY; i++)
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PlayOrganObject(0, 2, i, 0);
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bFadeout = TRUE;
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}
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//Org timer
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// Org timer
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SDL_Thread *OrganyaTimer = NULL;
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BOOL bEndTimer = FALSE;
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{
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SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
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//Set time for next step to play
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// Set time for next step to play
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Uint32 NextTick = SDL_GetTicks() + info.wait;
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while (bEndTimer == FALSE)
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{
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if (info.loaded)
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{
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//Play music
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// Play music
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OrganyaPlayData();
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//Wait until this step is over
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// Wait until this step is over
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while (NextTick > SDL_GetTicks())
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SDL_Delay(1);
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//Get time for next step to play
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// Get time for next step to play
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while (NextTick <= SDL_GetTicks())
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NextTick += info.wait;
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}
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else
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{
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//Wait until the org is loaded
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// Wait until the org is loaded
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SDL_Delay(1);
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}
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}
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@ -617,24 +628,24 @@ void OrganyaStartTimer(unsigned int wait)
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void OrganyaEndTimer()
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{
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bEndTimer = TRUE; //Tell thread to end
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SDL_WaitThread(OrganyaTimer, NULL); //Wait for thread to end
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bEndTimer = TRUE; // Tell thread to end
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SDL_WaitThread(OrganyaTimer, NULL); // Wait for thread to end
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OrganyaTimer = NULL;
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}
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//Start and end organya
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// Start and end organya
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void StartOrganya()
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{
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//Initialize org stuff
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// Initialize org stuff
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InitWaveData100();
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}
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void EndOrganya()
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{
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//End timer
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// End timer
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OrganyaEndTimer();
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|
||||
//Release everything related to org
|
||||
// Release everything related to org
|
||||
OrganyaReleaseNote();
|
||||
|
||||
for (int i = 0; i < MAXMELODY; i++)
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
#include "WindowsWrapper.h"
|
||||
|
||||
//Below are Organya song data structures
|
||||
struct NOTELIST {
|
||||
struct NOTELIST
|
||||
{
|
||||
NOTELIST *from; //Previous address
|
||||
NOTELIST *to; //Next address
|
||||
|
||||
|
@ -15,7 +16,8 @@ struct NOTELIST {
|
|||
};
|
||||
|
||||
//Track data * 8
|
||||
struct TRACKDATA {
|
||||
struct TRACKDATA
|
||||
{
|
||||
unsigned short freq; //Frequency (1000 is default)
|
||||
unsigned char wave_no; //Waveform No.
|
||||
signed char pipi;
|
||||
|
@ -26,7 +28,8 @@ struct TRACKDATA {
|
|||
};
|
||||
|
||||
//Unique information held in songs
|
||||
struct MUSICINFO {
|
||||
struct MUSICINFO
|
||||
{
|
||||
unsigned short wait;
|
||||
BOOL loaded;
|
||||
BOOL playing;
|
||||
|
|
|
@ -48,18 +48,18 @@ BOOL SaveProfile(const char *name)
|
|||
const char *FLAG = "FLAG";
|
||||
char path[PATH_LENGTH];
|
||||
|
||||
//Get path
|
||||
// Get path
|
||||
if (name)
|
||||
sprintf(path, "%s/%s", gModulePath, name);
|
||||
else
|
||||
sprintf(path, "%s/%s", gModulePath, gDefaultName);
|
||||
|
||||
//Open file
|
||||
// Open file
|
||||
fp = fopen(path, "wb");
|
||||
if (fp == NULL)
|
||||
return FALSE;
|
||||
|
||||
//Set up profile
|
||||
// Set up profile
|
||||
memset(&profile, 0, sizeof(PROFILE));
|
||||
memcpy(profile.code, gProfileCode, sizeof(profile.code));
|
||||
memcpy(profile.FLAG, FLAG, sizeof(profile.FLAG));
|
||||
|
@ -82,7 +82,7 @@ BOOL SaveProfile(const char *name)
|
|||
memcpy(profile.permit_mapping, gMapping, sizeof(profile.permit_mapping));
|
||||
memcpy(profile.flags, gFlagNPC, sizeof(profile.flags));
|
||||
|
||||
//Write to file
|
||||
// Write to file
|
||||
#ifdef NONPORTABLE
|
||||
fwrite(&profile, sizeof(PROFILE), 1, fp);
|
||||
#else
|
||||
|
@ -127,7 +127,7 @@ BOOL SaveProfile(const char *name)
|
|||
|
||||
BOOL LoadProfile(const char *name)
|
||||
{
|
||||
//Get path
|
||||
// Get path
|
||||
char path[PATH_LENGTH];
|
||||
|
||||
if (name)
|
||||
|
@ -135,14 +135,14 @@ BOOL LoadProfile(const char *name)
|
|||
else
|
||||
sprintf(path, "%s/%s", gModulePath, gDefaultName);
|
||||
|
||||
//Open file
|
||||
// Open file
|
||||
PROFILE profile;
|
||||
|
||||
FILE *fp = fopen(path, "rb");
|
||||
if (fp == NULL)
|
||||
return FALSE;
|
||||
|
||||
//Check header code
|
||||
// Check header code
|
||||
fread(profile.code, 8, 1, fp);
|
||||
if (memcmp(profile.code, gProfileCode, 8))
|
||||
{
|
||||
|
@ -152,7 +152,7 @@ BOOL LoadProfile(const char *name)
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
//Read data
|
||||
// Read data
|
||||
fseek(fp, 0, SEEK_SET);
|
||||
memset(&profile, 0, sizeof(PROFILE));
|
||||
#ifdef NONPORTABLE
|
||||
|
@ -194,7 +194,7 @@ BOOL LoadProfile(const char *name)
|
|||
#endif
|
||||
fclose(fp);
|
||||
|
||||
//Set things
|
||||
// Set things
|
||||
gSelectedArms = profile.select_arms;
|
||||
gSelectedItem = profile.select_item;
|
||||
gCounter = profile.counter;
|
||||
|
@ -205,13 +205,13 @@ BOOL LoadProfile(const char *name)
|
|||
memcpy(gMapping, profile.permit_mapping, sizeof(gMapping));
|
||||
memcpy(gFlagNPC, profile.flags, sizeof(gFlagNPC));
|
||||
|
||||
//Load stage
|
||||
// Load stage
|
||||
ChangeMusic(profile.music);
|
||||
InitMyChar();
|
||||
if (!TransferStage(profile.stage, 0, 0, 1))
|
||||
return FALSE;
|
||||
|
||||
//Set character properties
|
||||
// Set character properties
|
||||
gMC.equip = profile.equip;
|
||||
gMC.unit = profile.unit;
|
||||
gMC.direct = profile.direct;
|
||||
|
@ -229,7 +229,7 @@ BOOL LoadProfile(const char *name)
|
|||
gMC.rect_arms.top = 32 * (gArmsData[gSelectedArms].code / 10);
|
||||
gMC.rect_arms.bottom = gMC.rect_arms.top + 16;
|
||||
|
||||
//Reset stuff
|
||||
// Reset stuff
|
||||
ClearFade();
|
||||
SetFrameMyChar();
|
||||
SetFrameTargetMyChar(16);
|
||||
|
@ -255,19 +255,23 @@ BOOL InitializeGame()
|
|||
if (!TransferStage(13, 200, 10, 8))
|
||||
{
|
||||
// TODO - restore this when ghWnd is available
|
||||
/*#if defined(NONPORTABLE) && defined(WINDOWS)
|
||||
/*
|
||||
|
||||
#if defined(NONPORTABLE) && defined(WINDOWS)
|
||||
#ifdef JAPANESE
|
||||
MessageBoxA(ghWnd, "ステージの読み込みに失敗", "エラー", MB_OK);
|
||||
#else
|
||||
MessageBoxA(ghWnd, "Failed to load stage", "Error", MB_OK);
|
||||
#endif
|
||||
#else*/
|
||||
#else
|
||||
|
||||
*/
|
||||
#ifdef JAPANESE
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL);
|
||||
#else
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", "Failed to load stage", NULL);
|
||||
#endif
|
||||
//#endif
|
||||
// #endif
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue